This page was last updated on 21 March 2023, 10:09AM
Changelogs
Version 2.1
- Fixed a bug with Clint's Event where he doesn't send you the Crucible if you buy it from him. - Changed the Gold Crucible event with the Dwarf and slightly increased the difficulty with the quest. You will now receive the Gold Crucible as a reward for finishing the quest. - Changed the cost of two different machines. They will now cost less. - Set the InputPriceBased to "true" for the copper, stainless steel, gold, and iridium bar jewelry.
Version 2.0
- Increased profits for all crucibles. - Decreased time to produce for all crucibles. - Added new Gold and Iridium events for Dwarf. Added quest to Gold event. - Adjusted Crafting requirements slightly for several machines.
"Easy" Version:
- The production times for every crucible are now the same from Copper to Iridium. i.e. - if an item takes 1 day to produce in copper machine, it will take 1 day to produce in iridium machine. - Not only are my price adjustments turned off, but the formula I use to calculate sell price was increased for every crucible too. Even with my prices turned on, you will still yield a higher value than my normal version. - Adjusted Crafting requirements slightly for several machines.
Version 1.4.0
Added Gift Support for:
- All SVE characters - All RSV characters
- Due to reports of the Statue of Endless Fortune prioritizing my mods "Love" gifts over every other item in the game, I have had to downgrade all my items that were marked "Love" under the gift tastes, to "Like". As a result, any item that contains an element that an NPC "loves" in the vanilla game, they will "like" in my mod. For example, Marnie loves diamonds, so she will "like" any piece of diamond jewelry. It's not the most ideal fix, but I don't know how else to fix this issue. If anyone has insight into why the SOEF is prioritizing my mods gift tastes, please let me know.
Version 1.3.5
- Slightly altered the textures for several items and machines to hopefully make them look more appealing. If you don't like the changes, simply copy and paste the [JA] Trinkets To Treasures folder from 1.3.0 to 1.3.5. Make sure to then edit the manifest to 1.3.5 so a notice doesn't pop up on SMAPI.
The changes include:
- All 4 Crucibles. - Almost all of the bracelets gold and iridium quality textures. - Many of the Helvite, Neokite, and Celestine textures.
Version 1.3.0
- Changed the GiftTastes for all Wizard's Sceptres after reports of strange behavior from the Statue of Endless Fortune. Downgraded the GiftTastes to "Neutral" for all NPCs but the Wizard. Set his to "Like".
Version 1.2.0
- Fixed an error in events.json that could cause the quest with Clint to not show up in the quest log, making it impossible to complete.
Version 1.1.0
- Fixed an error in events.json that could cause any event after the first one to not trigger.