Quick question I'm mixing this mod with piano valley and some of the music are replaced by both mods is there any way to disable specific music or I have to remove mp3 and some code
With the 1.6.9 - 10 update I'm getting the following test when smapi loads:
[Stardew & Chill] Mod crashed on entry and might not work correctly. Technical details: NotSupportedException: The specified sound format (-2) is not supported. at Microsoft.Xna.Framework.Audio.AudioLoader.GetSoundFormat(Int32 format, Int32 channels, Int32 bits) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Audio\AudioLoader.cs:line 121 at Microsoft.Xna.Framework.Audio.AudioLoader.LoadWave(BinaryReader reader, ALFormat& format, Int32& frequency, Int32& channels, Int32& blockAlignment, Int32& bitsPerSample, Int32& samplesPerBlock, Int32& sampleCount) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Audio\AudioLoader.cs:line 267 at Microsoft.Xna.Framework.Audio.AudioLoader.Load(Stream stream, ALFormat& format, Int32& frequency, Int32& channels, Int32& blockAlignment, Int32& bitsPerSample, Int32& samplesPerBlock, Int32& sampleCount) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Audio\AudioLoader.cs:line 164 at Microsoft.Xna.Framework.Audio.SoundEffect.PlatformLoadAudioStream(Stream stream, TimeSpan& duration) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Audio\SoundEffect.OAL.cs:line 62 at Microsoft.Xna.Framework.Audio.SoundEffect.FromStream(Stream stream, Boolean vorbis) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Audio\SoundEffect.cs:line 397 at StardewAndChill.SACMod.AddSong(String shortname, String cueToReplace) at StardewAndChill.SACMod.Entry(IModHelper helper) at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase)
There's no button to enable/disable the music. There is a new button on the main menu for more information about the music, do you see that? What game version are you on? Are there any errors in your log?
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I'm mixing this mod with piano valley and some of the music are replaced by both mods
is there any way to disable specific music or I have to remove mp3 and some code
[Stardew & Chill] Mod crashed on entry and might not work correctly. Technical details:
NotSupportedException: The specified sound format (-2) is not supported.
at Microsoft.Xna.Framework.Audio.AudioLoader.GetSoundFormat(Int32 format, Int32 channels, Int32 bits) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Audio\AudioLoader.cs:line 121
at Microsoft.Xna.Framework.Audio.AudioLoader.LoadWave(BinaryReader reader, ALFormat& format, Int32& frequency, Int32& channels, Int32& blockAlignment, Int32& bitsPerSample, Int32& samplesPerBlock, Int32& sampleCount) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Audio\AudioLoader.cs:line 267
at Microsoft.Xna.Framework.Audio.AudioLoader.Load(Stream stream, ALFormat& format, Int32& frequency, Int32& channels, Int32& blockAlignment, Int32& bitsPerSample, Int32& samplesPerBlock, Int32& sampleCount) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Audio\AudioLoader.cs:line 164
at Microsoft.Xna.Framework.Audio.SoundEffect.PlatformLoadAudioStream(Stream stream, TimeSpan& duration) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Audio\SoundEffect.OAL.cs:line 62
at Microsoft.Xna.Framework.Audio.SoundEffect.FromStream(Stream stream, Boolean vorbis) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Audio\SoundEffect.cs:line 397
at StardewAndChill.SACMod.AddSong(String shortname, String cueToReplace)
at StardewAndChill.SACMod.Entry(IModHelper helper)
at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase)
EDIT: should be resolved. cheers
Update: Never mind. Somehow forgot to download the required mod for this to run.
What game version are you on? Are there any errors in your log?