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azhrael

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azhrael

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  1. heyy. i wanted to reply in the bug report, but you already closed that :D

    i just wanted to say that i had the error again ... i was updating some other mods & just checking if things worked properly with a new game. that's when the exact same error happened again. without this mod everything worked & re-downloading didn't fix it this time.
    i'll try to do some testing with removing other mods to see if the problem lies somewhere else.
  2. silverdropone
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    Can you safely install (or uninstall) this on a playthrough you've already started? I'm about 2 weeks in and have completed one bundle in the CC.
    1. azhrael
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      Bundles are fixed and baked into the save data when you first start a farm, they can't be changed after that by any mod. 

      You can install it, it won't break anything, but it won't take effect unless you start a new playthrough (and select the 'Remixed Bundles' option during character setup).
    2. silverdropone
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      Ok, thank you!
  3. Gargash1337
    Gargash1337
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    google tranlator:

    I think I found an error and fixed it xD
    There was an error in the German file where I simply removed a character
    (from "Rasmodius'": "Magician"' to "Rasmodius'": "Magician") I think there was one too many symbols xD ( ' )
    1. azhrael
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      Ah, missed that, thank you!
  4. Emmasduckling
    Emmasduckling
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    Hi, can you describe what are the minor tweaks that you made in the latest update? 
    1. azhrael
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      Added a couple items as possible bundle picks, adjusted a couple rewards and request quantities, cleaned up a bit of formatting. Nothing worth starting a new farm for.
    2. Emmasduckling
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      thank you <3
  5. Thatdudecal
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    For some reason since adding this it's made my game do some weird things. Firstly even if I select skip intro it still plays and then when I play through to get the bundles they are all just the vanilla ones. I also get an error in my smapi: https://smapi.io/log/e0d960c1d19944ee97d3584777c48090
    Thanks for any help!
    1. azhrael
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      ...ah. It seems I didn't test that update quite as extensively as I should have; apparently the bundle parser for the remixed bundles really doesn't like the new artisan products (smoked fish, dried fruit/mushrooms). I apparently didn't have that bundle pop up in my tests, as that parser crash is what happens when it does. I've reverted that bundle for now, might poke at it more to see if I can make it behave, but it should be working fine now.
  6. Aureannab
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    Does this work for 1.6? and do we still have to select "mix up community center" for it to take affect? 
    1. azhrael
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      I just put out the update earlier today, yes. It still worked before that, but this includes new items and options. And yes, you still need to select the Remixed Bundles option when starting a new game, given that's what it's replacing.
    2. Aureannab
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      sorry it posted the same comment 3 times for some reason. 
    3. Aureannab
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      Ahhh okay thank you! That was my mistake lmao. I thought it just mixed up the bundles automatically so I wasn't sure lmao 
    4. Aureannab
      Aureannab
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      .
    5. Aureannab
      Aureannab
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      .
  7. chilinoodlesoup
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    this is so good!
    i was really disappointed by the original remixed bundles - yours are perfect though :)
    1. azhrael
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      Hah, thank you. I hope to get an update out in the next week that incorporates some of the new bundles and items, and updates it for the  minor format changes (even if it's currently compatible), but I've been swamped and haven't found the time yet.
    2. CandiedYamz
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      THANK YOU <3
  8. supervisedchaos
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    Absolutely loved the mod. It fixes everything about the remixed bundles that didnt quite hit the mark for me. Although; that fruit salad is a doozy
  9. IggyTiggy
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    Hey, if I wanted to expand these to include crops from a DGA/JA mod, do I add them to the Items part of each bundle in RandomBundles using their ID (DGA) / Name (JA) property from object.json?
    1. azhrael
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      That would work, yes. It'll check for matching ID first, then try to find a match from the name if not (if you have more than one item with the same name, you need to use the ID or it'll just pick the first one it finds).

      The Pick field is how many it'll randomly choose from the full list for the bundle (-1 for this means 'all', having this go above 12 picked will break things, so if you add enough to the list you might need to change this), RequiredItems is how many of those picked you have to submit to clear the bundle (-1 here means 'all of those picked by the last setting').

      Have fun with it! I kept it to vanilla items for compatibility, but may do alternate versions at some point to account for common mods (PPJA and More New Fish are on the radar); it's just not a high priority for me right now.
  10. Itivuttakam
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    Nothing. Have seen the latest version.
    1. azhrael
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      Ah, yes, it should, that's my mistake. Thanks for pointing that out. And I'd be perfectly happy to include your translation if you wanted.
    2. Itivuttakam
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      Fine! How can I send you? I'm playing SDV right now, and your mod is really interesting, haha.
    3. azhrael
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      Share the translated file on google drive, or just use Pastebin?
    4. Itivuttakam
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      ……It occurred to me that it's not very convenient to use these domestically. Then no bother! The content  needed translation is not much as well. :)
    5. azhrael
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      Fair enough! No worries.