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Changelogs
Version 2.2
- Added support for Ginger Island. All objects that can be found on Ginger Island and given to Professor Snail can now be placed in the Display Stations.
- I hopefully did not break anything while updating this mod, but I recently had computer troubles and a bunch of my files were corrupted. Please let me know if anything doesn't work properly and just use 2.1 if 2.2 gives you any troubles. It shouldn't, but just thought I'd say it just in case.
Version 2.1
- Fixed a bug with Robin's Event where she doesn't send you the Gold Display Station she promises to send you. - Changed the time it takes Robin to finish creating the Wood and Gold Display cases. It is now much shorter. - Changed the cost of several different machines. They will now cost less.
Version 2.0
- Substantially increased profit margin for all artifact machines. - Changed the name from "Crafting Station" to "Display Station". - Adjusted Crafting requirements slightly for several machines.
"Easy" Version:
- The production times are halved for all artifact machines. - Adjusted Crafting requirements slightly for several machines.
Version 1.7.0
- Fixed spelling error after finishing last quest with Robin. Changed Meru to Maru. - Fixed Robin not shipping you the gold crafting station she promised she would. You should now receive it in the mail.
Added Gift Support for:
- All SVE characters - All RSV characters
- Due to reports of the Statue of Endless Fortune prioritizing my mods "Love" gifts over every other item in the game, I have had to downgrade all my items that were marked "Love" under the gift tastes, to "Like". As a result, any item that contains an element that an NPC "loves" in the vanilla game, they will "like" in my mod. If anyone has insight into why the SOEF is prioritizing my mods gift tastes, please let me know.
Version 1.6.5
- Slightly altered the textures for one machine and a secret items textures to hopefully make them look more appealing. If you don't like the changes, simply copy and paste the [JA] Trinkets To Treasures folder from 1.6.0 to 1.6.5. Make sure to then edit the manifest to 1.6.5 so a notice doesn't pop up on SMAPI.
The changes include:
- Gold Crafting Station. - Shhh... it's a secret :)
- Fixed a letter from Robin and some text during one of her events that had the wrong information in the "Easy" version of the mod.
Version 1.6.0
- Changed the GiftTastes for all Wizard's Staffs after reports of strange behavior from the Statue of Endless Fortune. Downgraded the GiftTastes to "Neutral" for all NPCs but the Wizard. Set his to "Like".
Version 1.5.5
- The quest conditions for Robin were broken and the quest wasn't being given for everyone. Fixed this issue so that the first quest will actually be given to all players when it should be. EPU is now required for mod to work
Version 1.5.0
- Fixed an issue where the Gold Crafting Station is not sold by Robin after seeing final event. It can now be purchased from her.
Version 1.4.0
- Fixed a problem with the quests being offered again even after being completed.
Version 1.3.2
- (1.3.2) Fixed error in content.json. Should work now. - Added Config to mod. Now you can toggle price changes using Config Menu. - Fixed a problem with the quests not being given for certain player's old saves.
Version 1.2.0
- Adjusted the requirements to finish a quest so it's not such a slog.
Version 1.1.0
- Adjusted the final event conditions - Changed the cost of the recipe for the hardwood machine - Changed the conditions for activating the quests
VERSION 2.0 is out now!!
2.0 brings much needed changes to the mod by increasing the sell prices of every item substantially! Now, the machines aren't just there to give you something else to do with your artifacts, but will hopefully give you money making opportunities that compete with farming, fishing, and mining!
VERSION 2.2 ADDS SUPPORT FOR GINGER ISLAND OBJECTS!!!
This mod is almost identical to the artifact expansion of my larger mod, Trinkets To Treasures. I'm providing this mod for those that don't want the events, machines, and items that are part of the jewelry section for that mod. Please do NOT use this mod and the complete mod together. They will conflict.
This mod will allow you to do more with artifacts once you've collected all of them for the Museum. Finding artifacts is fun while you still need to fill out the Museum, but it loses it's charm once that's over. There's just not much else to do with them other than sell them for a small profit. This mod is my attempt to change that by making artifacts a more meaningful part of the game.
There is a total of three new machines that can take any artifact in the game and turn it into a display piece that you can then either place in your farmhouse or sell for a much nicer profit than what you can get for the base items themselves. Along with the machines is a new event, new character interactions, and new quests that help to make this mod feel like it belongs in the game. I've also adjusted the price of all the artifacts to keep the game balanced (hopefully), but you can toggle them off if you would rather use the base prices or another mods prices.
For those that would like to know, the mod starts when:
Spoiler:
Show
Machine 1: Receive quest sometime after 100 days and 2 hearts with Robin.
Machine 2: Receive letter from Robin sometime after 200 days and 5 hearts with Robin.
Machine 3: Receive quest sometime after 280 days and 10 hearts with Robin.
To Install:
Drop Trinkets To Treasures - Artifacts into mods folder.
Credits:
Thank you to kittyjoker for all your help on VERSON 2.0!