I added some of what I've been working on, and tested it all with just SMAPI, FTM, MFM, Generic Mod Config Menu, CJB Cheats Menu and CJB Item Spawner, along with mods that are required for those to work. I encountered a similar issue as you when I forgot to add Pokecrops by Meowdoleon/Medoli900. Once I added their content pack, the recipes showed up.
Please make sure you double check that you have Json Assets as well. That also affects whether items appear or not and whether the mod will work or appear- I am going to try and make everything into a Content Patcher Pack where I can, but please keep in mind I am learning as I go, and thus am prone to mistakes, so if it still doesn't work please message me again and include what mods you are using with it. I'll do my best when I have the time, to fix it and reply if I can.
My recipes as of now are wonky, and I am working on making my own artwork of herbs, shrubs, trees, artisan goods, and add on recipes to fix up and make them more realistic. I am also in the process of making items for my Pokemon to spawn, such as Bug Blades, Dark Orbs, and other actual in game items I am trying to give a twist to. I also am going to make leathers, meat varieties, and various items for recipes and medicinal making for those who want to do a forager/herbalist playthrough.
My Mod is not the first concern in my life right now though, I was homeless for a bit, am looking for a future home, and I'm also getting married, along with working on developing my own videogame, but I have not dropped working on this at all, I do plan to continue.
If you respond, I will however prioritize helping you get it working, if I can. :)
I will be not only updating within the next few weeks, but I will be making this mod no longer reliant on PPJA, and I will be adding my [CP] Pokemon that will be able to be bought from Marnie.
I apologize for the large time gap, but I am working more on this mod now, and have quite a few ideas I’m piecing together. The 1.6 update has actually helped a lot, its like its clicked into place, exactly how I want this mod and the next bit I release to go.
Ah, sorry about that, you just need to unzip it, open up Starrs Pokegoods file, then put all five files in your Mods folder. It should have it like this: Starrs Pokegoods Food, Starrs Pokegoods Stonepack, [CP] Starrs Pokegoods, [FTM] Starrs Pokegoods, [MFM] Starrs Pokegoods. Make sure you have the required mods it requests along with PPJA Fruits and Veggies, More Trees and Artisan Valley Machine Goods installed. I'll figure out a way to make those last two not a requirement in the future, Im not sure if the recipe will just remove the ingredients otherwise though, feel free to tell me if you try it without the DGA/PPJA stuff.
Wow! This looks ambitious and really nice! I would really like it if you made pokemon an option to buy, as I don't really want pokemon replacers. I definitely will be watching this mod! Nice work!
Next Update: Curries from the games, some spelling fixes and more letters. Also, working on making my own Pokemon sprites, possibly for BFAV.
Probably gonna take the longest, as it hasn't clicked yet for me on how to accurately make my own animal sprites --I really don't want to use Tiled quite yet. I keep messing up and having to give it a break lol. I love doing items though, I have a few done already that I have no idea what I want to do with. Also I'm thinking of doing some HP items true to that lore for foraging, along with recipes/potions, and clothing for both HP and Pokemon if I can figure that out too! God modding makes me so freaking happy! :)
2:12 AM LOL Done with curries for now! Stayed up all night testing everything with the newest smapi update lol.
The Bag of Pokebeans can be bought from Pierre, and I'm not sure if I'm gonna make a candied version. The item I added should be received on the fifth of spring first year. There's more curries I COULD make, but with all the recipes in the game already and the ones added by mods, I feel like they aren't really needed.
All art is made by me, and so that's what takes the longest. I'm not always in an artsy mood, and I'm still new to doing computer art at all. Next update will probably be me updating my assets to look prettier and tastier.
I did take the time to go through and better price every recipe on my personal mod playthrough files, including the modded ones from Bonster, PPJA, and others, so if the prices for my dishes/ingredients don't quite match yours and you haven't gone and priced every dish up yourself by item number, common sense and the Stardew Wiki, then it might look off or weird.
8 comments
Forgot to add that SMAPI doesn’t have that red text that says it’s skipping the mod: Its just no mention of the mod comes up in the log at
Please make sure you double check that you have Json Assets as well. That also affects whether items appear or not and whether the mod will work or appear- I am going to try and make everything into a Content Patcher Pack where I can, but please keep in mind I am learning as I go, and thus am prone to mistakes, so if it still doesn't work please message me again and include what mods you are using with it. I'll do my best when I have the time, to fix it and reply if I can.
My recipes as of now are wonky, and I am working on making my own artwork of herbs, shrubs, trees, artisan goods, and add on recipes to fix up and make them more realistic. I am also in the process of making items for my Pokemon to spawn, such as Bug Blades, Dark Orbs, and other actual in game items I am trying to give a twist to. I also am going to make leathers, meat varieties, and various items for recipes and medicinal making for those who want to do a forager/herbalist playthrough.
My Mod is not the first concern in my life right now though, I was homeless for a bit, am looking for a future home, and I'm also getting married, along with working on developing my own videogame, but I have not dropped working on this at all, I do plan to continue.
If you respond, I will however prioritize helping you get it working, if I can. :)
I apologize for the large time gap, but I am working more on this mod now, and have quite a few ideas I’m piecing together. The 1.6 update has actually helped a lot, its like its clicked into place, exactly how I want this mod and the next bit I release to go.
Next Update: Curries from the games, some spelling fixes and more letters.
Also, working on making my own Pokemon sprites, possibly for BFAV.
Probably gonna take the longest, as it hasn't clicked yet for me on how to accurately make my own animal sprites --I really don't want to use Tiled quite yet. I keep messing up and having to give it a break lol.
I love doing items though, I have a few done already that I have no idea what I want to do with. Also I'm thinking of doing some HP items true to that lore for foraging, along with recipes/potions, and clothing for both HP and Pokemon if I can figure that out too! God modding makes me so freaking happy! :)
2:12 AM LOL
Done with curries for now! Stayed up all night testing everything with the newest smapi update lol.
The Bag of Pokebeans can be bought from Pierre, and I'm not sure if I'm gonna make a candied version. The item I added should be received on the fifth of spring first year. There's more curries I COULD make, but with all the recipes in the game already and the ones added by mods, I feel like they aren't really needed.
All art is made by me, and so that's what takes the longest. I'm not always in an artsy mood, and I'm still new to doing computer art at all.
Next update will probably be me updating my assets to look prettier and tastier.
I did take the time to go through and better price every recipe on my personal mod playthrough files, including the modded ones from Bonster, PPJA, and others, so if the prices for my dishes/ingredients don't quite match yours and you haven't gone and priced every dish up yourself by item number, common sense and the Stardew Wiki, then it might look off or weird.
I hope ya'll like it!