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cybxrmurdr

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cybxrmurdxr

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7 comments

  1. mimiko9
    mimiko9
    • member
    • 2 kudos
    Thank you again for making these, they are so much fun! Like mystery boxes :D. I had hundreds of unused mixed seeds, it's fun to see which seeds are generated by the machines.
    1. cybxrmurdxr
      cybxrmurdxr
      • supporter
      • 9 kudos
      glad you enjoy it, tyvm! you say you swap between ridgeside and sve right? sve only has like 4-5 crops so i'll add one for that but w a higher production time for next update. ridgeside doesn't add any iirc.
    2. mimiko9
      mimiko9
      • member
      • 2 kudos
      Right, I play sve on one save and ridgeside and east scarpe on the other. East scarpe has 2 crops, but they are quest locked anyway I think. SVE has 6 crops, if I saw it right in my mod folder. I've been running the machines in my plays since I got this mod and it's always nice to check at the end of the ingame day what has come out :)
    3. babyirishkitty
      babyirishkitty
      • supporter
      • 1 kudos
      Ridgeside has a dependent mod that adds crop versions of its foragables :D
  2. lokomotives69
    lokomotives69
    • supporter
    • 0 kudos
    These are very useful for keeping seed nice and organised! Perhaps this mod framework will make it easier for you to work on any future updates/additional packs. Keep up the great work!
  3. relox109
    relox109
    • member
    • 0 kudos
    It's a good idea, but personally I would make a single machine
    1. cybxrmurdxr
      cybxrmurdxr
      • supporter
      • 9 kudos
      that's exactly what i did first. Seed Identifier