Somebody converted this mod to Content Patcher, thankfully. https://community.playstarbound.com/threads/migrating-xnb-mods-to-content-patcher-packs.141577/page-5 CTRL + F "Iridium"
Hello! I really like this mod and I was wondering if it could be updated for the newest version of the game? It's the only thing I have added to the game and I can't see some of the textures for new items.
I have a question.... I installed this, and while the fishing rod in my inventory looks blue, when I actually cast to fish, the rod in the animation is still purple! Is there a way to fix this? not sure what i missed
yeah , i noticed this issue too /-: you haven't missed anythin ! i was just unsure how to solve it since the rod on the sprite sheet is one colour (white) which i assumed was the base. i probably need to dig around in the txt file to find what determines the colour of the rod when casting. i'll get back to you when i have fixed it and uploaded a solution ! (-: sorry for this.
I asked about this on the SDV modding discord and was given this as a response:
// StardewValley.Tools.FishingRod public Color getColor() { switch (this.upgradeLevel) { case 0: return Color.Goldenrod; case 1: return Color.RosyBrown; case 2: return Color.White; case 3: return Color.Violet; default: return Color.White; } }
Was told the solution was to write my own SMAPI mod.
Love this! Though I'm curious to ask, could you make a version that changes the ore and items to a red coloration? I ask because I love having matching color schemes for my farmer and farm, and the only shirt I really like is the red button up. But you really don't have to! I still really love this. I'd do it myself but I don't know how haha.
Maybe someone can help me. I've installed this mod and it seems to have worked on everything but the iridium sprinklers, they're still purple while everything else is blue.
Try unpacking the springobjects.xnb and seeing if they are blue or purple in the png file. Here is a guide to help you get started if you do not know how to unpack them.
If you don't want to do that, try reinstalling the mod and make sure to overwrite the springobjects.xnb in the Maps folder.
30 comments
https://community.playstarbound.com/threads/migrating-xnb-mods-to-content-patcher-packs.141577/page-5
CTRL + F "Iridium"
If anyone wants to update the unofficial mod to 1.5 feel free to do so.
// StardewValley.Tools.FishingRod
public Color getColor()
{
switch (this.upgradeLevel)
{
case 0:
return Color.Goldenrod;
case 1:
return Color.RosyBrown;
case 2:
return Color.White;
case 3:
return Color.Violet;
default:
return Color.White;
}
}
Was told the solution was to write my own SMAPI mod.
Everything works perfectly now :)
Nice job.
If you don't want to do that, try reinstalling the mod and make sure to overwrite the springobjects.xnb in the Maps folder.