Stardew Valley
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Sierra Schedin

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alistairweekend

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29 comments

  1. grodygal
    grodygal
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    +1 comment begging for a 1.6 update!
  2. XxErekixX
    XxErekixX
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    will this mod get an update??
  3. PcktFox
    PcktFox
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    No longer seems to be working as of 1.5 :( I hope you can update it! I miss my boys flirting and getting all flustered with my farmer.
  4. sasuke1229
    sasuke1229
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    should be updated
  5. AnitaCoffee
    AnitaCoffee
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    Sat here whistling the DDLC theme some as I downloaded and installed each of your mods. Soooo looking forward to these, and hope to see Leah eventually!
    1. alistairweekend
      alistairweekend
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      Thank you, so glad you've downloaded all of them! :D Leah will be out eventually; I'm on hiatus with this mod until I graduate, but I can't wait for when I finally get time to continue it.
  6. andiluxe
    andiluxe
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    Is there any way you could give the XNB and CP versions the same version numbers if they contain the same dialogue? Content Patcher keeps telling me I can update a few of your Doki Doki mods and it's because the XNB version is usually a higher version number. CP can't tell the difference though, so if I have CP v3.0 and the XNB is 3.0.1... you see the issue?

    I can manually update the manifests myself, but that means when you do update these, I probably wouldn't know.
    1. alistairweekend
      alistairweekend
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      Ah, shoot, I'm sorry about that! I can see how that'd be annoying. ^^; I can go ahead and do that.
  7. marisadf13
    marisadf13
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    heyy there! how do you manually add the text lines for the dialogue so it doesn't conflict with other mods? Thank you! ~m.
    1. alistairweekend
      alistairweekend
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      Hello! To combine dialogue mods, you'll have to learn how to alter XNB files using tools such as XNBNode (I can't provide a full explanation on how to do it, but here's an introduction to using it: https://community.playstarbound.com/threads/beginners-guide-to-xnb-node-and-graphics-editing.110976/). You'll have to add in all the lines you want to see in your game to the relevant character's dialogue XNB file and comb through the other content to make sure none of the lines overwrite each other.
  8. yongkloveswonpil
    yongkloveswonpil
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    I don't know how to put the files in the content packer for it to activate? I need some guidance please!!
    1. alistairweekend
      alistairweekend
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      Hey there, sorry for my belated reply. I'm not quite sure what your problem is from what you're describing... If you have the Content Patcher and SMAPI installed, you should just be able to drag and drop my file folder into your "Mods" folder and be good to go, like the installation instructions describe.
    2. Hyaoho
      Hyaoho
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      I think I'm having a similar problem. I'm probably doing it wrong but SMAPI says there's no manifest file. I'm new to the modding scene and don't really know what this means.
  9. lifeofftheland2018
    lifeofftheland2018
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    Awsome mod! But I have one question. Do you have to be a certain number of hearts with the person in order for them to say one of the lines to you? Or a certain day? I haven't got a line yet.
    1. alistairweekend
      alistairweekend
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      Hello, thanks for letting me know you like my mod! :D As for your question, yes to both those things. The way Stardew Valley's dialogue system works is that each line has at least a designated weekday and season that it appears in; heart levels are optional, but they are used in my mod. Like the description of the mod says, there is one 4-heart line, four 6-heart lines, and then five 8- and 10-heart lines. Seven of these lines will appear in any season, while the other eight will appear in singular seasons (2 lines per season).

      In short, you need to have at least 4 hearts with Sam before any of my lines appear (the 4-heart line specifically appears in Spring and is related to the Flower Dance, though, so really 6 hearts is when you'll truly start seeing my lines).
    2. lifeofftheland2018
      lifeofftheland2018
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      Wow thanks so much you replied really fast and also gave me a lot of information! Keep up the good work!
  10. RaisingPanda
    RaisingPanda
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    Hey Hey,
    tahnks for the mod ^^ i like it ^^
    but can you put the other languages in the contant patcher?

    thanks ^^
    1. alistairweekend
      alistairweekend
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      Sure, I can do that! I'm a bit busy for now, but I'll get that done as soon as I can.