I recall them saying that they would wait until 1.6 dropped, so either he's still working on it, or something may have happened, it's a pretty big mod so I hope it's the former.
hey i tried to play the latest version and after going into moon when i enter the cave the game gets freeze and the smapi file spams there is something missing on line 53 i tried to redownload the mod but nothing works, what's wrong?
does the celestial forge actually work ? I have the related soul and infinity weapon and then it shows something like 25x radioactive ore which i have in inventory but I can't combine them !
A lot of people, (me included) had problems with the newest version, which were fixed by downgrading. Could maybe put out a pinned comment or something like that so that new people are aware of the problems of the newest version?
completely broken don't even bother. 0.1.8 is a blank screen an 0.1.7 doesnt teleport correctly. can't believe i waste my only galaxy soul on a mod that doesn't work!
[Moon Misadventures] Exception generating dungeon: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at System.Collections.Generic.List`1.get_Item(Int32 index) at MoonMisadventures.Game.Locations.DungeonLevelGenerators.BeltDungeonLevelGenerator.Generate(AsteroidsDungeon location, Vector2& warpFromPrev, Vector2& warpFromNext) in C:\Programming\StardewValley\ModSource\MoonMisadventures\Game\Locations\DungeonLevelGenerators\BeltDungeonLevelGenerator.cs:line 493 at MoonMisadventures.Game.Locations.AsteroidsDungeon.Generate() in C:\Programming\StardewValley\ModSource\MoonMisadventures\Game\Locations\AsteroidsDungeon.cs:line 339
This mod is currently not perfect enough, 0.1.8 cannot be used at all. I can still play with 0.1.7, but occasionally I encounter transmission errors and cannot load maps
Hey! I got the mod to work at first, but after I pet the gargoyle, the screen goes black and only the cursor is visible. The music plays but I had to force-quit the game because it wouldn't progress at all.
I'm running a bunch of other mods (Ridgeside Village and Stardew Expanded, Bigger Backpack, Better Junimos, and a few others needed to run those mods) and don't know if this is causing the issue or what
downloaded this thinking i wouldn't be one of those people but it happened to me, couldn't even escape fullscreen i had to force power off my laptop. downloading 0.1.7 now. it should have been sus that this page has no bugs tab
Heads up, this mod has a small conflict with the UI Info Suite 2.0 mod. Even after shipping the Mythicite Ore/Bar for the first time, it shows that it has yet to be shipped (A little shipping bin appears next to the sell price). It still appears correctly on the collections screen, but not in the Inventory.
this mod is not compatible with prismatic tools it replaces the prismatic pickaxe with radioactive pickaxe and clear the ingame sprite if you can fix this please do
147 comments
Also its confusing but to use the forge you need to press the "ok" button of the inventory after placing the correct materials in the forge.
[Moon Misadventures] Exception generating dungeon: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
at System.Collections.Generic.List`1.get_Item(Int32 index)
at MoonMisadventures.Game.Locations.DungeonLevelGenerators.BeltDungeonLevelGenerator.Generate(AsteroidsDungeon location, Vector2& warpFromPrev, Vector2& warpFromNext) in C:\Programming\StardewValley\ModSource\MoonMisadventures\Game\Locations\DungeonLevelGenerators\BeltDungeonLevelGenerator.cs:line 493
at MoonMisadventures.Game.Locations.AsteroidsDungeon.Generate() in C:\Programming\StardewValley\ModSource\MoonMisadventures\Game\Locations\AsteroidsDungeon.cs:line 339
I'm running a bunch of other mods (Ridgeside Village and Stardew Expanded, Bigger Backpack, Better Junimos, and a few others needed to run those mods) and don't know if this is causing the issue or what