[Dolly window] Mod couldn't load some translation files: [Dolly window] - default.json file couldn't be parsed: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\GOG Games\Stardew Valley\Mods\[DGA] Midori's Dolly Window\i18n\default.json. Technical details: Unexpected end when deserializing object. Path '['furniture.Window1.description']', line 3, position 39. at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86 at StardewModdingAPI.Framework.SCore.ReadTranslationFiles(String folderPath, IList`1& errors) in SMAPI\Framework\SCore.cs:line 2204
then open the default.json file. (I just use Microsoft Visual Studio, but you can use whatever you got, even just a notepad app).
You just have to add the closing Bracket '' } '' to the End like this: { "furniture.Window1.name": "Window with flower basket", "furniture.Window1.description": " " }
Hopefully this works! I'm no Expert at coding so sorry if it doesn't ^^''
the DGA versions aren't working for me :( Smapi says "[ERROR Dynamic Game Assets] Failed to create item for MidoriSchmitz.Dollyhouseset.DynamicGameAssets/Window1! Does it exist and is an item (ie. not a crop or fruit tree or something)?"
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[Dolly window] Mod couldn't load some translation files:
[Dolly window] - default.json file couldn't be parsed: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\GOG Games\Stardew Valley\Mods\[DGA] Midori's Dolly Window\i18n\default.json.
Technical details: Unexpected end when deserializing object. Path '['furniture.Window1.description']', line 3, position 39.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
at StardewModdingAPI.Framework.SCore.ReadTranslationFiles(String folderPath, IList`1& errors) in SMAPI\Framework\SCore.cs:line 2204
Go to
'' C:\Users\'INSERT USER HERE'\Desktop\Steam\steamapps\common\Stardew Valley\Mods\[DGA] Midori's dolly window\i18n ''
or in your Case
'' C:\GOG Games\Stardew Valley\Mods\[DGA] Midori's Dolly Window\i18n ''
then open the default.json file. (I just use Microsoft Visual Studio, but you can use whatever you got, even just a notepad app).
You just have to add the closing Bracket '' } '' to the End like this:
{
"furniture.Window1.name": "Window with flower basket",
"furniture.Window1.description": " "
}
Hopefully this works! I'm no Expert at coding so sorry if it doesn't ^^''