FAQ: Bug Help
spoilers for the Adventurer's Guild Expanded Questline below!!!!!


- Lorre, help! Robin just walks into the woodpile on the side of my farmhouse during the event to build Silly's basement!

Alright, so:

1. Are you using a custom farm map that isn't Grandpa's Farm or Immersive Farm 2 Fix

Yes: It's recommended to turn Farm Basement Entrance in the config to 'false'. From there you can use the config options 'Bus Stop Basement X Position' and 'Bus Stop Basement Y Position' to change the position of Silly's basement in the Bus Stop, if you so please. If you do not want it to change then do not change the numbers in the config. Also, do not change it to anything other than integers (whole numbers), else the game won't load the basement entrance and you won't be able to go in.

You can use the mod Debug Mode to find the coordinates you need. The first number will be the X coordinate and the second will be the Y coordinate.

No: Proceed to the next question.

2. Did you change the position of the farmhouse from its original spot?

Yes: Then the entrance is where it's supposed to be in vanilla. You can use the options in the config, Farm Basement X Position and Farm Basement Y Position to change where it shows up in-game. You can use the mod Debug Mode to find the coordinates you need. The first number will be the X coordinate and the second will be the Y coordinate.

No: Maybe that's an issue on my end. Submit a bug report and I'll get back to you.

Article information

Added on

Edited on

Written by

underanesthesia

12 comments

  1. QuinnyGirl1992
    QuinnyGirl1992
    • member
    • 0 kudos
    Anyone using the Frontier Farm? i cannot figure this out to save my life. I just want to get into sillys room haha
    1. Phillip23Mueller
      Phillip23Mueller
      • member
      • 0 kudos
      Have you found a solution? I have the same problem 
    2. Sweetvivian890
      Sweetvivian890
      • member
      • 0 kudos
      same im so confused
    3. MahdiAlef
      MahdiAlef
      • member
      • 0 kudos
      me too  :(
      i even change the cord with the help of debug mod
      and still no luck
    4. MahdiAlef
      MahdiAlef
      • member
      • 0 kudos
      never mind, i figured it out...
    5. Fruehtau
      Fruehtau
      • member
      • 1 kudos
      What coords did you use on the Frontier Farm? Thanks!
    6. lalamcvicker
      lalamcvicker
      • member
      • 0 kudos
      were you ever able to figure it out?
  2. DARK50UND
    DARK50UND
    • member
    • 1 kudos
    For Grandpa's Farm, setting the coordinates of Silly's basement to X:90, Y:49 will place the door as intended by this mod. Hope this helps.
    1. Eve31
      Eve31
      • member
      • 0 kudos
      You're a godsend! I only need to change the X and Y position and it show up, definitely should check the coordinates for different map or house position, cuz at first I thought it's my custom farmhouse that make it gone ;-;
    2. Damefreyja03
      Damefreyja03
      • member
      • 0 kudos
      i dont know o tou supr my coment so sorry
    3. Kaurawr
      Kaurawr
      • member
      • 0 kudos
      Thank you!
  3. Damefreyja03
    Damefreyja03
    • member
    • 0 kudos
    .