Stardew Valley

Beneficial / non beneficial mods used:
  • Stardew Valley Expanded (More places to collect and useful secrets). And immersive farm 2
  • Ace's Expanded Houses
  • Fishing Made Easy Suite (15%)
  • Climates Of Ferngill (Death option to crops activated, random probability that some crop will die) ("DeadCropPercentage": 0.01, "CropResistance": 0.8)
  • Custom Quest Expiration
  • Dynamic Night Time (darkness level: 4, almost impossible to see at night without a light source)
  • Grass Growth Adjuster (x3)
  • Help Wanted Quest Fixes
  • More Barn And Coop Animals
  • Look Up Anything, Better Ranching, Auto Animal Doors, NPC Map Locations, Multiple Spouses, Range Display, Skull Cavern Elevator, Tilled Soil Decay, Tractor Mod.
  • Wear More Rings
  • Working Fireplace
  • Better Sprinklers Mod



  • Year 1, Spring:

-Day 17: Mine level, 15. Leather boots, rusty sword. I escaped from the mine due to a group of flying insects, during the green fog. I previously escaped due to a group of green slimes, watch out for their slowing attacks.
-Day 20: I gathered the gold needed to buy the first backpack.
-Day 21: I go to the SVE forest and find the forest sword. I reach the 20th floor of the mine thanks to this sword.
-Day 22: Spring Foraging Bundle finished.
-Day 23: 25th floor of the mine.
-Day 25: I get the gold and copper bars needed to upgrade a tool for the first time.
-Day 26: 30th floor of the mine.
-Day 28: Total profit for the month: 8,192G. Obtained with harvests, collection, mining.


  • Year 1, Summer: 

-Day 13: 55th floor of the mine. Rapier. Weapon obtained at the SVE summit. Currently it is not possible to obtain this weapon legally.
-Day 14: Second tool sent to upgrade with copper.
-Day 23: 70th floor of the mine. I was up very late at the mine and passed out when I left it. I lost 675 gold. Watch out.
-Day 25: Third tool (watering can) sent to upgrade with copper.
-Day 28: Total Profit: 23,578G. Profit of the month: 15,386G.
The days in between I cleared the farm of trees and stones, in addition to doing routine activities (collecting, going to the mine, socializing).

  • Year 1, Fall:
 
-Day 3: Construction bundle completed. It could have been completed earlier hehe.
-Day 4: 80th floor of the mine. 
-Day 6: I was defeated by shadow beasts, the rapier is not effective against them, they have knockback resistance. I came back with the crystal dagger but I was defeated anyway. Both times I lost valuables so I restarted the day.
-Day 11: First tool improved in iron.
-Day 15: Second tool inproved in iron.
-Day 20: I return to the mine and was defeated twice again. In a stroke of luck I can quickly find the stairs and get to the 90th floor, where I got the obsidian edge.
-Day 28: 110th floor of the mine. That sword is very useful.
-Day 28 bis: Total profit: 58,399G. Profit of the month: 34,821G. During this month I changed the sale price of the cranberries, they were very beneficial. The profit of the month may vary.


  • Year 1, Winter:
 
-Day 1: First tool (pickaxe) inproved in gold. Construction of the coop, the first building in this new game.
-Day 7: 120th floor of the mine. Space boots, obsidian edge. Now the shadow beasts are a threat of another level!
-Day 10: Winter Foraging Bundle completed. The reward was put to good use.
-Over a period of time I scoured the mines several times in search of ore, collected items around the valley, and interacted with the villagers. I reached level 10 in foraging, with the skills gatherer and botanist. Silo built.
-Day 28: I received 40,000G for bringing artifacts to Gunther (SVE). I didn't expect it but I used it to build a stable, upgrade the axe with gold and buy the second backpack.
-Day 28 bis: Total profit: 116,669G. Profit of the month: 58,270G. Without the reward, winter would be the least productive month of the year.


  • Year 2, Spring:

-Day 1: New Year. 5 quality sprinklers, modified with 12 more irrigation tiles, 20 in total. over 20,000G in my pocket to spend, focusing on completing the civic center this year.

  • Long after in year 3...

In all this time I forgot to follow a record hahaha.
In a detailed summary, I took advantage of year two to complete several bundles of the civic center.
-In early spring of year two I built a silo and a coop, in addition to buying 8 chickens, I completed the Spring Crops Bundle.
-In  summer, I built a second silo and a barn. The money was enough to buy 5 cows, days later 3 more and completed the Summer Crops Bundle. 
-In fall I completed all the pantry bundles except the Animal Bundle and Artisan Bundle, I completed all the fish tank bundles except the Specialty Fish Bundle, and I built a tree farm to use tappers.
-In winter I completed the boiler room bundle and I saved as much as I could for the new year.

  • Year 3:

I used all the money on seeds, having 3 iridium sprinklers and 12 quality sprinklers, with the money I bought another coop and improved it, I bought 5 ducks and by summer I have 10 hatching eggs. From the rewards of the bundles and self-made I made several bee houses (12), preserves jar (8), cheese press(2), kegs (7), mayonnaise machine (2), furnaces (7), lighting rods (5), recycling machines (5), tappers (18), crystalarium (2), charcoal kiln (5). (Machines created until now).
I completed the vault bundle, I completed the Specialty Fish Bundle, I managed to light the 4 candles on Grandpa's shrine, I got the galaxy sword and cleaned up the skull cavern a little. Now I build a barn to raise goats.

Total profit: 635,031G. Summer day 2.

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juanpa98ar

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