Stardew Valley
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zeldela

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zeldela

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36 comments

  1. kanadeyoru
    kanadeyoru
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    could there be a option to only show the icon if watched the TV channel? btw great mod!
    1. zeldela
      zeldela
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      • 3 kudos
      do you mean to only show the icon if you have not watched the TV channel?
    2. kanadeyoru
      kanadeyoru
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      no no, I meant only show the icon if I have watched the TV
    3. zeldela
      zeldela
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      why would you want such a feature? knowing your reasoning will help me determine if it's a useful modification :)
    4. Odai44226
      Odai44226
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      I guess they want it as a way to remember thier daily luck if they forgot it without making the tv channel obsolete.
      Could be helpful imo. 
    5. zeldela
      zeldela
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      that's a good point. right now you can turn the color feature off so it's just a black and white die, so you don't know what your luck is unless you hover. that is a potential work around. right now i'm prioritizing making sure everything works with 1.6 (so far the base mod is OK), so I can't say I'll get to a feature like this soon. 
    6. AliRanger51
      AliRanger51
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      hi, I found this mod because i was looking for a mod which would remind me what the daily luck was when i watched the tv and then promptly forgot it when i walked out of the house.

      I love how this one seems to be dymanic with how it is altered by your luck buffs, which is a great bonus!

      But personally i play a very very vanilla game and don't like using something which gives me more knowledge than my character would "know". so if i don't check the tv then i don't "know" the luck, only my modifiers, and so it just *feels* different to use the mod to "remember" something vs "check" something. 

      especially because the descriptions use the tv luck lines with the daily luck, it *feels* weird to see it used when i haven't actually seen that forecast. seems silly, but it's taken me 7 years to actually use mods, so it's a slow road here for me... xD
    7. kanadeyoru
      kanadeyoru
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      Yes, the icon only showing after watching the TV would be nice because it will remember us about our luck at the same time we would get the extra info about the percentage of the luck
    8. zeldela
      zeldela
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      hey @kanadeyoru and @AliRanger51, thanks for your input! knowing this perspective will make me definitely put it on things to add for the next version. i'm in grad school and finishing up the semester, but keep an eye out over the next month or so when i have more time off!
  2. kanadeyoru
    kanadeyoru
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    could you do the same but for remind the traveling merchant?
  3. ftwranger
    ftwranger
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    • 7 kudos
    much better than the UI info suite luck UI ,recommended !
  4. This mod seems very helpful, and it runs without any errors in SMAPI. However it no longer displays when I hover or click on the icon. It did once or twice early on I don't know what changed. On day start it runs "[JustLuckMod] OnDayStarted luck for Oscar:
    The spirits are very happy today.
    They will do their best to shower everyone with good fortune.
    Fortune: +8.1%."
    But nothing else from that mod appears in the logs except for on boot up.
    1. zeldela
      zeldela
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      • 3 kudos
      so do you see the icon but the text doesn't show when you hover? or does the icon not appear at all?
    2. zeldela
      zeldela
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      so I was able to recreate this bug when I was zooming in/out of the screen. appears to be an issue with resizing the window. 
    3. zeldela
      zeldela
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      • 3 kudos
      I believe this has been fixed in the most recent version 
  5. Hey there, love this mod. Just got a series of errors today and SMAPI removed the mod as a result. SMAPI log here: https://smapi.io/log/fb57effd25494e1b8617fe96e712a9a9
    1. minami26
      minami26
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      Been having this error too, it just repeats:

      ?[JustLuckMod] This mod failed in the Display.RenderedHud event. Technical details:
      NullReferenceException: Object reference not set to an instance of an object.
         at JustLuckMod.JustLuckHUD.OnRenderedHud(Object sender, RenderedHudEventArgs e) in C:\Users\dela\source\repos\TestMod\JustLuckMod\JustLuckHUD.cs:line 65
         at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(Action`2 invoke, Func`2 match) in SMAPI\Framework\Events\ManagedEvent.cs:line 139
      [JustLuckMod] This mod failed in the Display.RenderedHud event. Technical details:
      NullReferenceException: Object reference not set to an instance of an object.
         at JustLuckMod.JustLuckHUD.OnRenderedHud(Object sender, RenderedHudEventArgs e) in C:\Users\dela\source\repos\TestMod\JustLuckMod\JustLuckHUD.cs:line 65
         at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(Action`2 invoke, Func`2 match) in SMAPI\Framework\Events\ManagedEvent.cs:line 139
      [JustLuckMod] This mod failed in the Display.RenderedHud event. Technical details:
      NullReferenceException: Object reference not set to an instance of an object.
         at JustLuckMod.JustLuckHUD.OnRenderedHud(Object sender, RenderedHudEventArgs e) in C:\Users\dela\source\repos\TestMod
    2. zeldela
      zeldela
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      • 3 kudos
      thanks y'all, i'll look into this. i think it's fixed with some updates i have locally but haven't had the chance to upload
    3. zeldela
      zeldela
      • supporter
      • 3 kudos
      this should be fixed now. sorry for the wait. 
  6. lalkin
    lalkin
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    Thanks for this! I never remember to check luck until I'm out in the mines. Thought I'd endorse via post too since it's a new mod :)

    I'm running 82 other mods beside this (including CBJ cheats and SVE) and everything is fine.
    1. zeldela
      zeldela
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      • 3 kudos
      Thanks so much for this input! This is my first mod, and I was worried about dependency conflicts. Looks like we're good for now!
    2. zeldela
      zeldela
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      • 3 kudos
      just an update that the newest version is now linked to this page, so SMAPI can notify you when updates come out! I would appreciate the redownload! 
    3. lalkin
      lalkin
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      Just re-downloaded! I actually did get a notif about the update in SMAPI itself.

      I like the update to show luck as a %.
  7. smallsushi
    smallsushi
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    • 6 kudos
    Been wanting something simple like for a while now. Thanks for making it!
    1. zeldela
      zeldela
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      • 3 kudos
      no problem! thanks for the feedback! the most recent version is linked to this mod page, so if you redownload SMAPI will let you know when there are new updates!
  8. Anyabeth
    Anyabeth
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    I love it!  Simple and so useful! Thanks!
    1. zeldela
      zeldela
      • supporter
      • 3 kudos
      thank you! I just uploaded a version that links the mod to this page, make sure you redownload the newest version so SMAPI can notify you when updates come out. 
  9. nefridelle
    nefridelle
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    This is perfect! So simple and helpful. It works with my many, many other mods. It even works with a newspaper mod which is the only one I was concerned about. Thank you for this! 
    1. zeldela
      zeldela
      • supporter
      • 3 kudos
      thank you so much for using my mod! the newest version is linked to nexus mods for updates, I would appreciate if you redownload so SMAPI can notify you when updates come out!
  10. heartofichor
    heartofichor
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    Suggestion: multiply the score by 100, round, and add % sign similar to the Lookup Anything mod.

    Image of this mod during year 4:


    Image of Lookup Anything on same day:
    1. zeldela
      zeldela
      • supporter
      • 3 kudos
      thanks for the suggestion! I'm planning on updating this mod in a few days to include my source code + link updates, so I will work on making this improvement. 
    2. zeldela
      zeldela
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      • 3 kudos
      this feature is now in version 0.1.1, posted today.