> Open source on github Done, here. > Custom language support. Done in 0.7.2. > Improve font edit effects when user keeps original game font. Done in 0.9.0. > Custom dialogue font in latin languages. Done in 0.10.0. > Controller support. > Android version (after Android SMAPI)
Just wanted to come back and say I really love your mod! For Mandarin, I'm using a font to help me make it easier to read. Again, thank you for your hard work! Feel free to use this image. <3 I wonder if the pinyin changes depending on context like 重复 or 重要 (Edit: oHh they are ligatures. I think it depends on the font itself)
Hey can you please tell me how to remove the drop shadow? Or just share screenshot of your settings maybe... I find this mod very hard to use and none of the changes I do are applied, or the OK button to apply them is greyed out. I don't want any font changes, just to remove the shadow. Thanks!
babayagah07 its the menu in mod config NOT the menu in (A) button on the main screen. Mod config menu: minor tweaks
(A) Text config: text overhaul
techno mumbo jumbo: you need generic mod config to access what you want. GMCM is essentially a reader for JSON that sets flags to true or false. you can accomplish the same thing without GMCM by editing the content file yourself. GMCM isn't mandatory but it is nearly essential for ease of use
Could you please look into adding support for the 24H English custom language? Specifically, I'm having the issue of the language showing up as only "mod" in the font-data.json and any changes I'm making to the fonts used are saved but not actually applied.
Thank you very much! You released an update in just one day. I could play with the regular Russian font, but due to my perfectionism, I play in English and use an OCR translator, but vanilla font is hard for OCR translators to read. Once again, a HUGE THANK YOU to you! 🙌🏻
Hello! Im getting an error when it comes to the "Dialogue Font". It says "'Fonts/262802ba_0'" no longer exists.
[Font Settings] Small Font set ok! [Font Settings] Medium Font set ok! [SMAPI] Skipped reload for 'Fonts/262802ba_0' because the underlying asset no longer exists. [Font Settings] Dialogue Font set ok! [Font Settings] Small Font set ok! [Font Settings] Medium Font set ok! [SMAPI] Skipped reload for 'Fonts/262802ba_0' because the underlying asset no longer exists. [Font Settings] Dialogue Font set ok! [Font Settings] Dialogue Font set ok! [Font Settings] Medium Font set ok! [SMAPI] Skipped reload for 'Fonts/262802ba_0' because the underlying asset no longer exists. [Font Settings] Dialogue Font set ok! [SMAPI] Skipped reload for 'Fonts/262802ba_0' because the underlying asset no longer exists. [Font Settings] Dialogue Font set ok!
Same here... I can't go back to the default SV font, especially for dialogue... That font has to be the worst font I have ever seen in a game, it's so ugly and hard to read I don't understand how anyone thought "Hey! I'm gonna use this font, it looks great!" - cringe
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Player guide
Release notes
Content pack author guide
传送门
使用说明
更新日志
字体包制作教程
回退至1.6.4版本之前的中文字体
>
Open source on githubDone, here.>
Custom language support.Done in 0.7.2.>
Improve font edit effects when user keeps original game font.Done in 0.9.0.>
Custom dialogue font in latin languages.Done in 0.10.0.> Controller support.
> Android version (after Android SMAPI)
Any more requests?
Just wanted to come back and say I really love your mod! For Mandarin, I'm using a font to help me make it easier to read. Again, thank you for your hard work! Feel free to use this image. <3
I wonder if the pinyin changes depending on context like 重复 or 重要 (Edit: oHh they are ligatures. I think it depends on the font itself)
By the way, 重 is a "多音字" in Chinese, that's why it has two pronouncations.
Thank you so much for the response! Also, that makes a lot of sense! I will continue to study hard!
Mod config menu: minor tweaks
(A) Text config: text overhaul
techno mumbo jumbo: you need generic mod config to access what you want. GMCM is essentially a reader for JSON that sets flags to true or false. you can accomplish the same thing without GMCM by editing the content file yourself. GMCM isn't mandatory but it is nearly essential for ease of use
你要直接替换游戏文件就勾上XNB格式,主文件名改成对应的Chinese.xnb,不要改图片文件名。
最后把两者复制到Content/Fonts文件夹,应该只有一个Chinese.xnb要替换的,其他的只要复制进去就可以。
你去试试
[Font Settings] Small Font set ok!
[Font Settings] Medium Font set ok!
[SMAPI] Skipped reload for 'Fonts/262802ba_0' because the underlying asset no longer exists.
[Font Settings] Dialogue Font set ok!
[Font Settings] Small Font set ok!
[Font Settings] Medium Font set ok!
[SMAPI] Skipped reload for 'Fonts/262802ba_0' because the underlying asset no longer exists.
[Font Settings] Dialogue Font set ok!
[Font Settings] Dialogue Font set ok!
[Font Settings] Medium Font set ok!
[SMAPI] Skipped reload for 'Fonts/262802ba_0' because the underlying asset no longer exists.
[Font Settings] Dialogue Font set ok!
[SMAPI] Skipped reload for 'Fonts/262802ba_0' because the underlying asset no longer exists.
[Font Settings] Dialogue Font set ok!