---- Important Changes in Version 2.0.0 *SPOILERS*----
1. The Animal Husbandry and Miller Time mods are no longer required.
2. Seeds/Forage and Cooking/Crafting recipes have been split into two different 'shops'. Players must click on Joseph for Seeds and Forage, and click the opposite end of the cart for the "Recipe Catalogue" to appear.
3. To produce "Candied Salmon Nuggets" with the Cold Smoker, both "Traditional Cold-Smoked Salmon" and "Maple Syrup" are required in the player's inventory for the correct 'recipe' to trigger.
4. For a special cooking recipe, you will need both 9 hearts with Gus and the Stone Grinder crafting recipe for the letter to trigger.
For any other questions or in-depth information about major mod changes, please see the "Changelogs" on the main page
----Mod Help----
If you're having any issues with the seed shop appearing in the Town Square, please send me a record of logs from SMAPI by PM. I can't help fix any potential bugs if I don't know what mods you have installed or how SMAPI is reading them.
Any requests for help without logs will not be answered (I'll redirect you to this page). For generic help, please see the Stardew Valley Server on Discord.
Hello! First of all, thank you so much for making this mod. I don't play modded very often, but I just started a new modded save and this was the mod I was most excited to play again.
I am having a small issue. Joseph's shop appears, but the only things available for purchase are the vanilla game items. His unique seeds do not show up. I am still in very early game - are these something that will show up later, or is this a bug?
Thanks again for making this mod - it is delightful.
Hello.I would like to kindly report an issue I've encountered: During rainy weather conditions, the shop only displays its closed state. At the moment when 9 o'clock arrives, the store will disappear. However, everything functions normally during sunny weather. This behavior seems exclusive to rainy days.
Hi, is rendered fat produced just by chance? I've tried to cold smoke bear meat twice, and both times have gotten rendered fat. I'm glad to have the fat, but I know I'll need the bear meat too. Any help, please?
I really love this mod. But I'm totally stumped by the stone grinder. So frustrating! Also, how do I roast pine nuts? Is that a recipe I don't have yet? Please!
So I was having issues with the stone grinder too. Couldn't figure out how to make it work. Still haven't really figured it out, since the item description also mentions making flours out of like nuts and stuff, but I've figured out the materials to get corn flour from it at least. You'll need to have in your inventory 5 Dried Yellow Corn (and it's gotta be yellow corn from Joseph's seed stall not vanilla yellow corn), 2 Dried Red Corns, 3 Dried Blue Corns, and 1 Dried Purple Corn. And all that creates 1 Corn Flour which will take about 3 days to finish. Gonna be honest needing 11 items to create 1 bag of corn flour seems a bit excessive for just one artesian product. I feel like the item recipe is too involved for the return.
Couple of other recipes I've found --> you can put 5 Cassava roots to get Cassava flour (again it's gotta be cassava seeds sold by Joseph. Depending on what mods you have Pierre may be selling Cassava seeds as well. Those won't work.) --> and 5 arrowroots create flour as well.
That's all I've got so far. Nothing on how to create nut or seed products from the grinder.
But I've mostly just been using the stone grinder image that shows a list of all of the products it can create, and using the item spawner to figure out what the stone grinder needs to process. Since I've got some dup seed types in my game due to mods.
I can't figure out the stone mill either. I THINK I have goat cheese working away in the cold smoker right now, but I need to give it more time to make sure it worked. I really wish we could get some help w/ that stone mill!!!!
i have a quick question. . when do the seeds appear in the shop for this mod? I saw in the comments the recipes show up in year 2 do the seeds show up later as well? I'm still in spring of year one and no seeds from this mod are in the shop yet
173 comments
1. The Animal Husbandry and Miller Time mods are no longer required.
2. Seeds/Forage and Cooking/Crafting recipes have been split into two different 'shops'. Players must click on Joseph for Seeds and Forage, and click the opposite end of the cart for the "Recipe Catalogue" to appear.
3. To produce "Candied Salmon Nuggets" with the Cold Smoker, both "Traditional Cold-Smoked Salmon" and "Maple Syrup" are required in the player's inventory for the correct 'recipe' to trigger.
4. For a special cooking recipe, you will need both 9 hearts with Gus and the Stone Grinder crafting recipe for the letter to trigger.
For any other questions or in-depth information about major mod changes, please see the "Changelogs" on the main page
----Mod Help----
If you're having any issues with the seed shop appearing in the Town Square, please send me a record of logs from SMAPI by PM.
I can't help fix any potential bugs if I don't know what mods you have installed or how SMAPI is reading them.
Any requests for help without logs will not be answered (I'll redirect you to this page).
For generic help, please see the Stardew Valley Server on Discord.
Thank you
- Elaho
I am having a small issue. Joseph's shop appears, but the only things available for purchase are the vanilla game items. His unique seeds do not show up. I am still in very early game - are these something that will show up later, or is this a bug?
Thanks again for making this mod - it is delightful.
This is a very hidden feature. Would it be possible to redraw the seed shop by adding a small catalogue at the end so it's more obvious?
something like this perhaps?
Couple of other recipes I've found --> you can put 5 Cassava roots to get Cassava flour (again it's gotta be cassava seeds sold by Joseph. Depending on what mods you have Pierre may be selling Cassava seeds as well. Those won't work.)
--> and 5 arrowroots create flour as well.
That's all I've got so far. Nothing on how to create nut or seed products from the grinder.
But I've mostly just been using the stone grinder image that shows a list of all of the products it can create, and using the item spawner to figure out what the stone grinder needs to process. Since I've got some dup seed types in my game due to mods.