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Nanogamer7

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Khyraen

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24 comments

  1. Donutboy6
    Donutboy6
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    Is this compatible with sdv expanded, way back pelican town and earthy interiors/recolor?
    1. Khyraen
      Khyraen
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      I haven't tried it with any these mods, but if they don't alter the inside, it should work. If they do change the inside, it might, but I have no idea. You'd have to give it a go. If you do, please report back. cjb cheats would allow a pretty quick compatibility test. 
    2. Donutboy6
      Donutboy6
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      It works
    3. Khyraen
      Khyraen
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      yay. thank you for coming back and reporting that.
  2. mayaslash
    mayaslash
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    Does this work with 1.6?
    1. Khyraen
      Khyraen
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      this mod works with 1.6 and if it isn't compatible, I bet they would make it so if you asked

      https://www.nexusmods.com/stardewvalley/mods/22565?tab=posts
  3. Mika864OO
    Mika864OO
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    CCan you rework it so it works for update 1.6.3 Please? I hate the way it looks vanilla.
    1. Khyraen
      Khyraen
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      I would ask this mod to do that. If it doesn't already work. They just have to remove a bush.

      https://www.nexusmods.com/stardewvalley/mods/22565
  4. causticwashername
    causticwashername
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    Happy to be able to use both mods together but just a side note the "original" you refer to is "just" the CP conversion of this one https://www.nexusmods.com/stardewvalley/mods/558 Making it work again and now with Solarium is all work but it does feel weird if the credits get shorter rather than longer with each addition.
    1. Khyraen
      Khyraen
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      will add to the credits. 
      was new to all this mod business at the time (using them, not to mention uploading one). 
      just concerned with not stealing credit. 
      thanks for pointing this out for me to rectify. 
  5. theflyingpolyp
    theflyingpolyp
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    I love both of these mods, and am thrilled that you took the time to make them function together!

    Sadly, it doesn't appear to be working for me. SMAPI throws up a pretty ominous warning. Once in game the spa appears to be the hot spring version, but the entry room is jumbled around — various floor tiles appear to be mixed, and the solarium ladder is nowhere to be found. Thoughts?

    I've included the SMAPI error below, and a link to the full log here.

    Mod crashed when loading asset 'Maps/BathHouse_Entry' (for the 'CP - Bathhouse Hot Spring Patched for Solarium' content pack). SMAPI will use the default asset instead. Error details:SContentLoadException: CP - Bathhouse Hot Spring Patched for Solarium loaded map 'assets/BathHouse_Entry.tbin' with invalid tilesheet path '../../../../../../Vortex Mods/stardewvalley/Bathhouse Hot Spring - Content Patcher 1.0.1-3110-1-0-1-1543492210/[CP] Bathhouse Hot Spring/assets/bathhouse_tiles.png'. Tilesheet paths must be a relative path without directory climbing (../).
    at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 446
    at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 296
    at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 131
    at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in SMAPI\Framework\ModHelpers\ModContentHelper.cs:line 57
    at ContentPatcher.Framework.PatchManager.ApplyLoad[T](IPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 519
    at ContentPatcher.Framework.PatchManager.<>c__DisplayClass24_0`1.<ApplyPatchesToAsset>b__0() in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 472
    at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 175
    1. Khyraen
      Khyraen
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      So I finally had time to test the 1.2.2 version (kids w health issues here) and I believe it should work with 1.2.3. 
      I tested it on my cheat save. I do not have a save far enough along to test it on besides that.

      Let me know if the update fixed it.
    2. AllisonChainz
      AllisonChainz
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      It looks like v1.2.2 did indeed fix everything! The entry way looks great, and I warped ahead to make sure the Solarium unlock conditions still work — which they do. Thank you for putting the time and effort into this, and I hope your children feel as good as they can as soon as they can! :)
    3. theflyingpolyp
      theflyingpolyp
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      That did it! Great work, and thanks again!
    4. Khyraen
      Khyraen
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      I'm glad it worked. Yay!
  6. tumblecheck
    tumblecheck
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    This is more related to the solarium mod, but the description implies that it won't work if you went with the joja route.  Is that the case?
    1. Khyraen
      Khyraen
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      I've never tried the JoJa route so I don't know. You would have to ask the solarium mod creator. This one should because it happens at start up, but the solarium mod is the one that needs triggered. 
    2. tumblecheck
      tumblecheck
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      That's what I was initially going to do, but there hasn't been a post or update in over a year, whereas this mod page is recent.  And there are posts asking this question in 2022, but never received a response.
    3. Khyraen
      Khyraen
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      My best guess is no. It won't work. Because it will never unlock. However, you might be able to do it with the cbj cheats menu. I've never tried it for that. So if you try it and it works, add a comment here again. 

      I use the cbj cheats to test mods. That's how I tested this one. I just don't know about Joja. Make a backup of your save. 
  7. saurianne
    saurianne
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    Where's that bathhouse exterior from?
    1. Khyraen
      Khyraen
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      Elle's town buildings with vibrant pastoral recolor.
    2. saurianne
      saurianne
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      thanks!
  8. akronambros1
    akronambros1
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    Thank you! I love both these mods, and I'm glad to be able to use them together.
    1. Khyraen
      Khyraen
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      It's really no problem. I did it for myself, but decided to share. All the credit goes to the mod authors who were so generous with their permissions. I've edited other mods for myself but can't share because the mod permissions are so strict. These mod authors are amazing and I'm very thankful for these mods.