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Author notes
Copyright (c) 2014 Leyic All rights reserved.
Developed by: Leyic
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal with the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimers. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimers in the documentation and/or other materials provided with the distribution. * Neither the names of Leyic, nor the names of its contributors may be used to endorse or promote products derived from this Software without specific prior written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE SOFTWARE.
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Changelogs
Version 2014FEB18
Updated to work with Enraged Koala.
Important: This is not a simple drag-and-drop mod. Python3, and the knowledge of how to open and save .csv files are required. Knowing how asset files relate to oredistributions.configfunctions will help, but is not necessary.
This is a tool consisting of two Python3 scripts that can convert the oredistributions.configfunctions asset file into a set of .csv files and back again. Each .csv file corresponds to a single threat level, and contains the ore distribution table sorted by 'depth'. This allows for a different, and potentially easier or more intuitive way, of changing the frequencies by which various ores appear in your game. This does not affect the distribution of dirt, sand, stone, etc.
Detailed instructions are included in the readme.
The scripts and documentation are licensed under the University of Illinois/NCSA Open Source License.