I'm rather confident that this isn't the direct consequence of any deliberate feature of this mod, since this mod shouldn't remotely affect mayonnaise machines. It's possible that some internal feature of Content Patcher is causing this effect, but that would need to be reported to the Content Patcher page instead. There have been some issues reported related to mayonnaise machines and Content Patcher already, but I don't know the specifics.
I believe that the update I just uploaded should fix the issue (if it's a result of this mod), since I updated to use the latest Content Patcher format, which I've been told fixes the strange mayo machine issues.
I love this mod! I personally prefer the always deluxe rarecrows configuration, since rarecrows require more story involvement to obtain. I saw that better rarecrows allows planting all rarecrows to void the farm of cros, period. Do you think this mod would conflict with that mod's behavior? If so, would you entertain coding this as an optional behavior?
This mod purely relies on existing game features so I would be a bit surprised if they conflicted. If they did conflict that would probably need to be fixed by the other mod because this is a simple Content Patcher pack, and doesn’t have any C# code in it. (I also can’t add that feature without C# and don’t plan to add C# to this mod.)
Ooo, this is a very timely find. I just unlocked the deluxe scarecrows and felt disappointed that now the rarecrows are obsolete. This mod fixes that! Thanks!
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I saw that better rarecrows allows planting all rarecrows to void the farm of cros, period. Do you think this mod would conflict with that mod's behavior? If so, would you entertain coding this as an optional behavior?
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