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grubcore

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grubcore

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About this mod

small edits to Sebastian's look to make him more scrunkly to me. adds piercings, options to give him different hairstyles (long, short, or keep it default), and other slight tweaks to his portraits and sprites.

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ALL CUSTOMIZATION CAN NOW BE DONE IN THE CONFIG FILE! THIS INCLUDES CHOOSING BETWEEN THE SEASONAL AND VANILLA VERSIONS! 

- go to Mods > [CP] Seb With Swag and open config.json with any file editor (i.e. Notepad++ or VSCode). by default, you'll see something like this:

{
  "SebSeasonalOutfits": "Seasonal",
  "SebHairstyle": "Default",
  "HasPiercings": "True"
}

- to change between the seasonal and vanilla versions of Sebastian, change the value of "SebSeasonalOutfits by typing either "NonSeasonal" (works best with base game) or "Seasonal" (works best with Poltergeister's Seasonal Outfits)
- using the seasonal version when you don't have the Seasonal Outfits mod (or vanilla when you do have the outfits mod) won't cause any issues! i've set it up so that the seasonal version of this mod will work on it's own-- i just recommend using it with Seasonal Outfits for visual consistency.

- to change Sebastian's hairstyle, change the value of "SebHairstyle" by typing "Long" or "Short". you can return to his default hairstyle by typing "Default"

- to toggle whether or not he has piercings, change the value of "HasPiercings" by typing "False" (for no piercings) and "True" (to give him back his piercings)

make sure to save your changes after editing!


THESE CAN BE CHANGED AT ANY POINT DURING YOUR GAMEPLAY!

- switching between values while playing in a save won't cause any problems at all! fiddle around to your heart's content!


MISC. NOTES 

- THIS APPLIES IF YOU WANT TO USE EITHER VERSION WITH SEASONAL OUTFITS: in order for my mod to work with Poltergeister's, please go into their config file and set "SlightlyCuterSebastian" to "false." (Mods > [CP] Seasonal Cute Characters > config.json) not doing so will cause my version of Sebastian to not appear, and may introduce other issues into your game. 

- does this work with other mass portrait mods? that depends. mods like Seasonal Outfits and DSV have options to turn off their versions of portraits for certain characters. (i.e. setting Seasonal's "SlightlyCuterSebastian to "false" or DSV's "SebastianVariant" to "off") so if the mod you're concerned about gives you that ability, then mine will work perfectly fine as long as you do what needs to be done to switch off their version of Sebastian. otherwise, that mod will most likely override this mod and/or cause some issues with your game.

- if you have GMCM installed, this mod should automatically appear in the config menu as "Seb With Swag"

⬇️⬇️⬇️ ALL UPDATES WILL BE LISTED BELOW THIS LINE ⬇️⬇️⬇️

4/29/2024: WINTER PORTRAITS W/ PIERCINGS FIX, ADDED VANILLA WINTER OUTFIT CONFIG
- Sebastian should now no longer decide on his own that winter is too cold to keep his piercings in! those of you who play with HasPiercings set to true, you will get to see them in his winter portraits again :] and speaking of winter, isn't the outfit that he got in 1.6 really cute? if you also think so and felt bummed that you were missing out on it by downloading this mod, i've got good news for you! you can now choose between my custom winter outfit for Sebastian and the one that CA gave him! this option is available regardless of whether or not you use the Seasonal or NonSeasonal version of this mod.


4/1/2024: (NOT A PRANK)(I PROMISE) SEB WILL STAY SWAGGY IN WINTER
- for whatever dumbass reason i thought i didn't need to update this mod's code to work with the new winter outfits added in 1.6. all is well now and Sebastian will no longer decide to lose his swag in the winter time :thumbsup: (psst, NonSeasonal users, you'll now also get to see my winter version of Seb in your game!)

3/19/2024: UPDATED FORMAT FOR THE 1.6 UPDATE!
- this update shouldn't change anything in your game at all! the purpose of this is to stop the mod from showing up under that "Affected Mods" notice with SMAPI.

12/21/2023: FIXED FESTIVAL OUTFITS NOT SHOWING [Seasonal]
- a commentor let me know that Sebastian wasn't dressing up for festivals! after taking a look, i found that there was an extra token in the path file for his festival outfits which made it so that the code couldn't properly execute. this update should fix the problem so that Seb will now join in on the town's festive spirits!

7/9/2023: RE-ORGANIZED FILES AND CODE
- thanks to the help of a fellow modder, the code for Seb With Swag has been condensed by a LOT. now, instead of having to maintain two separate versions of the mod, everything fits into ONE FILE!!! updated instructions for how to manage the new config are up above! THANKS SO SO MUCH TO AIRYN OVER IN THE SDV DISCORD!!! for those of you who don't know, they're the project lead and artist for Diverse Stardew Valley!!!!! my mod isn't compatible with theirs, unfortunately, (in the sense that my version of Sebastian and theirs don't match) but please don't hesitate to check them out and show them some love!!!

6/26/2023: FIXED WINTER INDOOR/OUTDOOR OUTFITS NOT CHANGING [Seasonal Ver]
- i noticed that Sebastian stayed in his indoor outfit when he went outside during winter! not sure if that was an issue for all hairstyles or only the long hair, but i went through and changed the coding for all of them anyways! if you were experiencing this problem, hopefully this update will fix it :]
- also, on a more minor note, i realized that i didn't add an update key to either of the files. my bad guys LOL. i went ahead and did that in this update too, so if anymore changes happen you'll get notified from now on after downloading these new files (thumbs up emoji)

5/13/2023: NEW CONFIG OPTION TO REMOVE PIERCINGS
- it works the same as the hairstyles! by default, the value for "HasPiercings" is set to "true." so if you want the piercings, you don't have to mess with that at all. but if you want to remove them, just set that value to "false" instead!