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HaulinOats

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socialcoder

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12 comments

  1. alliep
    alliep
    • member
    • 1 kudos
    Doing a no buying seeds run in 1.6 and would love to see this mod updated for 1.6!! It sounds like such a cool idea!
    1. socialcoder
      socialcoder
      • member
      • 6 kudos
      I'll see if I can find time to update this week but hopefully it's not too much work to convert to 1.6. I'll keep you posted. 
  2. deleted138366698
    deleted138366698
    • account closed
    • 2 kudos
    Such a great idea! Thank you so much for the config options btw, I think I'd only like to have the harder seed maker recipe. I don't like my farming to be too easy for longevity purposes. 
    1. deleted138366698
      deleted138366698
      • account closed
      • 2 kudos
      There's a small issue. I ran the game once, closed it, and no config file was generated. Can you help me, please?
    2. socialcoder
      socialcoder
      • member
      • 6 kudos
      I actually have some extra work I need to do, possibly needing to go the custom route to fix a large issue with my mod (by inflating the seed prices, that also means if the player gets their own seeds and sells/ships them, they will make absurd amounts of money, which I obviously don't want).

      Not sure why it's not creating the config file for you, though. It's working (creating the file) for me, currently.

      If you really just want the seed maker to be harder (without the seed price changes), you can just overwrite the `content.json` file for my mod with the following json and that should do it.
      {
      "Format": "1.28.0",
      "ConfigSchema": {
      "Harder Seed Maker": {
      "AllowValues": "true, false",
      "Default": "true",
      "Section": "Seed Maker Will Require Rarer Ingredients To Craft"
      }
      },
      "Changes": [
      {
      "Action": "EditData",
      "Target": "Data/CraftingRecipes",
      "Fields": {
      "Seed Maker": {
      "0": "74 1 337 5 72 3"
      }
      },
      "When": {
      "Harder Seed Maker": "true"
      }
      }
      ]
      }

      If you just want the harder seed maker that's globally active at all times, then copy and paste this instead:
      {
      "Format": "1.28.0",
      "Changes": [
      {
      "Action": "EditData",
      "Target": "Data/CraftingRecipes",
      "Fields": {
      "Seed Maker": {
      "0": "74 1 337 5 72 3"
      }
      },
      }
      ]
      }

      I might just make a separate mod that makes a harder seed maker it's own thing separate from this mod. 
    3. deleted138366698
      deleted138366698
      • account closed
      • 2 kudos
      Good luck balancing the seed price inflation, a lot of people would love a challenge! And thank you so much!!
    4. socialcoder
      socialcoder
      • member
      • 6 kudos
      So I had to basically rewrite my mod as a custom C# script in order to fix the seed sell price issue. The config menu and everything should be more solid now (not implementing it from Content Patcher anymore). Just giving you a heads up.
    5. deleted138366698
      deleted138366698
      • account closed
      • 2 kudos
      Wow, you're awesome! Thank you so much for this!!
  3. QueenTeni
    QueenTeni
    • member
    • 0 kudos
    I have an issue I'm afraid, I can't get this mod to load, SMAPI says that its DLL is missing.
    1. socialcoder
      socialcoder
      • member
      • 6 kudos
      Ah, thank you so much for informing me. I fixed it and updated mod file is available for download (still new to Stardew modding so slowly figuring it all out, heh).
  4. Freeasabird767
    Freeasabird767
    • member
    • 1 kudos
    With Blackjack, and Hookers!. in fact forget the seeds!.
    1. socialcoder
      socialcoder
      • member
      • 6 kudos
      You get the idea!