It doesn't work with Elle seasonal buildings,the farmhouse and the greenhouse show vanilla texture but when I delete your mod it work.sorry if you dont understand what I mean, english is my second language
As this is a farm map only, only changes the farmland, it should not effect any building mods. Can you upload your smapi log and post the link given so troubleshooting the error would be easier. Make sure you have both of these mods installed, run game, then do the error log.
Just downloaded and when I ran it for the first time I got this error: [table]18:43:44ERRORSMAPI- SeaCliff Farm Content 1.0.0 because it needs newer versions of some mods: Stardew Valley Expanded (needs 1.14.16 or later)[/table]
Thanks for the report. We had SVE listed as non-required dependency in the manifest since we use several tiles originating from it, but that dependency normally gets ignored because it's not required. But it sounds like it's breaking things if SVE is installed, because we listed the too-updated version which we know has those images to give credit and source it. We'll get that fixed in our first update for the mod, probably this weekend.
Thank you so much for keeping us Android players in mind :) Coming back to Stardew after a while and I really love this map! Quick question, which parts of the lake/beach specifically has tier 5 fishing? Will I be okay as long as I cast as far as possible? Thanks in advance!
PS: Works just fine with DNEarthy and Eemie Recolour!
Glad you're enjoying it, and thanks for the info :-)
For the lake, the easiest Zone 5 spot is where the farmer is standing in the relevant screenshot, though casting anywhere near the log should be good as long as you aren't casting from the north shore.
For the beach, near the middle on the east shore is good (get your feet in the water for a little extra distance), or on the west side of the southern shore before it drops down toward the boulders on the very edge.
I love that a few creators remember android players! I move between android to PC. I'm looking forward to the PC version as I'm trying to keep with a New England type theme & don't want the tropical beach look. Thanks!
We already have one developed, as it's nearly identical to the Android version (only major difference being ocean crab pots, which we had to block placement of in Android). But we haven't tested it, which may be especially relevant for the multiplayer aspects.
I expect we'll have the PC version ready within a week.
Just wanted to update that the PC version is pretty much ready to go, but delayed due to illness :-| Same thing with updates to fix some mostly visual issues with the Android version.
Loving the new map and thank you so much for doing it for mobile players. Just one thing I noticed when looking at the CP content json. You have the wrong version for SDE for andriod.
The Seacliff CP manifest.json mentions those mods solely to give credit to the non-vanilla image sources we used for the waterfalls on Seacliff Farm. Those actual mods aren't required or used by our mod, which is why they are listed as not required. Rather they direct interested people to where they can find the images. Listing those mods won't have any impact on the function of our mod, and no one should be getting any sort of alert to install them as a result of them being listed.
For the first issue we haven't changed the warp locations to the map from Cindersap, so it should be in exactly the same spot as Four Corners. In Seacliff that point is at the tip of some forest canopy which juts out of the central part of the southern edge of the map, with some boulders on both sides and an open bit of dirt in front of it. The original Four Corners operates in a similar manner, with the exit being distanced from the edge of the map due to Four Corners being a bit larger than the other maps.
Is it the house which has no patio? The lack of paving in front of the greenhouse and in the spouse area is deliberate, to make customization easier for the player. The house and its patio visuals are not altered in this mod.
Glad to hear it works with the DaisyNiko's Earthy Recolour!
The spouse area is still there and protected from putting buildings or objects there, though the player can add their choice of paving and borders if desired (if paving is stuck in a weird place after the spouse arrives, a small bomb will remove it). It will not impact ability to marry or the spouse setting up their usual equipment in the outdoor spouse area.
The spouse area is outlined in orange on the farmhouse screenshot on this site in case you want to make plans for that space or the surroundings before the spouse arrives.
Hi When I got the map I used tractor mod to clear all debri in all areas of the map .... When I came in from the mountain to back forest and enter back into the farm map the warp stuck me at the entrance next to the tree where I can't move , good thing I have cheat menu to warp me in front of my house....
30 comments
[table]18:43:44ERRORSMAPI- SeaCliff Farm Content 1.0.0 because it needs newer versions of some mods: Stardew Valley Expanded (needs 1.14.16 or later)[/table]
PS: Works just fine with DNEarthy and Eemie Recolour!
For the lake, the easiest Zone 5 spot is where the farmer is standing in the relevant screenshot, though casting anywhere near the log should be good as long as you aren't casting from the north shore.
For the beach, near the middle on the east shore is good (get your feet in the water for a little extra distance), or on the west side of the southern shore before it drops down toward the boulders on the very edge.
its ok if not <3
I expect we'll have the PC version ready within a week.
good to know
Probably next weekend.
( BTW - thank for android version - the mobile community will enjoy )
Back to do an android report - all three farm warps
Bus stop - entering warp get me stuck on the near by fence .
Back forest - entering warp get me stuck on a near by cliff behind a tree.
Cinder sap forest - entering warp put me in the middle of the map.
That my mobile report - take care :-)
"Dependencies": [
{
"UniqueID": "FlashShifter.StardewValleyExpandedCP",
"MinimumVersion": "1.14.16",
"IsRequired": false
The correct android version is posted on SDE files tab.
Android version is 1.11.6 which has to be downloaded from Moddrop.
This just might be one issue that others are having, especially with wraps.
The Seacliff CP manifest.json mentions those mods solely to give credit to the non-vanilla image sources we used for the waterfalls on Seacliff Farm. Those actual mods aren't required or used by our mod, which is why they are listed as not required. Rather they direct interested people to where they can find the images. Listing those mods won't have any impact on the function of our mod, and no one should be getting any sort of alert to install them as a result of them being listed.
Android report 1 - returning back to the farm map from cinder Forrest the warp put me in the middle of the farm map...
Android report 2 - there no patio ?
Android good report - it works with DaisyNiko Earthly recolor
Thank you for making a mobile expensive mapI know the mobile community will be grateful
For the first issue we haven't changed the warp locations to the map from Cindersap, so it should be in exactly the same spot as Four Corners. In Seacliff that point is at the tip of some forest canopy which juts out of the central part of the southern edge of the map, with some boulders on both sides and an open bit of dirt in front of it. The original Four Corners operates in a similar manner, with the exit being distanced from the edge of the map due to Four Corners being a bit larger than the other maps.
Is it the house which has no patio? The lack of paving in front of the greenhouse and in the spouse area is deliberate, to make customization easier for the player. The house and its patio visuals are not altered in this mod.
Glad to hear it works with the DaisyNiko's Earthy Recolour!
So we can marry NPCs or batchellers or batchellerettes without the patio ?
The spouse area is outlined in orange on the farmhouse screenshot on this site in case you want to make plans for that space or the surroundings before the spouse arrives.
When I got the map I used tractor mod to clear all debri in all areas of the map .... When I came in from the mountain to back forest and enter back into the farm map the warp stuck me at the entrance next to the tree where I can't move , good thing I have cheat menu to warp me in front of my house....