Unfortunately this Ellie one was made for work organized symetrically with the Prismatic Sprinklers mod. Putting Iridium Sprinklers on it make it unorganized.
I would really like to be able to use this mod however it doesn't work with the new Stardew Valley update. Would it be too much to ask to get an update for this lovely mod please?
'Scuse me! Saw this mod and would love to use it, but for some reason instructions weren't clear enough, or something?
It says to put the .xnb file in "custom map folder" ...where is this custom map folder? I assumed you meant the locations folder in The Advanced Locations mod folder but it says no mods were found and maybe I'm just being an idiot and put the .xnb in the reagular game maps folder but in that case, why did we even install the Advanced Locations mod?
Shalassa did this unnoficial content patcher version. Ctrl+F the name ("Jamie's balanced greenhouse") and you'll find the file. All you have to do is unzip it and place the folder inside your Mods folder (and of course, you'll need SMAPI and Content Patcher).
It works, I am using it. but the warp point is still ruined and downloading the mods suggested by the creator won't fix it. I don't know how to fix it either... but aside from that, it works fine.
For some reason I can't download it. The link just doesn't work. It stays in white forever (?). Any chance you have the file still and can email it to me or something??
EDIT: Nevermind, fixed it. Just needed to be logged in :P
Great greenhouse mod! Its exactly what I've been looking for. I'm not sure if its just my farm or this map mod but when entering the greenhouse, i spawn on the lower left hand side of the large plot. Its not a big deal but was just wondering if its a result of this mod or my farm?
I may not be the creater of the mod but I can have a guess of what is happening, which is the game is trying to spawn you where you would in the default greenhouse (which usually happens with these modded versions). I think it can be fixed with SMAPI but someone would have to create that part.
I thought I had fixed this in the editor. It spawns me in the right location, but the greenhouse spawn point is known to be one of the trickies in the game. I will look into fixing it today.
I love the greenhouse, but it does spawn me into the lower left crop area as well, roughly 2 row up and 3 column from left. I do have Entoarox framework and ALL installed. So far it has not truly been a problem as long as I don't put any trellis crops there, it should probably be ok.
'Scuse me! Saw this mod and would love to use it, but for some reason instructions weren't clear enough, or something?
It says to put the .xnb file in "custom map folder" ...where is this custom map folder? I assumed you meant the locations folder in The Advanced Locations mod folder but it says no mods were found and maybe I'm just being an idiot and put the .xnb in the reagular game maps folder but in that case, why did we even install the Advanced Locations mod?
Also having this issue. Reading the ALL thread on the SDV forums, it seems locations need a manifest json to tell the mod what to replace and the warp locations. Since the mod author for this greenhouse mod didn't do so I can only guess this is non useable. Unless of course someone wants to go through the hassle of making it.
TLDR: Mod is missing needed files to function properly.
When instaling through the Stardew Valley Mod Manager, i get asked what kind of XNB file i want to install. I'm guessing this falls under the building category?
Spawns you in the wrong place. I cannot move or anything, so this mod is not usable for me. I have both Entoarox and ALL, along with SMAPI. Nothing helps.
I admit to not using this mod yet, but from the image and description I am curious. The normal greenhouse can fit 18 trees in it, and this mod only has spaces for 12. So are trees still plant-able outside the 'tree' plots, or not?
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Would it be too much to ask to get an update for this lovely mod please?
It says to put the .xnb file in "custom map folder" ...where is this custom map folder? I assumed you meant the locations folder in The Advanced Locations mod folder but it says no mods were found and maybe I'm just being an idiot and put the .xnb in the reagular game maps folder but in that case, why did we even install the Advanced Locations mod?
All you have to do is unzip it and place the folder inside your Mods folder (and of course, you'll need SMAPI and Content Patcher).
https://community.playstarbound.com/threads/migrating-xnb-mods-to-content-patcher-packs.141577/page-5
It works, I am using it. but the warp point is still ruined and downloading the mods suggested by the creator won't fix it. I don't know how to fix it either... but aside from that, it works fine.
EDIT: Nevermind, fixed it. Just needed to be logged in :P
I'm not sure if its just my farm or this map mod but when entering the greenhouse, i spawn on the lower left hand side of the large plot.
Its not a big deal but was just wondering if its a result of this mod or my farm?
Also having this issue. Reading the ALL thread on the SDV forums, it seems locations need a manifest json to tell the mod what to replace and the warp locations. Since the mod author for this greenhouse mod didn't do so I can only guess this is non useable. Unless of course someone wants to go through the hassle of making it.
TLDR: Mod is missing needed files to function properly.
https://ibb.co/mQ3f7k
The normal greenhouse can fit 18 trees in it, and this mod only has spaces for 12.
So are trees still plant-able outside the 'tree' plots, or not?