Hi are there any plans to update this mod to be compatible with 1.6 :^) i love curry (i havent tested it out because i am worried it will mess up with my files or game)
The easiest way to prevent conflict would be to rename certain items so that it doesn't with the major expansion mods. The alternative would be to make a version dependent on those mods that uses their version of various items and crops to make your recipes (since just turning off certain recipes would probably break your mod as some of the conflicts are with things like curry powder)
You need to put all of your files into one main folder for the mod. Otherwise when the zip file is extracted to the mods folder, it has the crops, object, and manifest files added as separate files in the mods and Smapi can't find the manifest as reported in the bug report section.
I appreciate the explanation. I'm trying to understand how all this works, and my dictionary doesn't have the right definitions for some of these words like "manifest." In history class, back in the day, the word meant that 19th Century U.S. expansion (colonialism) into Central and South America was both desirable and necessary. Try as I might, I can't make sense of it in this context!
That's manifest destiny (and the concept is total nonsense of course). In modern terms, a manifest is a list that tells you what is included in a package. In mod terms, it's a text file that does the same. If you look at the folders for other mods, you will likely see a .txt file called manifest. If you look at how the code is presented in those, it will probably tell you what you need to add to your mod. (I don't create mods so I can't give you more advice.)
Thank you! I'm slowly learning. My eyes are terrible since bungled cataract surgery last year, but I'm having fun anyway. I really appreciate the explanation.
Mod author, thank you for making the curry powder recipe available at the saloon. :) Such an excellent mod. You did a wonderful job.
Thank you! This mod looks so fun - I like lightweight crop mods that add a few new foods without going overboard. I just wanted to point out a small bug - all the new plants are impassable, and can't be walked through while you're farming them. :x
Also, some of your items are already added by other mods. You could add DisableWithMod info to the object json file to make your mod compatible:
Coriander - added by Raffadax Teas and Trees Turmeric - added by Ssaturn's Tropical Farm Curry Powder - added by PPJA More Food (this one isn't a recipe but is a purchaseable item) Naan - this will be okay because the name is different but Vyranity's Breads adds a Naan Bread...Just FYI
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(i havent tested it out because i am worried it will mess up with my files or game)
Mod author, thank you for making the curry powder recipe available at the saloon. :) Such an excellent mod. You did a wonderful job.
I just wanted to point out a small bug - all the new plants are impassable, and can't be walked through while you're farming them. :x
Coriander - added by Raffadax Teas and Trees
Turmeric - added by Ssaturn's Tropical Farm
Curry Powder - added by PPJA More Food (this one isn't a recipe but is a purchaseable item)
Naan - this will be okay because the name is different but Vyranity's Breads adds a Naan Bread...Just FYI