For some reason, when I install this mod it's making my Cactus Plants, Cactus Seeds, Blobfish, Night Squid, Spookfish and Pearls invisible, as well as discoloring all the ice crystals on floors 41-79 of the Mines.
I figured it out. The files being replaced are from and older version of the game and new items aren't on them, meaning anything added to the sprite sheets after the game version this was made for don't show up.
My Solution: I've extracted the .png's and made myself a Content Patcher version of the mod using zynoia's assets. It seems to be working and the only thing I didn't test were the Large Melons, because I couldn't figure out the commands to advance crop stages and I don't want to sink that much time into this. I won't be uploading it without permission, though, since while the Content Patcher stuff is mine, the actual art assets aren't, and I don't want to step on anyone's toes.
Someone has done an unofficial update for content patcher here: https://community.playstarbound.com/threads/migrating-xnb-mods-to-content-patcher-packs.141577/page-62#post-3305179
Any mod that edits the same files as this one will conflict with it, so the watermelons would not show up. I believe custom crop mods will cause this issue.
Hello! Your springobjects/tilesheet is missing the strange totem thing at the railway station. Just to let you know! But the melons look awesome! No weird, strange pink melons!
Ooo that's strange. I'll go get that fixed. Thanks for letting me know!
Edit: I checked my files and checked in game, but I don't see any problems with the totem. You mean the totem that blocks the doorway in the top right corner of the train station map right?
Could you make it compatible with this mod please: http://community.playstarbound.com/threads/more-crops-unofficial-continuation.129349/page-6#post-3154045
It looks like that mod already has watermelons in it, so you shouldn't need my mod to get some nicer melons into your game if you have that one. In any case, I think that mod is a bit more complex than what I know how to work with, so I wouldn't be able to add it into my own for compatibility. Sorry! ^^'
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My Solution: I've extracted the .png's and made myself a Content Patcher version of the mod using zynoia's assets. It seems to be working and the only thing I didn't test were the Large Melons, because I couldn't figure out the commands to advance crop stages and I don't want to sink that much time into this. I won't be uploading it without permission, though, since while the Content Patcher stuff is mine, the actual art assets aren't, and I don't want to step on anyone's toes.
Edit: I checked my files and checked in game, but I don't see any problems with the totem. You mean the totem that blocks the doorway in the top right corner of the train station map right?
Could you make it compatible with this mod please: http://community.playstarbound.com/threads/more-crops-unofficial-continuation.129349/page-6#post-3154045
Thanks a lot. I love your textures - they are really beautiful.