the Like a Duck to Water mod claims to be compatible with custom animals, maybe reach out to the author of that mod and see if they can either add compatibility for you or advise you on how to set it up?
For some reason, the swans keep producing normal chicken eggs in my game! I own 4 swans (1 of each type) SMAPI codes shows "Swan Egg" and they drop the feathers properly. My producer framework mod works & my quails produce quail eggs. I don't see any conflicts or errors... I'm not sure what I'm doing wrong or how to get swan eggs from my swans.
This mod isn't configured to work with Adopt n Skin yet. All you have to do is buy the right colour/type of swan at Marnies, like with vanilla animals. You can tell which colour you'll be getting while choosing which coop they'll be living in. If you notice that you're buying a swan that isn't the colour you want, you can simply cancel the transaction with Marnie and start it over. Each colour has a 25% chance.
Thanks for your response! Unfortunately, I cannot get Marnie's shop to load after installing BFAV & a few custom animals mods. I've been trying to figure this out but I am at a loss :<
This is the error message:\[SMAPI\] The StardewValley.Menus.PurchaseAnimalsMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game.NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Menus.PurchaseAnimalsMenu.getAnimalTitle\_PatchedBy<Paritee.BetterFarmAnimalVariety\_\_ShivaGuy.FarmAnimalChoices>(String name) at StardewValley.Menus.PurchaseAnimalsMenu.draw\_PatchedBy<aedenthorn.BulkAnimalPurchase\_\_Paritee.BetterFarmAnimalVariety>(PurchaseAnimalsMenu this, SpriteBatch b) at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target\_screen)\[SMAPI\] The StardewValley.Menus.PurchaseAnimalsMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game.NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Menus.PurchaseAnimalsMenu.getAnimalTitle\_PatchedBy<Paritee.BetterFarmAnimalVariety\_\_ShivaGuy.FarmAnimalChoices>(String name) at StardewValley.Menus.PurchaseAnimalsMenu.draw\_PatchedBy<aedenthorn.BulkAnimalPurchase\_\_Paritee.BetterFarmAnimalVariety>(PurchaseAnimalsMenu this, SpriteBatch b) at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target\_screen)
If you can provide any guidance I would so much appreciate it! Thank you
EDIT: actually, I think I figured out the problem. Conflicting mods. Looking forward to meeting and ranching some SWANs, thx!
For some reason, all of my animal mods act as if they work and then when I purchase a Swan, a Goose, a Guinea Hen, Amardillo, etc. they all revert to chickens within a day or two; does anyone know what that's about and if I'm doing something wrong that could be fixed, or if its simply the BFAV? Appreciated in advance!
Unfortunately, the mod wasn't made with android compatibility in mind. If the supporting mods aren't compatible with android then this one won't be either.
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I plan on doing that once I figure out how.
I'm not sure what I'm doing wrong or how to get swan eggs from my swans.
You can tell which colour you'll be getting while choosing which coop they'll be living in.
If you notice that you're buying a swan that isn't the colour you want, you can simply cancel the transaction with Marnie and start it over.
Each colour has a 25% chance.
Unfortunately, I cannot get Marnie's shop to load after installing BFAV & a few custom animals mods. I've been trying to figure this out but I am at a loss :<
This is the error message:\[SMAPI\] The StardewValley.Menus.PurchaseAnimalsMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game.NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Menus.PurchaseAnimalsMenu.getAnimalTitle\_PatchedBy<Paritee.BetterFarmAnimalVariety\_\_ShivaGuy.FarmAnimalChoices>(String name) at StardewValley.Menus.PurchaseAnimalsMenu.draw\_PatchedBy<aedenthorn.BulkAnimalPurchase\_\_Paritee.BetterFarmAnimalVariety>(PurchaseAnimalsMenu this, SpriteBatch b) at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target\_screen)\[SMAPI\] The StardewValley.Menus.PurchaseAnimalsMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game.NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Menus.PurchaseAnimalsMenu.getAnimalTitle\_PatchedBy<Paritee.BetterFarmAnimalVariety\_\_ShivaGuy.FarmAnimalChoices>(String name) at StardewValley.Menus.PurchaseAnimalsMenu.draw\_PatchedBy<aedenthorn.BulkAnimalPurchase\_\_Paritee.BetterFarmAnimalVariety>(PurchaseAnimalsMenu this, SpriteBatch b) at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target\_screen)
If you can provide any guidance I would so much appreciate it! Thank you
EDIT: actually, I think I figured out the problem. Conflicting mods. Looking forward to meeting and ranching some SWANs, thx!
https://www.nexusmods.com/stardewvalley/mods/13151?tab=files&file_id=58188
If the supporting mods aren't compatible with android then this one won't be either.
Thank you for the appreciation it means a lot <3