I want you to love this mod, so your suggestions are welcome in this thread. If you have any problems or find a bug...
1. Go to https://smapi.io/log/ and follow the instructions to share your log here, and/or 2. come and find ceruleandeep#7767 in Stardew Discord #using-mods-help so we can figure it out
Greetings. Somebody got an German Translation for this? Mine with Google Translator doesn't work
[Market Day] Mod couldn't load some translation files: [Market Day] - de.json couldn't be parsed: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at E:\SteamLibrary\steamapps\common\Stardew Valley\Mods\MarketDay\i18n\de.json. Technical details: Error converting value "date" to type 'System.Collections.Generic.Dictionary`2[System.String,System.String]'. Path '', line 1, position 6. at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86 at StardewModdingAPI.Framework.SCore.ReadTranslationFiles(String folderPath, IList`1& errors) in SMAPI\Framework\SCore.cs:line 2287
I started using the unofficial version and it does work, however the only issue I am running into is that none of the villager stands are running. Mine works fine, but the other stands are empty, and no NPC goes to sell items. Anyone experiencing this?
In multiplayer mode this appears when I remove the shared shop mode. [Market Day] This mod failed in the GameLoop.DayStarted event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at MarketDay.Shop.GrangeShop.get_ShopKey() in C:\Users\ncarigon\Source\Repos\CeruleanStardewMods\Market\MarketDay\Shop\GrangeShop.cs:line 27 at MarketDay.MarketDay.MakePlayerShops() in C:\Users\ncarigon\Source\Repos\CeruleanStardewMods\Market\MarketDay\MarketDay.cs:line 149 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
Because the developer of this mod has not yet uploaded an update and seems to be unreachable according to the posts here, I have created the update for version 1.6.You can find the mod at https://www.nexusmods.com/stardewvalley/mods/26208/ If the original author publishes an update or contacts me to take this mod down, I will do so. I just wanted to finally be able to play with this mod again, and I believe you feel the same way :)This is the first mod I have ever worked on, so if you find any errors, please let me know. I will fix them as soon as possible.
The mod was unfortunately deleted due to missing permissions. Since the original author has apparently been unreachable for some time, I will not be able to upload the mod in this form here anymore.
would you be willing to share through a github link? I've seen people do that for other unofficial updates that couldn't reach mod authors and couldn't upload through nexus?
I downloaded this from GitHub but recieved A LOT of errors when it finally came to the day the market stall was available for me to place my objects, where do we reach out to you about errors OR help installing this mod correctly?
You can message me directly here on NexusMod. Then I will help you with the installation or if you have any error i will fix it as soon as i can. Please send me in the message an error description and any mod related error messages in the SMAPI console.
Hi, I installed this mod, but there are these issues
[Market Day] This mod failed in the GameLoop.OneSecondUpdateTicking event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at MarketDay.Utility.ItemsUtil.GetIndexByCategory(String needle, String itemType) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 199
Hey, thanks for sharing the error. I'll have a look at this and when I have a new Version with the bug fix I will let you know.
Currently the only thing I know is that some people encounter such errors but not everyone. Maybe it has something to do with other Mods but i will check this.
I was reading one of the dependency posts, expanded one, and it seems there was some confusion on how to install that mod successfully. Could that be why we are experiencing issues? I'm new to modding and those instructions weren't very clear there, so I am wondering if i downloaded that mods files incorrectly?
I downloaded it and put all the files in my mods folder, and it seems to not even be activated at all. Was there a certain way I was supposed to install it?
hi, i still have errors :( [Market Day] This mod failed in the GameLoop.OneSecondUpdateTicking event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at MarketDay.Utility.ItemsUtil.GetIndexByCategory(String needle, String itemType) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 199 at MarketDay.ItemPriceAndStock.ItemBuilder.AddItemToStock(String itemName, Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemBuilder.cs:line 46 at MarketDay.ItemPriceAndStock.ItemStock.AddByName(Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 141 at MarketDay.ItemPriceAndStock.ItemStock.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 99 at MarketDay.ItemPriceAndStock.ItemPriceAndStockManager.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemPriceAndStockManager.cs:line 56 at MarketDay.Shop.ItemShop.UpdateItemPriceAndStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ItemShop.cs:line 74 at MarketDay.Shop.ShopManager.UpdateStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ShopManager.cs:line 209 at MarketDay.MarketDay.OnOneSecondUpdateTicking_SyncMapUpdateStockOpenShop(Object sender, OneSecondUpdateTickingEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 668 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
I downloaded it and Im also getting the same error the person above me got. I get the Gus cutscene and the stalls show up but thats it
[Market Day] This mod failed in the GameLoop.OneSecondUpdateTicking event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at MarketDay.Utility.ItemsUtil.GetIndexByCategory(String needle, String itemType) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 199 at MarketDay.ItemPriceAndStock.ItemBuilder.AddItemToStock(String itemName, Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemBuilder.cs:line 46 at MarketDay.ItemPriceAndStock.ItemStock.AddByName(Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 141 at MarketDay.ItemPriceAndStock.ItemStock.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 99 at MarketDay.ItemPriceAndStock.ItemPriceAndStockManager.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemPriceAndStockManager.cs:line 56 at MarketDay.Shop.ItemShop.UpdateItemPriceAndStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ItemShop.cs:line 74 at MarketDay.Shop.ShopManager.UpdateStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ShopManager.cs:line 209 at MarketDay.MarketDay.OnOneSecondUpdateTicking_SyncMapUpdateStockOpenShop(Object sender, OneSecondUpdateTickingEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 668 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
Hello, I downloaded it and the problem came up again
[Market Day] This mod failed in the GameLoop.OneSecondUpdateTicking event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at MarketDay.Utility.ItemsUtil.GetIndexByCategory(String needle, String itemType) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 199
[Market Day] This mod failed in the GameLoop.OneSecondUpdateTicking event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at MarketDay.Utility.ItemsUtil.GetIndexByCategory(String needle, String itemType) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 199 at MarketDay.ItemPriceAndStock.ItemBuilder.AddItemToStock(String itemName, Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemBuilder.cs:line 46 at MarketDay.ItemPriceAndStock.ItemStock.AddByName(Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 141 at MarketDay.ItemPriceAndStock.ItemStock.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 99 at MarketDay.ItemPriceAndStock.ItemPriceAndStockManager.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemPriceAndStockManager.cs:line 56 at MarketDay.Shop.ItemShop.UpdateItemPriceAndStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ItemShop.cs:line 74 at MarketDay.Shop.ShopManager.UpdateStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ShopManager.cs:line 209 at MarketDay.MarketDay.OnOneSecondUpdateTicking_SyncMapUpdateStockOpenShop(Object sender, OneSecondUpdateTickingEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 668 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
Okay, so I've been testing mods that caused these errors since before the most recent update, so hopefully this is still accurate. I still have some mods to test but that can come later. If anyone else has the mods listed, removing them made Market Day work on my end. Ultimately, until there is a fix, you will probably have to choose between mods. Might update this if I find more
Mods: Chocolate Valley Ice Cream Cows Witchy Decorations Magical Crops
The mods that caused the error for me were: cornucopia more crops cornucopia more flowers love festival happy home designer platonic partners and friendships
i have no idea what these mods have in common, but removing them let market day work correctly!
Still encountering an error. [Market Day] This mod failed in the GameLoop.OneSecondUpdateTicking event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at MarketDay.Utility.ItemsUtil.GetIndexByCategory(String needle, String itemType) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 199 at MarketDay.ItemPriceAndStock.ItemBuilder.AddItemToStock(String itemName, Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemBuilder.cs:line 46 at MarketDay.ItemPriceAndStock.ItemStock.AddByName(Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 141 at MarketDay.ItemPriceAndStock.ItemStock.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 99 at MarketDay.ItemPriceAndStock.ItemPriceAndStockManager.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemPriceAndStockManager.cs:line 56 at MarketDay.Shop.ItemShop.UpdateItemPriceAndStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ItemShop.cs:line 74 at MarketDay.Shop.ShopManager.UpdateStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ShopManager.cs:line 209 at MarketDay.MarketDay.OnOneSecondUpdateTicking_SyncMapUpdateStockOpenShop(Object sender, OneSecondUpdateTickingEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 668 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101 Smapi Log Here https://smapi.io/log/fa16b7b4cd4a4fe1a6420d67cfbb723e
Oh no, I'm sorry I've done this to you LMAO I'm also experiencing bugs as well, here's the smapi log if you wanna look at it https://smapi.io/log/691f326f619f4fcaa9125f19cb9fff3f but if not it's totally fine, please don't feel too pressured to continue this if you don't want too
Hey i love this, thank you so much for doing this, its one of many mods i cant live without, however i have come across a weird bug that makes it so whenever a stall is selling hats i cannot open that stall at all, its only hats, all hats. i can open the stall to buy things again when the hat(s) have been sold. which means i cannot buy any hats from the market. i was wondering if you could take a look at it whenever you have the time to. thank you again for updating thissss
im so grateful to you i could cry this is one of my fave mods i hope you get permissions to post this officially soon from the mod owner, you're a star <3
can confirm as others said, that removing Cornucopia More Crops Chocolate Valley Did actually seem to solve it and now it's working properly. Sucks about cornucopia but Market Day is just way more fun lol
the mod seems to load, but the chests and signs to interact with the displays dont show up and cant be interacted w :( https://smapi.io/log/3b0ae1c2a67046e6a842a7b55655c589 thats the error im getting
The GitHub link version was working great for me on 1.6 until the 1.6.9 release. Now getting the following SMAPI error. The game was still working and the stalls showed up and were interactable for me but no NPCs interacted or bought anything. Thanks for all your work on this! [Market Day] Mod crashed on entry and might not work correctly. Technical details: HarmonyLib.HarmonyException: Ambiguous match for HarmonyMethod[(class=StardewValley.Pathfinding.PathFindController, methodname=findPathForNPCSchedules, type=Normal, args=undefined)] ---> System.Reflection.AmbiguousMatchException: Ambiguous match found. at System.RuntimeType.GetMethodImplCommon(String name, Int32 genericParameterCount, BindingFlags bindingAttr, Binder binder, CallingConventions callConv, Type[] types, ParameterModifier[] modifiers) at System.Type.GetMethod(String name, BindingFlags bindingAttr) at HarmonyLib.AccessTools.DeclaredMethod(Type type, String name, Type[] parameters, Type[] generics) at HarmonyLib.PatchTools.GetOriginalMethod(HarmonyMethod attr) --- End of inner exception stack trace --- at HarmonyLib.PatchClassProcessor.ReportException(Exception exception, MethodBase original) at HarmonyLib.PatchClassProcessor.Patch() at HarmonyLib.Harmony.<PatchAll>b__10_0(Type type) at HarmonyLib.Harmony.PatchAll(Assembly assembly) at MarketDay.MarketDay.Entry(IModHelper h) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 101 at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1855
could you maybe upload mod somewhere else or send the file in dm? i really like the concept and market town seems a bit off for me and probably many others looking by date i doubt original creator will update the mod
Sadly I don't think the unofficial update on GitHub has been updated since it was released. Even after the "bug fixes" it introduced weren't really fixed. I hope someone can make this work because it was a really awesome mod i miss in my modlist
I don't know if this is a problem or not but it showed up fine on the generic mod config menu
[Market Day] Mod crashed on entry and might not work correctly. Technical details: HarmonyLib.HarmonyException: Ambiguous match for HarmonyMethod[(class=StardewValley.Pathfinding.PathFindController, methodname=findPathForNPCSchedules, type=Normal, args=undefined)] ---> System.Reflection.AmbiguousMatchException: Ambiguous match found. at System.RuntimeType.GetMethodImplCommon(String name, Int32 genericParameterCount, BindingFlags bindingAttr, Binder binder, CallingConventions callConv, Type[] types, ParameterModifier[] modifiers) at System.Type.GetMethod(String name, BindingFlags bindingAttr) at HarmonyLib.AccessTools.DeclaredMethod(Type type, String name, Type[] parameters, Type[] generics) at HarmonyLib.PatchTools.GetOriginalMethod(HarmonyMethod attr) --- End of inner exception stack trace --- at HarmonyLib.PatchClassProcessor.ReportException(Exception exception, MethodBase original) at HarmonyLib.PatchClassProcessor.Patch() at HarmonyLib.Harmony.<PatchAll>b__10_0(Type type) at HarmonyLib.Harmony.PatchAll(Assembly assembly) at MarketDay.MarketDay.Entry(IModHelper h) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 101 at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1860
edit ok so I tested it and the stalls are there but I cant interact with them and there's no npcs or chests to put the items in
Hey folks, I found a fork of LisoNaza's update that works on the latest version of Stardew, as of February 9th 2025. I just tested it and it works fine. It is on Github however. Credit to NCarigon for the update.
Someone can help me? i download the unooficial version, everything is fine and work until the Market Day. When i come to town the displays is there but the chest is not. I cant put anything, i cant interact with the chest but when i try to pass by the location somehow the chest is there invisivble and untouchable. I read every single comment everywhere about this amazing mod and dont find anything... please someone help me !! <3 looks like this: https://ibb.co/f0cXrcy
The option to open a little bakery or whatnot on my farm and have friends come visit seems so cool! But, don't really want to add a whole new progression system and island, haha. Any way to just enable that piece?
Please make it compatible with 1.6 i really want to play with this mod i never found out it's name but i have seen others use it so i wanted to try it and it looks like alot of fun
720 comments
1. Go to https://smapi.io/log/ and follow the instructions to share your log here, and/or
2. come and find ceruleandeep#7767 in Stardew Discord #using-mods-help so we can figure it out
IF YOU HAVE AN ISSUE LINK TO YOUR LOG.
IF YOU HAVE MULTIPLAYER ISSUES LINK TO BOTH LOGS.
Frequently Asked Questions
Q: I'm having an issue, should I link to my log?
A: Yes, go to https://smapi.io/log/ and link to your log
If you don't like the out-of-town visitors, delete the RandomNPC folder, problem solved enjoy
If you're playing multiplayer and the farmhands don't see tables, that's a Content Patcher bug you'll have to wait for them to fix
Mine with Google Translator doesn't work
[Market Day] Mod couldn't load some translation files:
[Market Day] - de.json couldn't be parsed: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at E:\SteamLibrary\steamapps\common\Stardew Valley\Mods\MarketDay\i18n\de.json.
Technical details: Error converting value "date" to type 'System.Collections.Generic.Dictionary`2[System.String,System.String]'. Path '', line 1, position 6.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
at StardewModdingAPI.Framework.SCore.ReadTranslationFiles(String folderPath, IList`1& errors) in SMAPI\Framework\SCore.cs:line 2287
Thx for Help
https://github.com/ncarigon/CeruleanStardewMods/releases/tag/marketday-v1.1.7-unofficial.5-NCarigon
[Market Day] This mod failed in the GameLoop.DayStarted event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
at MarketDay.Shop.GrangeShop.get_ShopKey() in C:\Users\ncarigon\Source\Repos\CeruleanStardewMods\Market\MarketDay\Shop\GrangeShop.cs:line 27
at MarketDay.MarketDay.MakePlayerShops() in C:\Users\ncarigon\Source\Repos\CeruleanStardewMods\Market\MarketDay\MarketDay.cs:line 149
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
If the original author publishes an update or contacts me to take this mod down, I will do so. I just wanted to finally be able to play with this mod again, and I believe you feel the same way :)This is the first mod I have ever worked on, so if you find any errors, please let me know. I will fix them as soon as possible.
Please send me in the message an error description and any mod related error messages in the SMAPI console.
[Market Day] This mod failed in the GameLoop.OneSecondUpdateTicking event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at MarketDay.Utility.ItemsUtil.GetIndexByCategory(String needle, String itemType) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 199
I'll have a look at this and when I have a new Version with the bug fix I will let you know.
Currently the only thing I know is that some people encounter such errors but not everyone.
Maybe it has something to do with other Mods but i will check this.
[Market Day] This mod failed in the GameLoop.OneSecondUpdateTicking event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
at MarketDay.Utility.ItemsUtil.GetIndexByCategory(String needle, String itemType) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 199
at MarketDay.ItemPriceAndStock.ItemBuilder.AddItemToStock(String itemName, Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemBuilder.cs:line 46
at MarketDay.ItemPriceAndStock.ItemStock.AddByName(Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 141
at MarketDay.ItemPriceAndStock.ItemStock.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 99
at MarketDay.ItemPriceAndStock.ItemPriceAndStockManager.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemPriceAndStockManager.cs:line 56
at MarketDay.Shop.ItemShop.UpdateItemPriceAndStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ItemShop.cs:line 74
at MarketDay.Shop.ShopManager.UpdateStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ShopManager.cs:line 209
at MarketDay.MarketDay.OnOneSecondUpdateTicking_SyncMapUpdateStockOpenShop(Object sender, OneSecondUpdateTickingEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 668
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
thank you so much for updating this mod!!
I get the Gus cutscene and the stalls show up but thats it
[Market Day] This mod failed in the GameLoop.OneSecondUpdateTicking event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at MarketDay.Utility.ItemsUtil.GetIndexByCategory(String needle, String itemType) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 199 at MarketDay.ItemPriceAndStock.ItemBuilder.AddItemToStock(String itemName, Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemBuilder.cs:line 46 at MarketDay.ItemPriceAndStock.ItemStock.AddByName(Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 141 at MarketDay.ItemPriceAndStock.ItemStock.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 99 at MarketDay.ItemPriceAndStock.ItemPriceAndStockManager.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemPriceAndStockManager.cs:line 56 at MarketDay.Shop.ItemShop.UpdateItemPriceAndStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ItemShop.cs:line 74 at MarketDay.Shop.ShopManager.UpdateStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ShopManager.cs:line 209 at MarketDay.MarketDay.OnOneSecondUpdateTicking_SyncMapUpdateStockOpenShop(Object sender, OneSecondUpdateTickingEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 668 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
[Market Day] This mod failed in the GameLoop.OneSecondUpdateTicking event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at MarketDay.Utility.ItemsUtil.GetIndexByCategory(String needle, String itemType) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 199
Thank you very much !
[Market Day] This mod failed in the GameLoop.OneSecondUpdateTicking event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
at MarketDay.Utility.ItemsUtil.GetIndexByCategory(String needle, String itemType) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 199
at MarketDay.ItemPriceAndStock.ItemBuilder.AddItemToStock(String itemName, Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemBuilder.cs:line 46
at MarketDay.ItemPriceAndStock.ItemStock.AddByName(Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 141
at MarketDay.ItemPriceAndStock.ItemStock.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 99
at MarketDay.ItemPriceAndStock.ItemPriceAndStockManager.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemPriceAndStockManager.cs:line 56
at MarketDay.Shop.ItemShop.UpdateItemPriceAndStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ItemShop.cs:line 74
at MarketDay.Shop.ShopManager.UpdateStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ShopManager.cs:line 209
at MarketDay.MarketDay.OnOneSecondUpdateTicking_SyncMapUpdateStockOpenShop(Object sender, OneSecondUpdateTickingEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 668
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
Mods:
Chocolate Valley
Ice Cream Cows
Witchy Decorations
Magical Crops
cornucopia more crops
cornucopia more flowers
love festival
happy home designer
platonic partners and friendships
i have no idea what these mods have in common, but removing them let market day work correctly!
[Market Day] This mod failed in the GameLoop.OneSecondUpdateTicking event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
at MarketDay.Utility.ItemsUtil.GetIndexByCategory(String needle, String itemType) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Utility/ItemsUtil.cs:line 199
at MarketDay.ItemPriceAndStock.ItemBuilder.AddItemToStock(String itemName, Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemBuilder.cs:line 46
at MarketDay.ItemPriceAndStock.ItemStock.AddByName(Double priceMultiplier) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 141
at MarketDay.ItemPriceAndStock.ItemStock.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemStock.cs:line 99
at MarketDay.ItemPriceAndStock.ItemPriceAndStockManager.Update() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/ItemPriceAndStock/ItemPriceAndStockManager.cs:line 56
at MarketDay.Shop.ItemShop.UpdateItemPriceAndStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ItemShop.cs:line 74
at MarketDay.Shop.ShopManager.UpdateStock() in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/Shop/ShopManager.cs:line 209
at MarketDay.MarketDay.OnOneSecondUpdateTicking_SyncMapUpdateStockOpenShop(Object sender, OneSecondUpdateTickingEventArgs e) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 668
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
Smapi Log Herehttps://smapi.io/log/fa16b7b4cd4a4fe1a6420d67cfbb723e
Cornucopia More Crops
Chocolate Valley
Did actually seem to solve it and now it's working properly. Sucks about cornucopia but Market Day is just way more fun lol
https://smapi.io/log/3b0ae1c2a67046e6a842a7b55655c589
thats the error im getting
[Market Day] Mod crashed on entry and might not work correctly. Technical details:
HarmonyLib.HarmonyException: Ambiguous match for HarmonyMethod[(class=StardewValley.Pathfinding.PathFindController, methodname=findPathForNPCSchedules, type=Normal, args=undefined)]
---> System.Reflection.AmbiguousMatchException: Ambiguous match found.
at System.RuntimeType.GetMethodImplCommon(String name, Int32 genericParameterCount, BindingFlags bindingAttr, Binder binder, CallingConventions callConv, Type[] types, ParameterModifier[] modifiers)
at System.Type.GetMethod(String name, BindingFlags bindingAttr)
at HarmonyLib.AccessTools.DeclaredMethod(Type type, String name, Type[] parameters, Type[] generics)
at HarmonyLib.PatchTools.GetOriginalMethod(HarmonyMethod attr)
--- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException(Exception exception, MethodBase original)
at HarmonyLib.PatchClassProcessor.Patch()
at HarmonyLib.Harmony.<PatchAll>b__10_0(Type type)
at HarmonyLib.Harmony.PatchAll(Assembly assembly)
at MarketDay.MarketDay.Entry(IModHelper h) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 101
at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1855
looking by date i doubt original creator will update the mod
[Market Day] Mod crashed on entry and might not work correctly. Technical details:
HarmonyLib.HarmonyException: Ambiguous match for HarmonyMethod[(class=StardewValley.Pathfinding.PathFindController, methodname=findPathForNPCSchedules, type=Normal, args=undefined)]
---> System.Reflection.AmbiguousMatchException: Ambiguous match found.
at System.RuntimeType.GetMethodImplCommon(String name, Int32 genericParameterCount, BindingFlags bindingAttr, Binder binder, CallingConventions callConv, Type[] types, ParameterModifier[] modifiers)
at System.Type.GetMethod(String name, BindingFlags bindingAttr)
at HarmonyLib.AccessTools.DeclaredMethod(Type type, String name, Type[] parameters, Type[] generics)
at HarmonyLib.PatchTools.GetOriginalMethod(HarmonyMethod attr)
--- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException(Exception exception, MethodBase original)
at HarmonyLib.PatchClassProcessor.Patch()
at HarmonyLib.Harmony.<PatchAll>b__10_0(Type type)
at HarmonyLib.Harmony.PatchAll(Assembly assembly)
at MarketDay.MarketDay.Entry(IModHelper h) in /Volumes/Daten/Mods/StardewValley/CeruleanStardewMods/Market/MarketDay/MarketDay.cs:line 101
at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1860
edit
ok so I tested it and the stalls are there but I cant interact with them and there's no npcs or chests to put the items in
https://github.com/ncarigon/CeruleanStardewMods/releases/tag/marketday-v1.1.7-unofficial.5-NCarigon
looks like this: https://ibb.co/f0cXrcy
(CP) Market Day 1.1.4,因为它需要无法加载的 'Market Day' mod。
(CP) Market Day Config Wizard 1.1.3 因为它需要 'Market Day' mod,而该 mod 无法加载
Random NPCs 0.5.0-beta.7 因为它需要未安装的 Mod (Esca.CustomNPCExclusions).
这些问题怎么解决