Would it possible to have gift taste based on percentage of current money in future? For example if you gift them 10% they would love it, 7% like it... with a minimum value... That would be more realistic late game I think
Hi, on the one hand, this is possible and an idea i really like. On the other hand, I think it's difficult to evaluate the point when late game should "trigger". However, the demand of the mod seems really low, almost nothing. I discontinued it. Sorry about that.
That works. I think I'll be doing some changes before because I've implemented some things that weren't meant to be implemented like that (due to lack of SMAPI knowledge). I will send you a link to the repo after.
well I was thinking, you basically buy friends but they befriend you just because you have money. I get your point tho, the name probably distracts from the actual function of the mod and it might seem confusing. I'll probably remove it with the next update.
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