I’m sorry to hear that. This mod was made with the vanilla Wizard’s tower layout, and targets the map tile with the stack of books on it. If you can get the coordinates of a location in the edited map, you can change it in the content patcher folder of the mod. I can’t really help any further than that though.
Thank you so much for creating this! It's been almost two in-game years and I still haven't found the third scroll, and I'm sick of it. So thank you for making this easier! <3
Hey there! I noticed that you wanted to change your mod to make it so the shop becomes available after receiving a letter in the mail. I haven't tested this myself, but I believe you can do this by calling Game1.player.mailReceived.Contains(). This will check to see if the player has ever received a piece of mail, identified by a unique string ID. I noticed you listed both Content Patcher and Mail Framework Mod as required mods for yours, so here are a few tutorials on how to ?create custom pieces of mail for both Content Patcher and Mail Framework Mod. Either one of these will let you create and send a custom piece of mail to the player when a specified requirement is met (like getting to 4 hearts with the wizard), and you create it with a unique string ID that you can later check with that bit of code I mentioned above. If you need any help with adding this feature, you can message me on Discord: Jude#0747, or obviously you can visit the #making-mods channel on the official Stardew Valley Discord server. I hope this helps!
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