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- Stardew Valley Balance Overhaul
Stardew Valley Balance Overhaul
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Version2.7.4
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- Manual
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Last updated
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Created by
TheoddonUploaded by
TheoddonVirus scan
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This page was last updated on 05 December 2024, 11:26AM
- Changelogs
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Version 2.7.4
- Added support for Ostrich Mayo.
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Version 2.7.3
- Animals purchased from Marnie now have flatter costs to better reflect their profits. Early animals are more expensive while late game ones are cheaper.
- The first tiers of Barn and Coop cost significantly less to offset early animals being more expensive.
- Shop inventory limits can now be toggled off seperately.
- Slight buff to pigs, coffee, hops, and carrots.
- Gem prices and Crystalarium processing times will now automatically change if Lumisteria Glimmering Clumps and Nodes mod is installed.
- Slight tweaks to some "very hard" crafting recipes. Dehydrator now takes Earth Crystal instead of Oak Resin.
- Willy now sells 30 bait a day instead of 20.
- Adds support for SVE events that change prices. Note: SVE's dialogue cannot be easily changed, so there are 3 minor dialogue inconsistencies since this mod does not increase the prices by so much.
- Code restructure.
- Various small tweaks.
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Version 2.6.10
- Bait Maker now scales a little with fish quality.
- Fixed being able to put Roe, Aged Roe, and Caviar into Fish Smokers, Bait Makers, and Fish Ponds.
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Version 2.6.9
- Slightly buffed some harder to catch fish.
- Added support for Susan's 10 heart event (SVE).
- Buffed Rafflesia forage (SVE).
- Added French translation (Provided by Caranud).
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Version 2.6.8
- Lumisteria Glimmering Clumps and Nodes mod is now recommended. Mines will be less profitable than intended without it.
- Monster Strength is now harder when set to Hard or Very Hard.
- Pale Ale buffed slightly.
- Warp Totem recipes are slightly easier.
- Dinosaur Egg now properly shows up as an animal product.
- Fixed a few other minor potential bugs.
- Added Chinese Translation (Provided by mingliwuhua).
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Version 2.6.7
- Fixed some infinite money loops.
- Fixed certain config settings allowing smoked fish to be re-smoked.
- Nerfed re-catchable legendary fish.
- Fixed building config setting.
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Version 2.6.6
- The main mod and bundles are now separate downloads. Make sure you DELETE the mod folder when updating!
- Reverted pig mechanic changes due to some interactions with auto-grabbers.
- Added more museum rewards.
- Seed makers scale more with quality.
- Quality of life features can now be toggled off individually.
- Small changes to some sell prices and shop inventories.
- Changed some crafting recipes.
- Small tweaks to some bundles.
- Various small additions and changes.
- Fixed some values that didn't match the spreadsheet.
- This will be the last update until early May (for real this time!) as I will be out of the country. There are no known bugs or issues.
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Version 2.5
- Challenging Community Center Bundles framework is now included.
- Bundle names have changed, check mod description page on how to set them back up.
- Processed animal products have received a 10% price increase to offset the fact they are no longer "Artisan Goods" and to make the Rancher profession more worthwhile.
- Removed my minor changes to vanilla weapons. Stardew Valley Expanded changes vanilla weapons and I highly suggest that mod.
- Fixed Brewer's Bundle.
- Fixed Fish smoker accepting already smoked fish.
- Fixed blue eggs and golden eggs not scaling with ingredient quality.
- Marnie now buys milk pails/shears. Willy now buys fishing poles. Clint now buys weapons/armor.
- Marnie now sells Auto-Petter after community center completion.
- Quality of life features now have a separate config option.
- Modded content changes can now be toggled off individually.
- Various minor shop and price changes.
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Version 2.4
- Completely rebuilt configuration menu, double check your settings.
- Additional pass on fish balance.
- Added better Crystalarium balance.
- Added Adventurer's Guild shop price changes.
- Seed makers now scale slightly when using higher quality ingredients.
- Added crafting recipes for Mushroom Log and Dehydrator.
- Changed a few bundle rewards.
- Fixed monster eradication goals bug.
- Some drop-only weapons have been buffed. Some end game weapons have had their damage values slightly tweaked.
- Greatly nerfed Ridgeside Village's insanely overpowered weapons.
- Added East Scarp flowers and fish.
- More item category changes.
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Version 2.3
- Blue Eggs and Golden Mayo is now a required mod.
- Pig mechanics were changed.
- Some items had their item categories changed.
- Artisan Goods now increase in quantity based on quality of ingredients.
- Large animal products now produce 2 products when processed.
- Slime Hutch can now be built before reaching the desert.
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Version 2.2
- Added food buffs to many foods and lengthened the overall duration of most buffs.
- Foods that do not have buffs are now slightly more edible.
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Version 2.1
- Recipe tweaks.
- All previous features are now finished and ported over for SV1.6.
- Adds fish, food, and many misc items.
- Crops that require making a seed maker to sustain, and are not regrowing, now factor in 50% profit loss.
- Changed calculation of crops that don't have buyable seeds.
- Museum rewards are now rewarded in a better order.
- Added Wild Seed recipe changes.
- Fixes building cost adjustments not working.
- SIlo capacity is now 750.
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Version 2.0
- Stardew Valley 1.6 update.
- Added monster eradiction goals and a few other things.
- Tweaked a few bundles.
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- Author's activity
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December 2024
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05 Dec 2024, 1:58PM | Action by: Theoddon
Untracked
'Stardew Valley Balance Overhaul'
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05 Dec 2024, 11:27AM | Action by: Theoddon
Attribute change
'File \'Stardew Valley Balance Overhaul\' description changed.'
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05 Dec 2024, 11:26AM | Action by: Theoddon
Attribute change
'Description changed.'
July 2024
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09 Jul 2024, 8:04PM | Action by: Theoddon
Attribute change
'Description changed.'
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09 Jul 2024, 3:54AM | Action by: Theoddon
File added
'Stardew Valley Balance Overhaul [version 2.7.4]'
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09 Jul 2024, 3:52AM | Action by: Theoddon
Attribute change
'Description changed.'
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09 Jul 2024, 3:52AM | Action by: Theoddon
Attribute change
'Description changed.'
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09 Jul 2024, 3:48AM | Action by: Theoddon
File added
'Stardew Valley Balance Overhaul [version 2.7.4]'
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09 Jul 2024, 3:37AM | Action by: Theoddon
Changelog added
'Change log added for version 2.7.4'
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09 Jul 2024, 3:36AM | Action by: Theoddon
File added
'Stardew Valley Balance Overhaul [version 2.7.4]'
May 2024
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19 May 2024, 1:47PM | Action by: Theoddon
Attribute change
'Description changed.'
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19 May 2024, 1:46PM | Action by: Theoddon
Attribute change
'Description changed.'
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19 May 2024, 1:45PM | Action by: Theoddon
Attribute change
'Description changed.'
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19 May 2024, 1:45PM | Action by: Theoddon
Attribute change
'Description changed.'
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19 May 2024, 1:41PM | Action by: Theoddon
Attribute change
'Description changed.'
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19 May 2024, 1:39PM | Action by: Theoddon
Attribute change
'Description changed.'
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19 May 2024, 1:38PM | Action by: Theoddon
Attribute change
'Description changed.'
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19 May 2024, 1:38PM | Action by: Theoddon
Attribute change
'Description changed.'
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19 May 2024, 1:38PM | Action by: Theoddon
Attribute change
'Description changed.'
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19 May 2024, 1:38PM | Action by: Theoddon
Attribute change
'Description changed.'
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- Mod page activity
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May 2025
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01 May 2025, 5:00PM | Action by: zhc110
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03 Apr 2025, 3:15PM | Action by: BritneyMc0206
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