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Kabulla

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kabulla

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148 comments

  1. MamaSacoRex
    MamaSacoRex
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    Poderiam tentar fazer com legengda brasileira né , com o português seria bom para nos
  2. Labrys12
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    I had a quick question regarding the the links to the additional mods at the bottom.

    I noticed just today that the SVE compatible version of this mod linked at the bottom of the page has been deleted. Not hidden until an update releases like the bakery retexture was, but fully deleted. So does this mean that this mod has been updated to be SVE compatible? Or is it still not compatible, and the SVE patch was just deleted for some reason?
    1. AtomicDazey
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      for real
    2. elderguard0
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      Bumping this, hoping for an answer.
    3. nuupon
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      can confirm it does not work with SVE still without the patch
    4. Vi03
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      Could there be a way to fix it manually on our own? it sims it's only the building that's messed up, but everithing else is functional.
    5. CallMeLiam0
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      After some bruteforcing links I managed to get an archive of the mod but I have no experience with modding so I'm unsure if it will still work or need updating to be compatible with 1.6. Just posting it here so someone with more experience can take a look and potentially remake it.

      https://www.nexusmods.com/stardewvalley/mods/19269?tab=files&file_id=78675
    6. NordicFreyja
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      Got it to load in, ignore the visual glitch of the building (that is just my building retexture). This is SVE and when the bakery is still abandoned, I will assume that the repaired verson will also load in. Don't know how the events are tho. let me know if any one wants me to show the edits (As long as mod author is okey with that).
    7. Vi03
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      Could you share it? I haven't been able to make it work :(
    8. tsumilkys
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      please share the changes you made!! i want my wife to have her bakery lol <3
    9. NordicFreyja
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      Respectfully, no, as I said, i'm not going to share the changes I made until mod author (kabulla) is okay with it. Sorry, but I respect the mod authors right, to say no.
    10. tsumilkys
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      thats okay!! in your post you said "let me know if anyone wants me to share the edits", so i was simply showing my interest in it if you got permission :) no ill intentions! 
    11. bakatenko
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      uh, my new play i decided to play with sve as well. i hope this mod gets usability with sve by the time i can marry haley, it's a cute idea, i wanted to see it.
    12. NordicFreyja
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      Part 1:

      You need something that can edit json files like notepad++ or visual studio code, and you need tiled.
      Download the SVE compatible file from this link or copy this https://www.nexusmods.com/stardewvalley/mods/19269?tab=files&file_id=78675
      extract the file, and go into the folder (the folder name is Haley's Bakery), you will see two folders one called [CP] Bakery and one called [TMXL] Bakery.
      The first thing you can do is delete [TMXL] Bakery, we don't need it anymore. Next thing you do is go into [CP] Bakery and edit content.json with for example notepad++. 
      Just replace every thing between {  }
      With this:
      "Format": "2.0.0",
      "Changes": [// add map{"Action": "Load","Target": "Maps/kabulla.bakery_Interior","FromFile": "Assets/BakeryShopi.tbin"},
      // add location{"Action": "EditData","Target": "Data/Locations","Entries": {"kabulla.bakery_Interior": {"CreateOnLoad": { "MapPath": "Maps/kabulla.bakery_Interior" },"FormerLocationNames": [ "Custom_Bakeryshop" ]}}}, {"Action": "EditMap","Target": "Maps/Town","FromFile": "assets/Bakeryabandoned.tbin","FromArea": { "X": 0, "Y": 0, "Width": 5, "Height": 11 },"ToArea": { "X": 73, "Y": 0, "Width": 5, "Height": 11 },  "When": {   "HasSeenEvent |contains=80801010": false} },  {"Action": "EditMap","Target": "Maps/Town","FromFile": "assets/Bakery2.tbin","FromArea": { "X": 0, "Y": 0, "Width": 6, "Height": 14 },"ToArea": { "X": 73, "Y": 0, "Width": 6, "Height": 14 },  "When": { "HasSeenEvent": "80801010"}, "Update": "OnLocationChange" }, {"Action": "EditData","Target": "Strings/StringsFromMaps","Entries": {"Bakery.1": "For rent","Bakery.2": "~ Haley's Bakery ~^Open Tuesday to Friday from 9am-3pm."  } },{"Action": "EditData","Target": "Data/ChairTiles","When": {"HasSeenEvent": "80801010"},"Entries": {"bakeryshopi/8/3": "1/1/right/bench/-1/-1/false","bakeryshopi/8/4": "1/1/right/bench/-1/-1/false","bakeryshopi/8/5": "1/1/right/bench/-1/-1/false","bakeryshopi/8/6": "1/1/right/bench/-1/-1/false"}},// dialogues {"LogName": "Haley's Bakery Dialogue","Action": "EditData","Target": "Characters/Dialogue/Haley","Entries": {"bakery_yes": "Oh my God, you're such a sweetheart! I knew you would support me.$h#$b#And you don't have to worry, I can do this without neglecting you or the household.#$b#Tomorrow morning, I'm going to talk to Robin to start the building makeover.#$b#I've already imagined every furniture and the decoration!$11#$b#Umm, I wonder how long it will take...#$b#I'm so excited! Thank you, thank you!$h","bakery_no": "Oh, you are such an insensitive jerk!$a#$b#Leave me alone, and, you know? You better sleep on the couch for a week or two.%fork$a"}},{"Action": "EditData","Target": "Data/Events/FarmHouse", "When": { "Relationship:Haley": "Married"},"Entries": {"80801000/t 1800 2200/e 6184644": "ragtime/-1000 -1000/farmer 8 5 3 Haley 6 5 1/skippable/viewport -100 -100 true unfreeze/addConversationTopic BakeryConstruction 2/pause 1500/speak Haley \"The cake walk was a success! Thank you for your help!$h\"/pause 400/emote farmer 32/facedirection Haley 2/pause 400/facedirection Haley 1/pause 1000/speak Haley \"Look Honey... You're always telling me that my cakes and baking treats are delicious.$11#$b#And there's that old abandoned building near the hospital...\"/pause 1000/playmusic 50s/speak Haley So I was wondering...#$b#$q -1 null#What do you think of opening my own bakery?#$r 80801000 50 bakery_yes#What a wonderful idea! I will support you in everything you need.#$r -1 -250 bakery_no#I don't think it's a good idea.\"/fork nobakery/pause 1500/move Haley 1 0 1/positionOffset Haley 2 0/pause 50/positionOffset Haley 2 0/pause 50/positionOffset Haley 2 0/pause 50/positionOffset Haley 2 0/pause 50/positionOffset Haley 2 1/pause 50/positionOffset Haley 2 1/pause 50/positionOffset Haley 2 1/pause 50/eyes 5 -5000/positionOffset Haley 2 1/pause 50/positionOffset Haley 2 0/pause 50/positionOffset Haley 2 0/pause 50/animate farmer true true 100 101/pause 250/showFrame Haley 28/pause 200/speak Haley \"You are the best partner in the entire world!$l\"/specificTemporarySprite heart 9 13/pause 1000/globalFade/viewport -1000 -1000/pause 2000/end dialogue Haley  \"I'm already dreaming on my new cute bakery!$h\"", "nobakery": "end dialogue Haley \"I'm mad at you. Leave me alone.$a\"","80801010/t 600 1800/e 80801000/q 80801000/A BakeryConstruction/w sunny/F":  "ragtime/-1000 -1000/farmer 8 5 3 Haley 6 5 1/skippable/viewport -100 -100 true unfreeze/pause 1500/speak Haley \"Hi honey!$11#$b#Robin just told me she finished the last details from the bakery rebuilding!$h\"/pause 1000/speak Haley \"I'm so nervous! Would you join me to see it together?\"/pause 500/emote farmer 32/pause 300/speak Haley \"Great! I'll meet you in the town later today!$h\"/end"  }},  {"Action": "EditData","Target": "Data/Events/Town", "When": { "Relationship:Haley": "Married"},"Entries": {"80801020/t 600 1800/e 80801010/w sunny/F": "ragtime/-1000 -1000/farmer 77 11 0 Haley 75 11 0/skippable/viewport -100 -100 true unfreeze/pause 2000/facedirection Haley 1/facedirection farmer 3/pause 500/speak Haley \"Ow, it's lovely!$h#$b#I'm impressed with Robin's work, she transformed that old building into the cutest bakery ever!$11\"/pause 500/facedirection Haley 0/pause 400/facedirection Haley 1/pause 500/speak Haley \"Let's see inside!\"/globalFade/viewport -1000 -1000changeToTemporaryMap kabulla.bakery_Interior/warp Haley 3 7/warp farmer 4 7/viewport 5 5 true/pause 800/speak Haley \"Oh my God, I can't wait until the grand opening!$h\"/pause 500/speak Haley \"It will take a lot of work to get ready, so I'll start right now!\"/playMusic musicboxsong/pause 1000/facedirection Haley 1/speak Haley \"But before that... I think we have a minute or two...$l\"/pause 1000/positionOffset farmer 8 16 true/animate farmer true true 100 101/positionOffset farmer -2 0/pause 50/positionOffset farmer -2 0/pause 50/positionOffset farmer -2 0/pause 50/positionOffset farmer -2 0/pause 50/showFrame Haley 28/pause 500/positionOffset Haley 2 0/pause 50/positionOffset farmer -2 0/positionOffset Haley 2 0/pause 50/positionOffset farmer -2 0/positionOffset Haley 2 0/pause 50/positionOffset farmer -2 0/positionOffset Haley 2 0/pause 50/positionOffset farmer -2 0/positionOffset Haley 2 0/pause 50/positionOffset Haley 2 0/pause 700/playSound dwop/specificTemporarySprite heart 4 6/pause 2000/globalFade/viewport -1000 -1000/pause 1000/end"  }},  // Schedules changes{  "Action": "EditData", "Target": "characters/schedules/Haley", "When": { "HasSeenEvent": "80801020","HasValue:{{DayEvent}}": "false" }, "Entries": { "marriage_Tue": "810 kabulla.bakery_Interior 2 3 2 \"Strings\\schedules\\Haley:bakery.001\"/1100 kabulla.bakery_Interior 5 4 2 \"Strings\\schedules\\Haley:bakery.002\"/1300 kabulla.bakery_Interior 2 3 2 \"Strings\\schedules\\Haley:bakery.011\"/1400 kabulla.bakery_Interior 4 3 0 \"Strings\\schedules\\Haley:bakery.008\"/1500 BusStop -1 23 3", "marriage_Wed": "810 kabulla.bakery_Interior 2 3 2 \"Strings\\schedules\\Haley:bakery.003\"/1100 kabulla.bakery_Interior 5 4 2 \"Strings\\schedules\\Haley:bakery.004\"/1300 kabulla.bakery_Interior 2 3 2 \"Strings\\schedules\\Haley:bakery.014\"/1400 kabulla.bakery_Interior 4 3 0 \"Strings\\schedules\\Haley:bakery.007\"/1500 BusStop -1 23 3", "marriage_Thu": "810 kabulla.bakery_Interior 2 3 2 \"Strings\\schedules\\Haley:bakery.005\"/1100 kabulla.bakery_Interior 5 4 2 \"Strings\\schedules\\Haley:bakery.009\"/1300 kabulla.bakery_Interior 2 3 2  \"Strings\\schedules\\Haley:bakery.010\"/1400 kabulla.bakery_Interior 4 3 0 \"Strings\\schedules\\Haley:bakery.013\"/1500 BusStop -1 23 3", "marriage_Fri": "810 kabulla.bakery_Interior 2 3 2 \"Strings\\schedules\\Haley:bakery.011\"/1100 kabulla.bakery_Interior 5 4 2 \"Strings\\schedules\\Haley:bakery.012\"/1300 kabulla.bakery_Interior 2 3 2 \"Strings\\schedules\\Haley:bakery.006/1400 kabulla.bakery_Interior 4 3 0 \"Strings\\schedules\\Haley:bakery.015\"/1500 Saloon 20 19 3 \"Strings\\schedules\\Haley:saloon.001\"/1930 BusStop -1 23 3" }},{  "Action": "EditData", "Target": "characters/schedules/Lewis", "When": { "HasSeenEvent": "80801020","HasValue:{{DayEvent}}": "false" }, "Entries": { "winter_16": "800 ManorHouse 8 5 0/1000 Town 62 88 0/1040 Town 65 86 3 lewis_garden/1140 Town 30 57 2/1400 Town 41 57 0/1620 Beach 40 34 2 \"Strings\\schedules\\Lewis:winter_16.000\"/2300 ManorHouse 22 4 1 lewis_sleep","19": "800 ManorHouse 8 5 0/1000 kabulla.bakery_Interior 3 5 0 \"Strings\\schedules\\Lewis:bakery.19\"/1500 ManorHouse 7 5 0 square_5_1_0/2100 ManorHouse 3 6 0/2200 ManorHouse 22 4 1 lewis_sleep","Fri": "800 ManorHouse 8 5 0/1000 Town 62 88 0/1040 Town 65 86 3 lewis_garden/1140 Town 30 57 2/1400 Town 29 27 3/1700 Saloon 9 22 3 lewis_drink/2300 ManorHouse 22 4 1 lewis_sleep","default": "800 ManorHouse 8 5 0/1000 Town 62 88 0/1040 Town 65 86 3 lewis_garden/1140 Town 30 57 2/1400 Town 41 57 0/1600 ManorHouse 7 5 0 square_5_1_0/2000 ManorHouse 3 6 0/2200 ManorHouse 22 4 1 lewis_sleep"  }},// schedule dialogue{"Action": "EditData","Target": "Strings/schedules/Haley","When": { "HasSeenEvent": "80801020","HasValue:{{DayEvent}}": "false"},"Entries": {"bakery.001": "Cooking was always one of my hobbies, along with photography.#$b#Now I can make money from it!","bakery.002": "I use fresh valley ingredients whenever they are available.#$b#That's why the smell is so good!$h","bakery.003": "#$c .5#Sourdough bread is tastier and also more nutritious!#Sometimes all you need is a nice slice of cake to enjoy each moment!","bakery.004": "I used some of the farm melons to make these pink cakes!#$b#It's hard for me not to eat them!$h","bakery.005": "Hi Honey! It's so nice of you to come visit me at work!$l","bakery.006": "Hey beautiful! I'm glad you came to see me at work.#$b#I miss you when it's slow here...$l","bakery.007": "Wow, today was busy here! I'm looking forward to going home and taking a long bath!$h","bakery.008": "Emily convinced me to use organic ingredients. Now we have gluten-free options, too!","bakery.009": "Honey, we are making good money with our little bakery.#$b#I'm so happy!$h","bakery.010": "I never thought that one day I'd have my own business.#$b#I'm so proud of myself!$h","bakery.011": "Hey beautiful, do you want some coffee?","bakery.012": "Lately I've only been thinking about new recipes!#$b#What do you think of a red velvet cheesecake?","bakery.013": "Um, I'm so tired today! I'd really enjoy it if you give me a massage tonight...$l","bakery.014": "#$c .5#It's hard to stay in shape with all these cakes around. Be honest, am I getting fat?$s#I'm craving for a slice of cake now...","bakery.015": "I'm  almost done here... Let's hang out at the saloon after work?","saloon.001": "#$c .5#I come here on Fridays to relax a little after a full week!#It's fun to meet everybody here at Gus's!#$e#Buy me a drink, handsome?$h"}},{"Action": "EditData","Target": "Strings/schedules/Lewis","When": { "HasSeenEvent": "80801020","HasValue:{{DayEvent}}": "false"},"Entries": {"bakery.19": "I'm here to collect Haley's taxes."}},// marriage dialogues{"Action": "EditData","Target": "Characters/Dialogue/MarriageDialogueHaley","When": { "HasSeenEvent": "80801020","DayOfWeek": "Tuesday","HasValue:{{DayEvent}}": "false"},"Entries" : {"funLeave_Haley": "#$c .5#Have a wonderful day, Honey. I'll see you tonight.#I need go to work soon.#$e#Can I have a kiss before leave?$11","funReturn_Haley": "#$c .5#How was your day, honey? Mine was good too, thank you!#The bakery was full all day. Phew!#$e#Let's take a bath?$l"}},{"Action": "EditData","Target": "Characters/Dialogue/MarriageDialogueHaley","When": { "HasSeenEvent": "80801020","DayOfWeek": "Wednesday","HasValue:{{DayEvent}}": "false"},"Entries" : {"funLeave_Haley": "#$c .5#Good morning! Did you sleep well?$h#Did you sleep okay? You were snoring a little.$h#$e#I've got to go. Have a good day!","funReturn_Haley": "#$c .5#I'm glad you're home. I'd love to spend time with you tonight...$l#Wow, you look like you did a lot of work today. Let me help you de-stress.$l"}},{"Action": "EditData","Target": "Characters/Dialogue/MarriageDialogueHaley","When": { "HasSeenEvent": "80801020","DayOfWeek": "Thursday","HasValue:{{DayEvent}}": "false"},"Entries" : {"funLeave_Haley": "#$c .5#Good morning, dear. Another day of hard work, huh?#Don't overwork yourself, dear.#$e#I'll be thinking of you. <$h","funReturn_Haley": "#$c .5#*phew*! I just finished my chores. Now we can spend some time together...*wink*$h#Are you done with your work for the day? I'm ready to have some fun.$l"}},{"Action": "EditData","Target": "Characters/Dialogue/MarriageDialogueHaley","When": { "HasSeenEvent": "80801020","DayOfWeek": "Friday","HasValue:{{DayEvent}}": "false"},"Entries" : {"funLeave_Haley": "#$c .5#I'm thinking of going to the saloon after work. Do you feel like?#Finally it's Friday! Want to grab a drink after work?","funReturn_Haley": "#$c .5#It was so fun tonight! I'm a little dizzy now...#We should go on a romantic date this weekend!$l"}},{"Action": "EditData",  "Target": "Data/Shops",  "When": {   "HasSeenEvent": "80801020"  },  "Entries": {"kabulla.bakery_Bakeryshop": {  "Currency": 0,  "StackSizeVisibility": null,  "OpenSound": null,  "PurchaseSound": null,  "PurchaseRepeatSound": null,  "PriceModifiers": null,  "PriceModifierMode": "Stack",  "Owners": [{  "Condition": null,  "Portrait": "Haley",  "Dialogues": [  // dialogue on summer days  {  "Id": "Custom_BakeryShop_Summer",  "Condition": "SEASON Summer",  "Dialogue": "Why don't you try these tasty blueberry tarts?",  "RandomDialogue": null  },  // dialogue on winter days  {  "Id": "Custom_BakeryShop_Winter",  "Condition": "SEASON Winter",  "Dialogue": "How about a hot coffee today?",  "RandomDialogue": null  },  // dialogue any other time  {  "Id": "Custom_BakeryShop_Default",  "Dialogue": "Breads and desserts made every day!",  "RandomDialogue": null  }  ],  "RandomizeDialogueOnOpen": true,  "ClosedMessage": null,  "Id": "Haley",  "Name": "Haley"}  ],  "VisualTheme": null,  "SalableItemTags": ["category_sell_at_pierres_and_marnies","category_milk","category_egg","category_meat"  ],  "Items": [ // Always have  {  "Id": "kabulla.bakery_Bakeryshop.Bread",  "ItemId": "(O)216",  "Price": 80,  "AvailableStock": 5  },  {  "Id": "kabulla.bakery_Bakeryshop.Pancakes",  "ItemId": "(O)211",  "Price": 100,  "AvailableStock": 5  },  {  "Id": "kabulla.bakery_Bakeryshop.Coffee",  "ItemId": "(O)395",  "Price": 160  },  {  "Id": "kabulla.bakery_Bakeryshop.TrippleShotExpresso",  "ItemId": "(O)253",  "Price": 480  },  {  "Id": "kabulla.bakery_Bakeryshop.ChocolateCake",  "ItemId": "(O)220",  "Price": 280,  "AvailableStock": 5  },  {  "Id": "kabulla.bakery_Bakeryshop.Cookie",  "ItemId": "(O)223",  "Price": 140,  "AvailableStock": 5  },  {  "Id": "kabulla.bakery_Bakeryshop.FruitSalad",  "ItemId": "(O)610",  "Price": 500,  "AvailableStock": 5  },    // seasonal  {  "Id": "kabulla.bakery_Bakeryshop.PinkCake",  "ItemId": "(O)221",  "Price": 520,  "AvailableStock": 5,  "Condition": "SEASON Summer"  },  {  "Id": "kabulla.bakery_Bakeryshop.BlueberryTart",  "ItemId": "(O)234",  "Price": 190,  "AvailableStock": 5,  "Condition": "SEASON Summer"  },  {  "Id": "kabulla.bakery_Bakeryshop.PoppyseedMuffin",  "ItemId": "(O)651",  "Price": 400,  "AvailableStock": 5,  "Condition": "SEASON Summer"  },  {  "Id": "kabulla.bakery_Bakeryshop.RhubarbPie",  "ItemId": "(O)222",  "Price": 480,  "AvailableStock": 5,  "Condition": "SEASON Spring"  },  {  "Id": "kabulla.bakery_Bakeryshop.PlumPudding",  "ItemId": "(O)604",  "Price": 300,  "AvailableStock": 5,  "Condition": "SEASON Spring"  },  {  "Id": "kabulla.bakery_Bakeryshop.CranberryCandy",  "ItemId": "(O)612",  "Price": 180,  "AvailableStock": 5,  "Condition": "SEASON Fall"  },  {  "Id": "kabulla.bakery_Bakeryshop.BlackberryCobbler",  "ItemId": "(O)611",  "Price": 320,  "AvailableStock": 5,  "Condition": "SEASON Fall"  }  ],  "CustomFields": null,  "ApplyProfitMargins": null}}  }  ]
      Just to note, I have not seen any of the events and also not edited them, at all. So the event will play as if it was vanilla, so use Noclip if needed (will maybe edit that after I have seen the events).
    13. NordicFreyja
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      Part 2:

      Now you need Tiled, as well as the png's  paths, spring_outdoorsTileSheet & spring_town. You can get them buy unpacking Stardew Valley files, read more her.  
      So you know need to go into asset (inside of [CP] Bakery). There you will find 3 tbin files (You need Tiled for this). First open up Bakeryabandoned.tbin and edit it so that it looks like this


      Now open up Bakery2.tbin and edit to look like this

      and make sure that TileData one the door has the Property Acton LockedDoorWarp 4 8 kabulla.bakery_Interior 900 1500
      And then last but not least open up BakeryShopi.tbin and make sure that both TileData has Property Acton OpenShop kabulla.bakery_Bakeryshop none  900 1500 1 3 6 3

      PS: You don't need to edit the grass.
    14. mediocreeggshell
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      thank you for the walkthrough @NordicFreyja
    15. mediocreeggshell
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      it didn't work :'[ but I have a whole bunch of other stuff added so I will look into it later. Did anyone else get it to work?
    16. NordicFreyja
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      I'm sorry it didn't work for you, do you have an error log from smapi
    17. GuntherDND13
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      Hi @NordicFreyja, concerning the code that you put here in the comments, can I just copy paste and replace it over the code on content.json?
    18. GuntherDND13
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      This is my error log:
      [Content Patcher] Error preloading content pack '(CP) Haley's Bakery'. Technical details:Newtonsoft.Json.JsonReaderException: Can't parse JSON file at /Users/"user"/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods/Haley's Bakery/[CP] Bakery/content.json.Technical details: Unexpected end when deserializing object. Path 'Changes', line 357, position 3.   at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86   at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:line 76   at ContentPatcher.Framework.RawContentPack.TryReloadContent(String& error) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\RawContentPack.cs:line 80   at ContentPatcher.ModEntry.GetContentPacks()+MoveNext() in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\ModEntry.cs:line 455
    19. Malorieeee5
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      Hi! 
      Could you please explain a little further what you mean by this? 

      "and make sure that TileData one the door has the Property Acton LockedDoorWarp 4 8 kabulla.bakery_Interior 900 1500
      And then last but not least open up BakeryShopi.tbin and make sure that both TileData has Property Acton OpenShop kabulla.bakery_Bakeryshop none  900 1500 1 3 6 3"

      Maybe a screenshot if possible? Thank you so much for this mod!
    20. kabulla
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      Sorry for the delay! I'd be happy if you created a mod to make it compatible with sve, or share it wherever you wanted, thank you!
  3. Blossom5280
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    hello!

    i love this mod!

    quick question?

    Is it ok to make a retexture for this mod to match Wayback Pelican Town's Buildings?

  4. EndofNightmare
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    I wonder if this mod has compatibility with other mods that change the size and add buildings in Pelican Town, like the mod Defense Division or market town
  5. Residn
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    How do I trigger Haley 12 Hearts event.
    1. jisooscries
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      .
    2. SohpiaAdventures
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      she asks you to bring a cake on a sunny morning after being married. or you can just type "debug ebi 6184643" in the terminal.
    3. EmminLK11
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      Its actually her 14 heart
    4. nersencrime
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      how do i do that?
    5. nersencrime
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      how do i do that? i mean what terminal are u talking about? im sorry im new to this. 
    6. CFHXCJJNM
      CFHXCJJNM
      • member
      • 0 kudos
      thank you very much
    7. CFHXCJJNM
      CFHXCJJNM
      • member
      • 0 kudos
      smapi 
  6. zdffs
    zdffs
    • member
    • 0 kudos
    ㄱ가게 내부를 더 예쁘게 꾸미고 싶어요 ㅠㅠ 지금 인테리어는 너무 마음에 안 드네요... 관련해서 업데이트할 생각 있으신가요?
  7. jencarlos812
    jencarlos812
    • member
    • 1 kudos
    Hi, I've been long wanted to ask and since you got a new update; why is Haley's Bakery is squeezed right next to Harvey's Clinic?

    Aside from the fact that both Stardew Expanded and Ridgeside Village NPC schedules use the area you build that bakery onto, it looks too many things at once and in Stardew vanilla and most other expansions, there are always 2 buildings side by side (like Harvey & Pierre, or Sams & Haleys) not 3 like your mod is adding itself onto. I'd rather like to propose that you move the Haley's Bakery, slightly to the Left and slightly to the Down (south west of bakery's current location at 8 o'clock direction) on top of 2 bushes shown also on your images just to the left of the image.

    That's an empty and totally out of NPC schedules area (played for months) unless it's Egg Festival or other festivals which uses their own maps, not the modified one. If this isn't too much to ask, can you please consider moving Haley's Bakery as a stand alone building to the location described above? Close to her home, not need to be squeezed into other buildings & not breaking NPC schedules. Just a thought and thanks for the mod.
    1. FallHarvester
      FallHarvester
      • member
      • 12 kudos
      it has been there since mod released, I don't see any problem with the location and no need to move!
  8. sodblkygfvdtij123
    sodblkygfvdtij123
    • member
    • 0 kudos
    我很高兴,因为这个 Mod 很有用 
  9. Homembizarro
    Homembizarro
    • member
    • 0 kudos
    Hey! Just tried the mod out and i cant get the first event. Does it not work when you're already at 14 hearts with Haley?
    1. sodblkygfvdtij123
      sodblkygfvdtij123
      • member
      • 0 kudos
      我很高兴,因为这个 Mod 很有用
  10. jelly7U7
    jelly7U7
    • member
    • 0 kudos
    Hi, the mod is very nice, I just found one bug... When using SVE, the crops behind are cut
    1. 0waiyy0
      0waiyy0
      • member
      • 0 kudos

      Yes, I have the same issue, here is the picture when I had the issue
    2. misty79
      misty79
      • member
      • 0 kudos
      Yes, I experienced this too. I fixed it by editing the content.json to add the line "Priority": "Late" to the two code blocks that were affected (the two that edit the map). Here's a picture of the fix:



      This gives the map from this mod priority over SVE. A bit of the fence behind still pokes through but it's a lot better.