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Author notes
This author has not provided any additional notes regarding file permissions
File credits
terrabubbles (some decorative assets), YriKururu (water recolors that match the waterfalls in this mod)
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 2.3.1
Edited the waterfall textures to more closely match Yri's Modular Water Recolor options.
Version 2.3.0
Added many toggleable options, including: small decorative crystals, water plants, and the large crystal in the middle of the map.
Changes to the large healing lake in the middle of the map. Now there is access to a dock where you can enter the lake to swim and regain energy!
Fixed a small bug where the manifest was incorrect.
Version 2.2.1
Fixed an issue where waterfalls were not changing in seasons besides spring.
Version 2.2
Make fairies a toggle option
Ability to change waterfalls to a variety of colors (designed with the Yellog Modular Water Recolor mod in mind)
Modified some artwork (crystals, plants, and woodsy backgrounds) to be more desaturated
Categorized customizable options for the GMCM options menu
Version 2.0.1
Fixed an issue with the minecarts not loading.
Version 2.0
- Added several optional overlays for the map, including: Mushrooms, Shadow Effects, Waterfall Mists, and Sparkling Lights. All options are toggle-able in-game if the player is using GMCM; otherwise these settings can be altered via the config file by setting the desired options to either true or false.
- Expanding on the above, the "Mushroom" and "No Mushroom" maps are no longer separate. Now, players only have one map choice from the New Game options menu and can toggle the mushrooms on and off via the in-game menu. ***PLAYERS PREVIOUSLY USING THE NO MUSHROOMS MAP WILL NEED TO EDIT THEIR SAVE FILE. PLEASE REFER TO THE STICKY IN "POSTS" FOR MORE INFORMATION!***
- Replaced the daisyneko waterfall assets with SVE waterfall assets (permissing from FlashShifter obtained).
- Fixed some wonky grass tiles and added more shading around treelines.
- Fixed an issue where the custom Minecarts added in a previous version had disappeared.
Version 1.1.1
Added a "NoSpawn All" property to the areas around the foliage so that debris (twigs, rocks, weeds) and trees do not spawn under them since the farmer can't see these objects to clear them effectively.
Version 1.1.0
- Added more seasonal options to some of the tilesheets. Woodsy backgrounds now have altered grass colors depending on the season and vines will also change colors seasonally. Mushrooms are all now one color per season.
- The two map versions (default and "No Mushrooms" versions) are now part of the same mod. **READ THE STICK ON THE POSTS PAGE FOR MORE INFO AND TECH SUPPORT**
- Added optional support for MinecartPatcher. This will allow you to use the minecart located at the farm to travel in both directions (from and to, whereas previously you could only travel FROM the farm to other locations). Requires Community Center minecarts to be unlocked.
Version 1.0.7
Fixed a bug where seasonal tilesheets were not loading for some users.
Version 1.0.6
Fixed an issue where the waterfalls were disappearing during all seasons except Spring.
Version 1.0.5
Fixed an issue where the new custom map upgrade was causing loading issues for some people.
Version 1.0.4
Fixed an issue where the TV and other furniture were not loading on new saves.
Version 1.0.3
Added the map as an additional farm to choose from in the new game options menu.
Version 1.0.2
Removed new warping properties to the map (thank you ArchibaldTK!) and removed the TMXL requirements. PLEASE DELETE THE OLD "[TMX] Enchanted Grove Farm" file from your mods folder or it may cause conflicts!
Version 1.0.1
Added a pet bowl as there was not one on the map and it was causing pets to despawn. Download the new version to fix the issue.
This map was designed with both beauty and function in mind. At 120 x 120 tiles, it boasts plenty of room for you to freely plan your farm. There are very few ridges or terraces here - just lots of open meadows with breathtaking views!
Lots of open space (120 x 120 tiles) spread across 4 quadrants
Several decorative features for the map which can be toggled on and off via GMCM or the config file, allowing you to create your own customized enchanting ambiance.
Seasonal tilesheets (and mushrooms that match if you have them enabled).
A dock in the center of the map which allows you to swim in the lake to regain energy.
Forage spawns
Access to the minecart system once repaired in the Community Center. With the MinecartPatcher mod, you can use it to travel both to and from the farm. Compatible with Integrated Minecarts.
NPC barriers around the foliage so your animals can't hide from you under it. Foliage can be walked under by the farmer.
This map is only compatible on devices that have Stardew Valley 1.5 or later!
Once you have downloaded and extracted the mod to your Stardew Valley/Mods folder, do the following:
Open Stardew Valley via SMAPI
When creating a new save, expand the farm options on the right hand side (see the Images section for examples). You will see an option for an additional map called "Enchanted Grove Farm". Select it.
If you're really looking for that coveted secret-fairy-mushroom forest aesthetic, I HIGHLY recommend the following mods to go along with this map. Although they are not required, they really do help foster the immersion!
A map recolor that softens the color palette of the game, such as Pastel Valley (this will give you the bushes you see in the images) or Starblue Valley.
Add compatibility with SVE Nexus warps
This project was heavily inspired by terrabubbles' Witchy Crystal Farm and with their permission, I used some tilesheets from that map. Please go check out their work!
The waterfall assets were created by FlashShifter as part of the Stardew Valley Expanded mod (which I HIGHLY recommend to anyone!) and used with their permission.
The woodsy 'background' sprites were created many, many years ago by Artspace and they've been on my hard drive for a long time. According to their readme files their artwork is available for redistribution and editing so long as it's for non-profit purposes.