[11:04:26 ERROR SMAPI] A mod failed handling the SaveEvents.AfterLoad event: System.ArgumentException: Illegal characters in path. at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional) at System.IO.Path.Combine(String path1, String path2) at CustonFarming.SaveHandler.doesSavFileExist(String name, UInt64 GID, String PN) in C:\Users\David\Documents\GitHub\Stardew-Valley-Mods\CustomFarming\SaveHandler.cs:line 135 at CustomFarming.SaveHandler.loadFromFile(String modSaveName) in C:\Users\David\Documents\GitHub\Stardew-Valley-Mods\CustomFarming\SaveHandler.cs:line 116 at CustomFarming.customFarmingMod.load() in C:\Users\David\Documents\GitHub\Stardew-Valley-Mods\CustomFarming\SaveHandler.cs:line 178 at CustomFarming.customFarmingMod.<Entry>b_5_2(Object x, EventArgs y) in C:\Users\David\Documents\GitHub\Stardew-Valley-Mods\CustomFarming\SaveHandler.cs:line 37 at StardewModdingAPI.Framwork.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable 1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framwork\InternalExtensions.cs:line 40
Edit: I just checked it on my game and it crashes if you're using Smapi 2.2+. I guess Custom Farming only works with Smapi 2.1 right now. Sorry there's nothing I can do on my end. :(
Hmm, could you post your full log using https://log.smapi.io/ ? Also, are you using any other custom machines?
EDIT: The machine is craftable if you update to the Custom Farming Redux but it still won't craft anything. if you tear down the machine it gives you an almost full stack of whatever you stuffed in there. :(
7 comments
keep getting this error
[11:04:26 ERROR SMAPI] A mod failed handling the SaveEvents.AfterLoad event:
System.ArgumentException: Illegal characters in path.
at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional)
at System.IO.Path.Combine(String path1, String path2)
at CustonFarming.SaveHandler.doesSavFileExist(String name, UInt64 GID, String PN) in C:\Users\David\Documents\GitHub\Stardew-Valley-Mods\CustomFarming\SaveHandler.cs:line 135
at CustomFarming.SaveHandler.loadFromFile(String modSaveName) in C:\Users\David\Documents\GitHub\Stardew-Valley-Mods\CustomFarming\SaveHandler.cs:line 116
at CustomFarming.customFarmingMod.load() in C:\Users\David\Documents\GitHub\Stardew-Valley-Mods\CustomFarming\SaveHandler.cs:line 178
at CustomFarming.customFarmingMod.<Entry>b_5_2(Object x, EventArgs y) in C:\Users\David\Documents\GitHub\Stardew-Valley-Mods\CustomFarming\SaveHandler.cs:line 37
at StardewModdingAPI.Framwork.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable 1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framwork\InternalExtensions.cs:line 40
Hmm, could you post your full log using https://log.smapi.io/ ? Also, are you using any other custom machines?
https://log.smapi.io/sXnNGs34