Update 1.1: Probably not compatible with OSX or LINUX file systems.
Removed global difficulty increase of monsters. Removed global increased drop rate.
Added boss on level 10 mines.
Boss: After defeating boss a treasure chest will spawn, with three items. If chest is open only one item will show, but if you press again the next item will be shown until the chest is gone.
Hello , I really love this interesting mod. Is it possible to make former feature configurable? Because increased drop rate is also a facinatinggggggggg change.
I felt the features of 1.0 was cheap and I want to make it more interesting. The "drop rate" of 1.0 is not really what it does, it increases drops when it drops.
6 comments
Probably not compatible with OSX or LINUX file systems.
Removed global difficulty increase of monsters.
Removed global increased drop rate.
Added boss on level 10 mines.
Boss:
After defeating boss a treasure chest will spawn, with three items.
If chest is open only one item will show, but if you press again the next item will be shown until the chest is gone.
Is it possible to make former feature configurable?
Because increased drop rate is also a facinatinggggggggg change.
As far as my test ,weather I take Burglar's Ring or not ,drop Item always 2x or 3x.I found not difference :(