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Bridunow

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Bridunow

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71 comments

  1. gs3py
    gs3py
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    For whatever reason with the new 1.6 update Chase's house appears to be floating in between the path to Ridgeside (another mod) and the path up to the bus. Would be greatly appreciated if there was something I needed to do to fix or if you could let me know if a update to the mod will be needed. Thanks!
    1. TheLimeyDragon
      TheLimeyDragon
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      The 1.6 update increased the map size of the vanilla bus stop map and so any mods that patched it were 10 tiles off. So the fix is to edit  the co-ordinates of the patch in the mod's files.
    2. gs3py
      gs3py
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      Is that something relatively easy to do, or worth waiting for the mod owner to update? 
  2. jjmason
    jjmason
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    I really really like the concept of the mod, but the sprites for Chase and Daniel keep merging into one another. The path to their house on the Bus Stop map doesn't change to match recolors like the one I'm using (DaisyNiko). Also, their dialogue sounds a bit stunted and isn't punctuated, which I attempted to manually fix in their content files but now I know all the spoilers. I think for now I'll be uninstalling the brothers until my next save when hopefully the sprites are fixed!
  3. Pavlus80
    Pavlus80
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    When I have Chase and Daniel installed Dan's sprite is glitched, how to explain this...... Looks like his sprite is merged with Chase.
    Maybe I give them a chance in my next big mod save.
  4. Cassialli
    Cassialli
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    I have both SVE and Ridgeside Village and while the mod should have been patched to work with them, Chase's house does not appear at the bus stop and going up the path and to the left causes me to enter the house. My character also clips into the bed and furniture in the house. Is there something I've done wrong?
  5. bhart2020
    bhart2020
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    Why does it give me an empty folder when I try to download this mod? In the mod details it has it all on there but when I download the mod its an empty folder. How do I fix that?
  6. heynowjose
    heynowjose
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    other than the clint clipping, anyone know how to remove the ramp? it doesn match my recolor and its driving me crazy but i really like chase so dont want to remove him
  7. 1lucia
    1lucia
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    Are you still planning to patch his position conflict with clint in the saloon? :)
  8. Tigerman500
    Tigerman500
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    When in the saloon he uses the same spot as Clint so they merge into one another. Try putting him on the other side of that table.
    1. Bridunow
      Bridunow
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      Hi! I am planning to move him and his brother soon when I have the time to patch the mod. 
  9. DanielMc9
    DanielMc9
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    Can you translate it into Spanish?
  10. CelestialBunny93
    CelestialBunny93
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    I absolutely love Chase! But there are a couple things i noticed. First, when he and Daniel are at the Saloon, Chase ends up overlapping with Clint because they're trying to occupy the same tile, and Daniel's location in the Saloon overlaps with Zoro, another custom NPC i have installed. The other thing i noticed, since i keep SMAPI running on my second monitor while i play, with the Part of the Community mod installed, Chase and Daniel's names appear as bridunow_Chase and bridunow_Daniel. Just thought you should know. 
    1. Bridunow
      Bridunow
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      • 6 kudos
      Thanks! I have noted the first thing down so I can change it in the future. The name thing in SMAPI is right as it is to make sure that the game doesnt break if anybody else adds NPCs with the same name. They should appear normal in the game though, just in SMAPI they have these names for competability.