When trying to plant seeds to fill a field instead of just a straight line (Shift + Click instead of Control + Click) there's a hard enough crash that it couldn't even generate a SMAPI log. Here's what I grabbed from the Event Viewer:
Love this mod cause it makes the early game more manageable. Any plans on adding a "grid planting" feature for setting up tree farms? Plant every other square? Would love to see that added to an already amazing mod.
This mod is fantastic! Now, I'm not sure why, but this mod conflicts with "Informant - Crop Tooltips and Machine Labels" and causes the game to hard crash. https://www.nexusmods.com/stardewvalley/mods/14293?tab=description
No idea what the conflict would be, but I just thought I'd let you know of the weird interaction.
Any way this mod can be expanded to path and floor placement since they don't block the character? I'd love to be able to lay a path or floor with just one keystroke.
Hmm. Something with the latest release and the planting function is causing the mod to frequently crash, making me lose the day's work. It doesn't generate any crash logs that I can see, the program just hard crashes. There is this in the event viewer though: The program StardewModdingAPI.exe version 3.16.2.0 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel. Process ID: 38a8 Start Time: 01d8d0869832110c Termination Time: 13 Application Path: D:\Games\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe Report Id: b093afbf-36b7-493b-9041-aad1838af31c Faulting package full name: Faulting package-relative application ID: Hang type: Cross-thread
Any plans to implement garden pot functionality (specially for people who use connected garden pots and/or raised garden beds)? It would be great to be able to fertilize and plant on some raised internal gardens I have…
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https://www.nexusmods.com/stardewvalley/mods/20706
Really need these for QOL improvements.
Faulting application name: StardewModdingAPI.exe, version: 3.18.4.0, time stamp: 0x62577b55
Faulting module name: System.Private.CoreLib.dll, version: 5.0.721.25508, time stamp: 0x8599d799
Exception code: 0xc00000fd
Fault offset: 0x000000000066703c
Faulting process id: 0x3f14
Faulting application start time: 0x01d9bfba1005cf79
Faulting application path: D:\Games\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe
Faulting module path: D:\Games\Steam\steamapps\common\Stardew Valley\System.Private.CoreLib.dll
Report Id: e4ecedde-0f7e-4953-b18a-95c4a83eccad
Faulting package full name:
Faulting package-relative application ID:
crash. https://www.nexusmods.com/stardewvalley/mods/14293?tab=description
No idea what the conflict would be, but I just thought I'd let you know of the weird interaction.
The program StardewModdingAPI.exe version 3.16.2.0 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel.
Process ID: 38a8
Start Time: 01d8d0869832110c
Termination Time: 13
Application Path: D:\Games\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe
Report Id: b093afbf-36b7-493b-9041-aad1838af31c
Faulting package full name:
Faulting package-relative application ID:
Hang type: Cross-thread
It would be great to be able to fertilize and plant on some raised internal gardens I have…