Stardew Valley

File information

Last updated

Original upload

Created by

Urbanyeti

Uploaded by

urbanyeti

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Safe to use

About this mod

Adds thought bubbles over villagers to indicate their favorite gifts from your inventory and when they'd like to talk.

Requirements
Permissions and credits
Translations
  • Spanish
  • Portuguese
Changelogs
Ditch the menus! See real-time gift suggestions based on the items in your inventory!

Are you tired of constantly having to dig through multiple wiki pages or mod menus every time you want to give a villager a gift? Wouldn't it be easier if there was just a visual indicator of who can receive a gift and who you can talk to? You deserve Better Friendship!

Update 1.1.1 (2024/03/26): Added support for SDV 1.6 and SMAPI 4.0! Fixed an issue where favorite gift icons weren't displaying.

Compatible with Stardew Valley 1.6+ on Linux, Mac, and Windows
. Requires SMAPI 4.0.0 or later.



Features
  • Each villager shows an at-a-glance display of whether they can receive gifts or want to be talked to!
  • Simple gift suggestions based on what you are currently carrying!
  • Customizable preferences with built-in config menu (requires Generic Mod Config Menu)

    • Toggle for the prompts to speak with villagers
    • Set minimum level of gift suggestions to display (e.g. Only show "loved" gifts)
    • Customize the number of suggestions to cycle through and time in between cycling
    • Ability to disable prompts when friendships are maxed and can't decay
    • Preference to only display the highest quality available for each item

Install

Source
https://github.com/urbanyeti/stardew-better-friendship

Other Contributors

Special Thanks
  • NormanPCN has been incredibly helpful in providing background for some of the game mechanics and helping me test and debug!
  • Omek97 for getting an updated version of the mod out there while there were still SDV 1.6 compatibility issues


Other Mod
If you like this mod, consider checking out my other mod, Better Ranching (>30k endorsements)! I took a similar approach to try to remove some of the pain points from the ranching experience while still sticking to the spirit of the game.