Stardew Valley

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debug ebi SnS.Ch1.Mateo.0 - 0 Hearts pt 1 - "MateoRescue"
Enter the mines.

debug ebi SnS.Ch1.Mateo.1 - 0 Hearts pt 2 - "MateoCaution"
Enter the library.

debug ebi SnS.Ch1.Mateo.2 - 2 Hearts - "MateoLibrary"
Walk into town on a clear night between 8pm and midnight after seeing the prior event.

debug ebi SnS.Ch1.Mateo.3 - 4 Hearts - "MateoAdmission"
Walk onto the beach on a clear night between 6pm and midnight after seeing the prior event.

debug ebi SnS.Ch1.Mateo.4 - 5 Hearts pt 1 - "MateoConfrontation"
Enter the mines between 6pm and midnight after seeing the prior event.

debug ebi SnS.Ch1.Mateo.5 - 5 Hearts pt 2 - "MateoWyatt" - MISSABLE
Enter the saloon while the "MateoConfrontation" conversation topic is active between noon and midnight.

debug ebi SnS.Ch1.Mateo.6 - 5 Hearts pt 3 - "MateoAcceptance"
Enter the Adventurer's Guild between 2pm and 10pm after seeing the prior event.

debug ebi SnS.Ch1.Mateo.7 - 6 Hearts (No timegate, no conversation topic)
Walk into town between on a clear day between 10am and 6pm day after seeing the prior event. No timegate.

debug ebi SnS.Ch1.Mateo.8 - 6 Hearts pt 2 (No timegate, no conversation topic)
Walk into the forest on a rainy day between 6pm and midnight after seeing the prior event. No timegate.

debug ebi SnS.Ch1.Mateo.9 - 7 Hearts - "MateoPain"
Enter the Hospital between 9am and 3pm (not on Friday) after seeing the prior event and having met Krobus.

debug ebi SnS.Ch1.Mateo.10 - 7 Hearts pt 2 - "MateoRecovery"
Walk into the town on a clear night between 8pm and midnight (not on Friday) one week after seeing the prior event.

debug ebi SnS.Ch1.Mateo.11 - 8 Hearts pt 1 - "CGuildConstruction"
Enter East Scarp on a sunny day between 10am and 6pm two weeks after seeing the prior event.

debug ebi SnS.Ch1.Mateo.12 - 8 Hearts pt 2 - "CGuildComplete"
Enter East Scarp on a sunny day between 10am and 6pm after completing the quest issued by the prior event.

debug ebi SnS.Ch1.Mateo.13 - Bonus - Galaxy Sword - MISSABLE
Enter the Coastal Adventurer's Guild after the guild is complete. This event will only play if you've unlocked the bus, but have not yet gotten the Galaxy Sword.

debug ebi SnS.Ch1.Mateo.14 - 10 Hearts, Platonic Ending - "MateoIntegrity"
Walk into the railroad on a clear night between 8pm and midnight after seeing 8HP (not on Friday). During this event, you will have a PLATONIC and ROMANTIC option. In order for Mateo to be datable, you need to select the ROMANTIC option.

debug ebi SnS.Ch1.Mateo.15 - 10 Hearts pt 2, Romantic Fork - "MateoForest"
Walk into the ES Deep Mountains between 8pm and midnight after selecting the ROMANTIC dialogue option in the prior event. You will automatically be set to DATING status the day after this event plays.

debug ebi SnS.Ch1.Mateo.16 - 12 Hearts, Romantic Fork - "MateoDate"
Enter the mines anytime except Winter.

debug ebi SnS.Ch1.Mateo.17 - 14 Hearts, Romantic Fork - "MateoDeclaration"
Enter East Scarp on a rainy day between 6am and 6pm after seeing the prior event.

debug ebi SnS.Ch2.Hector.1 - 0 Hearts pt 1 - "HectorIntro"
After seeing Mateo's 10H event and completing Hector's seasonal quests (unless it's configured off), enter the Railroad at any time.

debug ebi SnS.Ch2.Hector.2 - 1 Heart - "HectorBookIntro"
Enter the tower 3 days after seeing the previous event.

debug ebi SnS.Ch2.Hector.3 - 2 Hearts - "HectorShapeshift"
Enter the tower 3 days after seeing the previous event.

debug ebi SnS.Ch2.Hector.4 - 3 Hearts pt 1- "HectorBookQuest1"
Enter the tower 3 days after seeing the previous event.

debug ebi SnS.Ch2.Hector.5 - 3 Hearts pt 2 - "HectorVet"
Enter the tower after seeing the previous event.

debug ebi SnS.Ch2.Hector.6 - 4 Hearts - "HectorVet2"
Enter East Scarp after seeing the previous event between 9 - 6

debug ebi SnS.Ch2.Hector.7 - 5 Hearts pt 1 - "HectorGender"
Enter East Scarp 3 days after seeing the previous event between 9 - 6

debug ebi SnS.Ch2.Hector.8 - 5 Hearts pt 2 - "HectorVet3"
Enter the vet after 3pm, after seeing the previous event.

debug ebi SnS.Ch2.Hector.9 - 5 Hearts pt 3 - "HectorDND"
Enter the Coastal Adventurer's Guild after 5pm after seeing the previous event.

debug ebi SnS.Ch2.Hector.10 - 6 Hearts - "HectorRiver1"
Enter the tower 3 days after seeing the previous event.

debug ebi SnS.Ch2.Hector.11 - 7 Hearts - "HectorDinner"
Enter East Scarp 3 days after seeing the previous event.

debug ebi SnS.Ch2.Hector.12 - 7 Hearts pt 1 - "HectorRiver2"
Enter the tower after completing the previously issued quest and seeing the previous event.

debug ebi SnS.Ch2.Hector.13 - 8 Hearts - "HectorRiver3"
Enter the tower after completing the previously issued quest.

debug ebi SnS.Ch2.Hector.14 - 9 Hearts - "HectorHeal1"
Enter the Coastal Adventurer's Guild after seeing the previous event.

debug ebi SnS.Ch2.Hector.15 - 10 Hearts pt 1 - "HectorHeal2"
Enter the vet 3 days after seeing the previous event after 4pm.

debug ebi SnS.Ch2.Hector.16 - 10 Hearts pt 2, Platonic/Romantic Fork - "HectorTrueGrove" - THIS EVENT ENDS THE DAY.
Enter the Deep Mountains. This event will trigger a (PLATONIC) and (ROMANTIC) dialogue option. If you choose the (ROMANTIC) option, you will automatically be set to 'Dating' Hector.

debug ebi SnS.Ch2.Hector.17 - Pendant Response - "HectorEngaged"
Give Hector the Mermaid's Pendant at least a month into dating him to trigger a special event.

debug ebi SnS.Ch2.Hector.18 - 12 Hearts, Romantic Fork
Enter the Vet after 4pm when married.

debug ebi SnS.Ch2.Hector.18 - 14 Hearts, Romantic Fork
Enter the tower after seeing the previous event.