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aedenthorn

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aedenthorn

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29 comments

  1. mouahrara
    mouahrara
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    • 68 kudos
    Here's my unofficial update: Connected Garden Pots (0.1.1-unofficial.2-mouahrara)
    1. magoozor
      magoozor
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      • 7 kudos
      Thanks!
    2. dahuawang
      dahuawang
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      • 0 kudos
      谢谢
    3. cindyexe
      cindyexe
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      hey. does this work with alternative textures? as in, can i put garden pots next to each other then use AT to change their appearance into unconnected pots?
    4. mouahrara
      mouahrara
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      The garden pots with the default appearance will always use a connected texture when placed next to another garden pot, while garden pots with an AT appearance will never use a connected texture. Therefore, it's recommended not to place garden pots with the default appearance next to those with an AT appearance, as the visual result may not be ideal.

      Also, it is not possible to force the use of a non-connected texture for garden pots with the default appearance. Let me know if you're interested in this feature, and I'll see if it's possible to implement it!
    5. cindyexe
      cindyexe
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      great, thanks for explaining.
      edit: i think i misunderstood the possible additional feature you asked about... but honestly, i'm fine with how it works now :)
      if you meant to have vanilla garden pots next to each other be unconnected, personally, i'd probably just use AT for that
  2. Redfreckles16
    Redfreckles16
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    Hello! I love this mod!! please update it for 1.6!
    <3
  3. Senhorat
    Senhorat
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    oi gostaria de saber se vai receber atualizaçao este mod para 1.6 desde ja agradeço
    1. JustCaja
      JustCaja
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      • 1 kudos
      The modder is on hiatus. As long as no one else wants to update this mod, it unfortunately won't be updated.
    2. Senhorat
      Senhorat
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      • 0 kudos
      puxa q triste
  4. Khyraen
    Khyraen
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    • 3 kudos
    Just FYI, It's throwing : [SMAPI] Connected Garden Pots uses deprecated code (IModHelper.Content) and will break in the next major SMAPI update.
  5. JWC5556
    JWC5556
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    • 1 kudos
    I have this error that within the last week has popped up and i notice on buff framework there was something similar but different mod listed. I do not now if it is this mod or not , but here is what it says,[SMAPI] An error occurred in the overridden draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid_PatchedBy<SMAPI.ErrorHandler>(SpriteBatch this, Texture2D texture)   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Rectangle destinationRectangle, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, SpriteEffects effects, Single layerDepth)   at StardewValley.Objects.IndoorPot.draw_PatchedBy<aedenthorn.ConnectedGardenPots>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha)   at StardewValley.GameLocation.draw_PatchedBy<Relance.ShowPredictableRNGOutcomes__tlitookilakin.AeroCore__tlitookilakin.BetterBeehouses>(GameLocation this, SpriteBatch b)   at StardewModdingAPI.Framework.SGame.DrawImpl_PatchedBy<tlitookilakin.AeroCore>(SGame this, GameTime gameTime, RenderTarget2D target_screen)   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)

    thanks for the job you are doing
    1. aedenthorn
      aedenthorn
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      please post your smapi log link https://smapi.io/log
    2. JWC5556
      JWC5556
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      here is the log 
       https://smapi.io/log/60218c30113448ddb203d0363d5dd73b
  6. dollynhoevida
    dollynhoevida
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    Does it works with giant crops? if not can you make it so that when you have enough crops they have a chance of turning into a giant one?
    1. raspb3rryfields
      raspb3rryfields
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      • 25 kudos
      Did you ever find out the answer to this? I'm wondering as well!
  7. bethaooo
    bethaooo
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    • 1 kudos
    this is a good mod but can you make a version that doesn't harvest automatically? its sad when i grow them for decoration but it always gets auto-harvested when i put the mouse on
  8. liangmourenqwq
    liangmourenqwq
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    • 1 kudos
    1.5.6 is working
  9. Extidionary12
    Extidionary12
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    • 0 kudos
    Its is work in 1.4?
    1. RoseOfDisdain
      RoseOfDisdain
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      • 0 kudos
      Tried it. Did not work.
  10. wwlblwj
    wwlblwj
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    It's a good mod ,but it's uncompatible with " Plant and Fertilize All " .  that's a pity…

    Now fixed,thank you aedenthorn