I'm sorry that I'm so late to the reply! You should be able to get to the extended area by using an upgraded axe to break the large logs that are separating the two areas. If your farm is quite overgrown, trees may be blocking your view of the logs that need to be removed to access the area.
Hey! Is it normal that all large stumps respawn after sleeping on the whole original part of the map? I couldnt try the expanded part yet. Im talking only about the 3 underneath the greenhouse and the 1 underneath the main bouse.
Yes, this is an intended feature! If you prefer that the stumps do not regenerate, you can temporarily place an item on top of the location that they come up in until you decide to build there. Another option that you can do to turn off the stump regeneration outside of the normal grassy area would be to go in to the "[FTM] Expanded Forest Farm by Koko" folder in the mod folder and edit the "content" json file in that folder. You can edit it in any text editor, for example I use Notepad on my computer. There should be a line at the very top of the file called " "LargeObjectSpawnEnabled": true, ". If you change that true to false, it will remove the stump respawn on the rest of the farm, but will still keep the stump respawn on the regular grassy section just like the original forest farm map.
Hey! I love your mod so much, could you make it possible to move the house? Maybe it’s just me who has this problem, but I checked everything and found no errors: textures remain in the place of the moved house((
Hey SecretAnima! I'm glad to hear to love the mod. Unfortunately, in order to make the house moveable, I believe I will have to completely remake the map from scratch. I will see if there is a way for me to fix it without doing so, but if not, it may take me a while to get an update out for it.
Hey there, sorry for taking up your time again, I replaced all the files, but after installing the new version, the bug didn't disappear(i tried new save too). Then I checked the smapi and it says that I still have an old version of the mod. Idk where's the problem(
I just made a test farm, and it seems like the mod should still be fully compatible with v1.6. Are you getting an error message when trying to load the map?
I'm so stupid, when I first loaded up SMAPI all my mods were showing as red and saying they couldn't be added so I deleted them all and started again. I must not have noticed that this one actually did work still, I'm so sorry!
It's no problem! I ended up having to do an update anyway, so your comment helped me look in to what needed to be changed for that! Thanks again for supporting my mod!
Love the map, I've played on it several times, although when I go to the bus stop area it doesn't let me go any further than the first few pixels. I have to go all the way around just to get to it Playing on 1.6
Hey! I really like this map based on the picture you uploaded. However, I can't seem to get the mod to load properly. Unsure what I am doing incorrectly.
Downloaded the Mod
Unzipped the .rar file (since they otherwise don't load on my computer)
Dropped the folder into my Mods folder
Launched game, made new forest farm.
It loads as just the vanilla forest farm map, so it isn't a detriment to gameplay for the time being. As an additional note, when I open the Mod Update Menu, this mod doesn't appear, whereas the (standard) Farm Extended and Four Corners Expanded do.
Hi songbirdputikka! Do you have the required mods downloaded as well? The map requires Content Patcher and Farm Type Manager (FTM) to properly run. If you have both of those also downloaded, I'm not exactly sure where issue might originate from. What you wrote above would be the correct steps to take to run the mod.
After your comment, I attempted to make a mobile compatible version but it appears that the mod is not fully compatible with mobile. I'm not exactly sure why it won't work, but I will continue to try to figure it out! For now I will update the mod details to explain that my mod is currently only available for 1.5+.
I just wanted to give you an update on the possibility of making this mobile compatible. In order to make it work for mobile, I would have to completely rework the entire mod and, unfortunately, that is honestly out of my area of expertise. :c The good news is that CA just gave word that the 1.5 update should be coming to mobile by the end of the year! If you're still interested in trying out a modded map when it releases, I would love if you would keep this mod in mind!
As far as I'm aware there is still isn't a v1.5 compatible SMAPI version for Android. I'm not sure any mods are compatible with Android at the moment. I'll have to revisit mobile compatibility when it releases.
Hello :) I seem to be unable to download the file manually, keep getting this:
{ "code": "invalid_request", "message": "The server cannot or will not process the request due to something that is perceived to be a client error eg malformed request syntax invalid request message framing or deceptive request routing", "status": "400" }
Hi KarmaKitCat! I'm not sure why you would be getting that error. Is this an error you're seeing when trying to start the game, or when you attempt to download the mod file?
Holy moly - a secret treehouse area too? Do tell, does anything happen there or is that for future plans. I love the little secret spots you have here and there. So far I have found 3 - wondering if you have more squirreled away on your map. Great fun!
Hey Amethyst! I'm glad you're enjoying the farm and the little hidden areas! I think the 3 was all I had hidden in there, but I'm happy to know they're being found! There may be future plans for adding something in to that little secret treehouse area, but for right now I don't have any plans set in stone. It's currently just a cute little hidden place that I was hoping for players to find while exploring! As for your previous comment, I can take a look at the music for that cave and see if there is a way to fix the looping issue or not. :)
I found your hidden quarry cave, with the piano music. That music persists when you leave the cave. The only way I could get rid of it was by warping, leaving the farm, or restarting the game. Is there any way to fix that? I find it hard listening to just that piano while on the farm; it even plays while I am in the house, coop and barn. UPDATE: I found your second hidden cave, in the extra area you created on the right hand side. It does not have the music problem. BTW, I am having lots of fun mapping out buildings and crops on this farm. Love the room you've given.
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I look forward to the update, thank you^.^
I'm so glad to hear that you love my map!
I just made a test farm, and it seems like the mod should still be fully compatible with v1.6. Are you getting an error message when trying to load the map?
Playing on 1.6
- Downloaded the Mod
- Unzipped the .rar file (since they otherwise don't load on my computer)
- Dropped the folder into my Mods folder
- Launched game, made new forest farm.
It loads as just the vanilla forest farm map, so it isn't a detriment to gameplay for the time being.As an additional note, when I open the Mod Update Menu, this mod doesn't appear, whereas the (standard) Farm Extended and Four Corners Expanded do.
Did you make this mod strictly for 1.5 ?
If yes then that the reason why it won't load up for me
The good news is that CA just gave word that the 1.5 update should be coming to mobile by the end of the year! If you're still interested in trying out a modded map when it releases, I would love if you would keep this mod in mind!
{ "code": "invalid_request",
"message": "The server cannot or will not process the request due to something that is perceived to be a client error eg malformed request syntax invalid request message framing or deceptive request routing",
"status": "400"
}
UPDATE: I found your second hidden cave, in the extra area you created on the right hand side. It does not have the music problem.
BTW, I am having lots of fun mapping out buildings and crops on this farm. Love the room you've given.