This page was last updated on 30 October 2024, 2:48PM
Changelogs
Version 1.8
Fixed some tiles with display defects.
Added “Show Cliff” to ModConfig settings. You can hide the cliffs that cover the top of the hot springs.
Version 1.7
When "Ground Type" is set to "Default (Dirt Area+)", the "path" from the entrance to the shipping bin is changed to "Diggable" and " Buildable".
Version 1.6
Added "Default(Dirt Area+)" to "Ground Type" in ModConfig settings. Remove the lawn in the upper right corner of the default farm type (the area where the house is placed by default).
Version 1.5
Added “Ground Type” to ModConfig settings. The farm ground can now be selected between Default and Grass.
Version 1.4
Fixed a problem in which the display of the pet bowl in the default position did not disappear when the pet bowl was moved.
Some unmovable fences were removed.
Version 1.3
Fixed an error that occurred when walking inside the cliff next to the warp totem statue (where you cannot normally walk) using Noclip Mode, etc.
Version 1.2
Optimized for SDV 1.6.
Version 1.1
The status of the tile in front of Grandpa's grave has been changed. I can now place things.