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This page was last updated on 25 April 2024, 7:43PM
- Changelogs
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Version 3.6
- Notes:
File structure has been changed.
If you are updating from an older version, please delete the old files.
Overwriting may cause unexpected problems. - The "Content Patcher" alone now works.
"DaisyNiko's Tilesheets" and "Mail Framework Mod" are no required mods.
We have changed the mail to be controlled by the CP, so once a player has received the mail, they will receive it again. - The opening of the facility has been changed to the day you receive the mail.
- Added "Facilities Unlock" section to ModConfig settings.
Enabling these will allow you to use those facilities immediately. - The conditions for unlocking facilities have been changed.
Unlocking conditions, with the exception of warp rooms, have been made a little easier. - Text and translation related.
Map name for each Map is set.
The facility's opening was changed to the date you received the email, so the content of the mail was slightly changed accordingly. - The waterfall in the Warp Destination Mountain Map has been changed to look vanilla.
The topography has changed slightly accordingly. - The change times for time-dependent items (map patches, background music) have been shifted slightly.
Until now, we have been changing window openings, Map darkness, and background music to match the time of night in vanilla, but the patch was being applied all at once at the time of night, causing a bit of lag.
To avoid this, we set the time slightly off from the vanilla night time.
- Notes:
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Version 3.5
- Fixed a bug that prevented crops from being planted when the second floor was converted to a greenhouse.
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Version 3.4
- Repaired compatibility with "More New Fish".
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Version 3.3
- Minecart destinations were no longer reordered by default, so the notation has been changed.
If you are using other i18n files, please edit each item. - Fixed a display problem in some basements.
- Minecart destinations were no longer reordered by default, so the notation has been changed.
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Version 3.2
- Added compatibility with "Improve Town A Little"(NEXUS:21740).
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Version 3.1
- Correction of manifest.json.
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Version 3.0
- Caution!!!
Since the file structure has been changed, please delete the old files when updating from an older version.
Overwriting may cause unexpected problems! - Optimized for SDV 1.6 and CP2.0.
"MinecartPatcher" and "Extra Map Layers" are no longer required mods.
Minecart destinations can now be added by CP, and motorcycles for travel to and from bus stops have been removed.
The map of the Town was slightly changed in SDV 1.6, and the location of the entrances to the facilities were changed to accommodate this change.
The new entrance/exit is on the right side of the space where the Town's balloon store is located. - Custom fish for other compatible mods have been set to automatically fish at the facility, but can now be enabled/disabled in the ModConfig settings.
The default setting is "false". - A bug that occurred when fishing for legendary fish at a fishing spot accessed through an underground warp has been fixed.
By default, only one fish can be caught, as in vanilla.
If you want to fish repeatedly, activate that setting in ModConfig. - Currently "Stardew Valley Reimagined 3" is not yet compatible with SDV1.6, so compatibility with SVR3 has been removed.
We will update to add compatibility when SVR3 is updated.
- Caution!!!
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Version 2.9
- Added "Add Restaurant" and "Add RestRoom" to "2nd Floor Custom Setup" in ModConfig settings.
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Version 2.8
- The 2nd floor can now be customized from the "ModConfig" settings.
- If "Minecartpatcher"(NEXUS:11424) is installed, Fishing Pond Facilities will be displayed in the minecart destination.
About minecart's destination display.
The destination added by this mod is prefixed with "z." for English and "Mine//" for Japanese.
This is to avoid rewriting the order of vanilla destinations.
This may seem a little strange, but the current specification does not allow the order to be changed in any other way.
Please note that this is not a display bug.
If installed, only vanilla destinations will be displayed as before, and one-way traffic will be available from the facility. - Brightness inside the facilities was adjusted.
- Unnecessary patches have been removed to reduce the load on game loading.
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Version 2.7
- Changed the location of the entrance and exit points when SVE is installed.
This change was made to be compatible with the roads and buildings added by the Joja route.
Of course, the community center route is also fine.
See "Image" page for location.
- Changed the location of the entrance and exit points when SVE is installed.
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Version 2.6
- Added a fishing spot that can be reached from the basement.
- Here you can also catch legendary fish with a slightly reduced difficulty level only in the last week.
- For more information, open the Spoiler on the mod's top page.
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Version 2.5
- !! CAUTION !!
When updating, delete the old folder.
Since the configuration has been changed, overwriting the old folder may cause unexpected bugs. - A second floor of the facilities has been added.
There is no specific function.
- !! CAUTION !!
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Version 2.4
- "Extra Map Layers" (NEXUS:9633) becomes a required mod from this version.
- Added settings so that the outside scenery seen from the facility becomes dark depending on the weather and time.
- The lights in the facility also change with time.
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Version 2.3
- Improved appearance of water.
- "RSV", "ES" and "DTZ" fish are now supported.
- MOD fish are now supported in the underground fishing pond.
- Added description to mod config.
- Mod config descriptions have been added in English and Japanese.
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Version 2.2
- BGM in the facility has been changed.
- Add underground where all fish can be caught regardless of the time of day.
- (The underground is currently vanilla fish only.)
- We have added a number of objects that can be examined.
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Version 2.1
- Fixed an error when entering a facilities with a fishing rod with both "Fishing Info Overlays"(NEXUX:8970) and "More New Fish"(NEXUX:3578) installed.
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Version 2.0
- Added compatible files for More New Fish (NEXUS:3578).
- Added compatible files for Stardew Valley Expanded (NEXUS:3753).
- The fishing pond enclosure can now be changed from mod config.
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Version 1.9
- Added compatible files for More New Fish (NEXUS:3578).
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Version 1.8
- Added compatible files for Stardew Valley Reimagined 3 (NEXUS:13497). You can turn it on and off in the settings.
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Version 1.7
- Fixed a problem that prevented warp from the city from working in v1.6 environment.
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Version 1.6
- Fixed an issue where the map would not be edited correctly when "Custom NPC - Riley" was installed with "SVE" applied.
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Version 1.5
- Slightly improved water surface animation.
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Version 1.4
- Minor modifications were made for interoperability with other extension mods.
- SVE settings have been removed, but if SVE is installed, the warp points will be adjusted automatically.
- Fixed a problem with Pam using a bike to move to bus stop.
- Fixed an issue where the background music remained the same when going outside after using the jukebox.
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Version 1.3
- SVE-compatible settings have been added.
- Please enable the setting from mod config.
- (Default is disabled.)
- If you want to use the "Use the version of SVE" on a saved game, install Entoarox Framework and type world_reset bushes in the SMAPI console.
- Also, if "Use the version of SVE" is enabled when SVE is not installed, the warp area will not be displayed correctly.
- Do not enable this setting if SVE is not installed.
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Version 1.2
- Corrected location of town road to avoid conflict with East Scarp.
- Fixed missing graphics for bus stop bikes in Ridgeside Village.
- Fixed a missing English translation of an mail.
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Version 1.1
- Slight modification to tile.
- Added translation of notification mail.
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Version 1.0
- Upload
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- Author's activity
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April 2024
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25 Apr 2024, 7:43PM | Action by: tikamin557
File added
'Fishing Pond Facilities [version 3.6]'
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25 Apr 2024, 7:40PM | Action by: tikamin557
Changelog added
'Change log added for version 3.6'
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25 Apr 2024, 7:26PM | Action by: tikamin557
Changelog added
'Change log added for version 3.6'
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25 Apr 2024, 7:24PM | Action by: tikamin557
Attribute change
'Description changed.'
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25 Apr 2024, 7:23PM | Action by: tikamin557
Attribute change
'Description changed.'
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23 Apr 2024, 1:20PM | Action by: tikamin557
Changelog added
'Change log added for version 3.5'
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23 Apr 2024, 1:20PM | Action by: tikamin557
File added
'Fishing Pond Facilities [version 3.5]'
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17 Apr 2024, 5:49PM | Action by: tikamin557
Changelog added
'Change log added for version 3.4'
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17 Apr 2024, 5:49PM | Action by: tikamin557
File added
'Fishing Pond Facilities [version 3.4]'
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15 Apr 2024, 4:58PM | Action by: tikamin557
Attribute change
'Description changed.'
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15 Apr 2024, 4:57PM | Action by: tikamin557
Attribute change
'Description changed.'
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15 Apr 2024, 4:56PM | Action by: tikamin557
Changelog added
'Change log added for version 3.3'
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15 Apr 2024, 4:55PM | Action by: tikamin557
File added
'Fishing Pond Facilities [version 3.3]'
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04 Apr 2024, 10:43AM | Action by: tikamin557
Attribute change
'Summary changed.
Description changed.'
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04 Apr 2024, 10:37AM | Action by: tikamin557
Changelog added
'Change log added for version 3.2'
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04 Apr 2024, 10:36AM | Action by: tikamin557
File added
'Fishing Pond Facilities [version 3.2]'
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03 Apr 2024, 5:15PM | Action by: tikamin557
Changelog added
'Change log added for version 3.1'
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03 Apr 2024, 5:14PM | Action by: tikamin557
Attribute change
'File \'Fishing Pond Facilities\' category changed to Old versions.'
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03 Apr 2024, 5:14PM | Action by: tikamin557
File added
'Fishing Pond Facilities [version 3.1]'
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02 Apr 2024, 2:32PM | Action by: tikamin557
Changelog added
'Change log added for version 3.0'
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- Mod page activity
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May 2024
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05 May 2024, 8:20PM | Action by: aedais
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30 Apr 2024, 1:38PM | Action by: songmaomao
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27 Apr 2024, 4:09AM | Action by: minuits
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