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wildflourmods

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  1. Wildflourmods
    Wildflourmods
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    Hi all,

    1.6 is here (or almost depending on when you read this)

    I will be locking comments on all mods until i have pushed out their respective updates. If you had an old comment on here that is gone, it's most likely been hidden as things are being cleaned up on all mods pages. Old 1.5.6 versions of mods will remain available under the "Extra Files" section, but 1.6 versions of mods will require new saves.

    I appreciate everyone's patience and support as always <3 <3 

    -Wildflour
  2. Firallia
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    This is beautiful but unfortunately, it doesn't look it's recolor supported? Unless it because the recolor I use (Stardew Foliage Redone - original) is outdated and that's why it doesn't work with it!
    1. Wildflourmods
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      hmm it could be - i tested with currently accessible recolors and it seems to work fine. I wonder if SFR sets up its files differently...
    2. Firallia
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      Got it! I copy pasted the file named spring_outdoorsTileSheet.png from SFR into the Witchy Greenhouse assets folder and it worked! Thank you for this mod <3
    3. Wildflourmods
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      Fantastic! I'm so glad <3 Hope you have fun with it!!
    4. LittlePotion
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      Thank you for this tip!  I use Vibrant Pastoral and was having the same issue with vanilla colors - this fixed it. :)

      And thank you for yet another beautiful mod, Wildflour!  You do such incredible work.  I'm currently enjoying your secret forage locations and Atelier mega pack.  Glad to have this gorgeous spacious greenhouse now, too. ^_^
  3. adoshahsjsj
    adoshahsjsj
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    hello i love this mod, how can i change the color of the grass?
  4. glymr
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    Your mods seem delightful, I can't wait to make a new save and try them out!

    I have a quick question about your screenshots. Normally I try to figure these things out myself, but I have looked through every craftable replacement mod I can find, and I cannot figure out where you got those charming fountain-shaped sprinklers! If it's not too much trouble, would you mind telling me where you got them from, please? Thank you so much, and thank you for making such lovely looking mods!
  5. NineQvQ
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    I love your mods so much! To play with all your mods I created a new save because it's so cute :D I don't know if Google Translate is correct, I just wanted to show my affection. Also, I wonder if there will be a map of the farm in the future?
    1. Wildflourmods
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      Thank you so much for sharing with me this was so kind of you ! Oh a farm map sounds fun, maybe one day!
  6. Firallia
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    Okay, I have another small issue with it: I can't plant trees in the tree spaces. The crop spaces work fine (they're tillable and I can plant trees) but the tree spaces, I can neither plant a tree or till them. Here's a photo:

    https://imgur.com/a/qefpArN
    1. Wildflourmods
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      Huh that's odd. Ok let me do some poking around ! 
    2. Wildflourmods
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      Got it! you should be good now :) Also i fixed the tilesheet warning Ruby saw which was weirdly unrelated but best to get out as many bugs as possible lol <3 
    3. NivsPlay
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      Oh, hi! First of all, thanks for your mods! I'm collecting them all (sorry for the english, I'm brazillian!)  I'm still with the sapplings problem even with the update ç.ç I delete the previous files before and then update the mod. You're wonderful, thanks for the great job!
    4. Wildflourmods
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      hi there i dont know what happend but sorry about that! I hope nexus didn't lie lol the update should be up there now!
    5. RubyRedChaos
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      even the fixed upload is not allowing trees to be planted.
    6. Wildflourmods
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      OK wait i may have an idea - do you have Extra Map Layers installed? I didnt think about it because I do BUT it might need to be a required mod...because I can plant trees fine and I double checked Zyr's sheds since they have greenhouses and i think it might be necessary ...
    7. RubyRedChaos
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      I do have extramap layers installed and have the issue.
    8. RubyRedChaos
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      I know Wrens Expanded Green house works, it could help I think. But idk. Worst case I go back to that (been looking through loads of green house mods lol).
    9. Wildflourmods
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      hmm well now im lost because it works fine on my end >_< Can you try changing to either original OR arboretum, whicheer you are not on, and load in and see if it works ?
    10. RubyRedChaos
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      ya I can see if it works. I am using a costume map (Grandpas farm) but since I have used other mods that worked with no special bells. idk, but ill give it a shot.
    11. RubyRedChaos
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      ya used the full tree set up and cannot plant tress in any place.
    12. Wildflourmods
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      All should be fixed now! sorry y'all thanks for your patience!! 
    13. Firallia
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      Yay, I can plant trees now! Thank you so much <3
  7. Wildflourmods
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    Hey yall - i had Fruit Tree Tweaks installed and as such didn't get the planting error y'all are seeing until just now. I'm working on it but for now if you need a quick fix install aedenthorn's fruit tree tweaks and enable "plant anywhere" and you should be fine until I get it  sorted. Thanks for your patience! I play with like 350+ mods so sometimes I don't even realize I'm creating a new (secret) problem for myself <3.


    UPDATE - all is fixed in newest version! Thanks for your patience y'all <3 
  8. RubyRedChaos
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    This looks great, if I want to change up how my green house later (or the mod I am using breaks for some reason). This will be great.
    1. Wildflourmods
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      thanks Ruby!! <3
    2. RubyRedChaos
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      looking at how early the green house is I likely can move to it, just got to wait till the red onions I planted are grown, so a week in game. So giving me plenty of time to make a bunch of saplings of your trees.
    3. RubyRedChaos
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      when loading it up I am getting this error

      [Content Patcher] SMAPI found an issue with a 'Maps/Greenhouse' map load: the 'Witchy Greenhouse' content pack reordered the original tilesheets, which often causes crashes.
      Technical details for mod author: Expected order: paths, untitled tile sheet. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
      [Content Patcher] SMAPI found an issue with a 'Maps/Greenhouse' map load: the 'Witchy Greenhouse' content pack reordered the original tilesheets, which often causes crashes.
      Technical details for mod author: Expected order: paths, untitled tile sheet. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.

      ill provide a full log if needed.
    4. Wildflourmods
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      yeah I've seen that but it doesnt seem to actually cause an error? I'll check with some other folks in the modding discord but like, I didn't reorder anything (not consciously anyway lol) should be fine at the moment though but thank you for sharing!
    5. RubyRedChaos
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      ya btu it could be why we cannot plant trees in the tree planting area. so ill wait till you find a fix.
    6. Wildflourmods
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      all good now!
    7. RubyRedChaos
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      Glad you got both issues fixed, and ya glad they wear different glitches. But more you clean out now better you are when others show up (if they do).

      Keep up the good work.
  9. KenjiTanuki
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    Sad~ if it wasn't for my current mod being so much bigger and fully built and planted I'd use this! would take way too much to change it
    1. Wildflourmods
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      I feel that. Good thing I constantly restart xD lolol 
  10. ImShawn
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    Another great mod, I just literally switched Greenhouses and planted a ton of crops lol, so I can't switch again. I'll definitely be using this in my next playthrough though.
    1. Wildflourmods
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      teehee I get that struggle SO much. New farm maps, new greenhouses its always so hard to decide! Ty for the kind words, friend! <3