Stardew Valley
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Draylon

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  1. Draylon
    Draylon
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    It has Been reported that the TV placement is broken for 1.5.6 for Custom Farm Types and instead functions incorrectly as a Dresser, This should be fixed in the Upcoming 1.6 Patch of Stardew Valley. However in the mean time you'll have to source a TV another way.
  2. CyberpunkCassidy
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    This looks exciting to play on. With the recent update, I assume it's 1.6 ready? :p
    1. Draylon
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      Should be, let me know if i messed up or missed anything though. :3
  3. Ghallok
    Ghallok
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    to fix the tv issue you could send it thru the mail and just require people to use the mail framework mod
  4. keepsyou
    keepsyou
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    your maps are really fun to play on. thanks for sharing :)
  5. Keepgoingforthe1ups
    Keepgoingforthe1ups
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    Hi i'm using vortex to install mods and for some reason I can't see it on the farm layout screen? I can't choose it,, I'm pretty inexperienced so maybe its something on my end? I really want to play a custom farm , thank you!!
    1. Draylon
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      Might be something involving Vortex, its always had spotty compatibility when it comes to Stardew Valley Mods.
      I'd recommend installing Smapi normally, and then you just drop this file (unzipped) into your mods folder along with the pre-requisites, and launch through smapi. 
      There is also a Stardew Valley Discord where you can seek help in the Using Mods section for troubleshooting further issues, they can also guide you through your first time installs and stuff if you need help.
  6. SalmonApostle
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    The custom farm section for the world map doesn't seem to work with NPC Map Locations, is their a fix for that?
    1. Draylon
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      Probably because NPC Map Locations overhauls the worldmap design and has its own custom settings that it uses. I'll have to make a new worldmap version to match it and figure out the settings for. I'll Put it on my To-do List though.
    2. Khyraen
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      2nd waiting for the fix. Thanks. Enjoying the map so far. Very different than ones I've played on before.
  7. NamiDabi
    NamiDabi
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    Does this work on mobile?
    1. Draylon
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      As I used many 1.5 features and I believe mobile is still on 1.4, I do not think it will work properly unfortunately.
    2. NamiDabi
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      thats unfortunate :( i hope 1.5 mobile comes out soon
  8. alanaisalive
    alanaisalive
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    I skipped the intro. Is there no shipping bin? I can't find it? Am I dumb? I might be dumb.

    Edit: I am dumb. I found it behind a bunch of trees on day 3. 
  9. DaezeeChayne
    DaezeeChayne
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    Im going to load my save up but I think the quarry is not respawning stone.  I will find out for sure now.
    1. Draylon
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      Its my first time using the base game's new property to replicate the quarry instead of FTM, so I am curious as to your conclusion.
    2. DaezeeChayne
      DaezeeChayne
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      Ahah, makes sense, im also using FTM better quarries.  Your quarry is spawning but at sloow rate, it was in sharp contrast to Terrace Farm
  10. selintulu
    selintulu
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    this farm looks so good! is it compatible with sve and the sve map?
    1. Draylon
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      Should be, it doesn't touch anything off the farm, nor is it doing anything with code.

      Though it might encounter the common issue of many custom maps, that a few cutscenes that take place on the farm may have to be skipped due to terrain being rearranged, which can cause you to just walk infinitely into terrain in the cutscene until skipped, because you cant reach the point for the next trigger. (I think SVE has a few cutscenes that may be effected, as does base game)
  11. Quirinea
    Quirinea
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    Looks lovely. Oh, I must have already umpteen new maps to start a new game (and I have been taking a break from SDV, procrastinating from updatingmy own mods...)