Stardew Valley
0 of 0

File information

Last updated

Original upload

Created by

Haxorix

Uploaded by

HaxorixAI

Virus scan

Safe to use

About this mod

So far it rebalances animals to be closer to crop profits and adjusts sprinkler crafting to encourage early game automation.

Requirements
Permissions and credits
What's up gamers, welcome to my first mod for Stardew o-o

What it currently does:
Rebalances pricing for animal produce to be closer to crop profits + makes late game animals more worthwhile over cow/chickens (configurable)
Change sprinkler crafting recipe to encourage early game automation (configurable)

Quick Disclaimer:
This mod is balanced around the MARGO (professions addon) mod, as well as the Ostrich Mayo mod. Play with the vanilla config option if you do not wish to play with MARGO. Make sure to use the Ostrich Mayo mod though.
I also play with SVE harder construction & balanced crafting enabled, at 50% profit. Play as you want to but it might not be as balanced.

Price Rebalance MARGO

Price Changes:
Chickens, cows --> Unchanged

Duck Feather: 250 --> 550
Void Egg: 65 --> 100
Void Mayo: 275 --> 415

Goat Milk: 225 --> 150
L Goat Milk: 345 --> 240 
Goat Cheese: 400 --> 280
"But wait that's lower profit..." Yeah. With the producer profession goats become kinda op so this lessens that a bit.

Wool/Cloth is the same price-wise, it's hard to balance if you get the prestige producer profession without dwarfing other options (aka wool every day).

Dino Egg: 350 --> 1500
Dino Mayo: 800 --> 4400
Ostrich Egg: 600 --> 1700
Ostrich Mayo: 2000 --> 4500


Cool numbers kid, but what does this mean?
Glad you asked random person in my head. In theory (haven't had the time to test it thoroughly I'm afraid), animals should be balanced as such:

Before any MARGO professions:
Golden Chicken > Pig > Cow > Void Chicken > Chicken

With non-prestiged Producer profession:
Golden Chicken > Ostrich > Dino > Pig > Goat > Duck > Void Chicken

Finally with prestiged Producer profession:
Golden Chicken > Ostrich > Dino > Pig > Sheep > Goat > Duck > Void Chicken

Not much changes with prestiged profession, I did try changing ostrich/dino to produce every 6 days to see if I could rebalance with 3x but it seems to only half the time in my test, so presumably only sheep will get the extra bonus from that. Does make bee houses pretty good tho.  


Price Rebalance Vanilla

Chickens, cows --> Unchanged

Duck Egg: 95 --> 230
Duck Mayo: 375 --> 900 
Duck Feather: 250 --> 600
Void Egg: 65 --> 230
Void Mayo: 275 --> 635

Goat Milk: 225 --> 340
L Goat Milk: 345 --> 520
Goat Cheese: 400 --> 600
Wool: 340 --> 1465
Cloth: 470 --> 2020

Dino Egg: 350 --> 1500
Dino Mayo: 800 --> 9600
Ostrich Egg: 600 --> 1700
Ostrich Mayo: 2000 --> 6000


Best Animals Vanilla

Golden Chicken > Ostrich > Dino > Pig > Sheep > Void Chicken > Goat > Duck > Cow > Chicken

Crafting Rebalance

Sprinkler: 1 Copper Bar
Quality Sprinkler: 2 Iron Bar, 2 Gold Bar, 2 Refined Quartz, 1 Sprinkler
Iridium Sprinkler: 2 Iridium Bars, 2 Gold Bars, 2 Refined Quartz, 1 Battery Pack, 1 Quality Sprinkler
Prismatic Sprinkler (if installed):  2 Prismatic Bars, 1 Battery Pack, 1 Iridium Sprinkler

Crafting Rebalance - Immersive Sprinklers

Immersive Sprinklers are cool, but they add more range to Quality and Iridium Sprinklers. This balances just that!

Quality Sprinkler: 4 Iron Bar, 4 Gold Bar, 4 Refined Quartz, 1 Sprinkler
Iridium Sprinkler: 3 Iridium Bars, 3 Gold Bars, 3 Refined Quartz, 1 Battery Pack, 1 Quality Sprinkler

I need your help!
Test the mod! See if it's balanced and let me know! Give me ideas!
Honestly I love this game but I find vanilla profits to be too sided towards growing crops so I wanted to change that. As said, I haven't had the time to test this properly myself, so feedback on how the profit is would be great. The idea is to be near to ancient fruit/starfruit in kegs with the same amount of space, but I only used rough figures so whether it's too op or too low I'm not sure yet.