Starbound
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Ax448

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ax448

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About this mod

Small/compact ship with multiple colours and decals to choose from. 2.5x fuel, 2x lockers.

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Edit: Want to keep track of me / my projects? I usually upload sneak peaks of ships I'm working on on my tumblr. http://ax448.tumblr.com/

S'up, it's me again, with a new angular, semiindustrial shipdesign.
UPDATED: it should work with Enraged Koala or whatever the new version is. ( 18.02.2014 )
Here: Have some more colours


ATTENTION! THE INSTALL LOCATION HAS CHANGED, I'm just tired at the moment, will go over it later.


THE ENTIRE MOD IS INSTALLED IN /STARBOUND/MODS/ NOW, NOT ASSETS.

Not too many colours just yet, if there's a colourscheme you really want, give me a shout and I'll see what I can do about it. ( Otherwise, if you make your own recolour, I'd be glad to add it to the mod and credit you for your contribution. )

So, the Surveyor, it's a small ship by any standard, but it does feature two shiplockers, as well as a highly nonstandard fuel storage of 2500 Standard* Fuel* Units. ( It's the extra glowy bits on the bottom, I assume. )

* = debatable.


So, ship installation is fairly straightforwards this time.

Just unpack the .zip into your mods folder, so that you get a
/starbound/mods/ax448Surveyor folder, and go into it, ax448Surveyor/ships/ and rename the human folder to whatever race you'll be playing as.

*= Now, if you want one of the different colours, or decals, you can install those too.

Installing the decals is as simple as just dragging them from
/human/Decals/
to
/human/

and they'll show up the next time you save+load your character.

Changing colour:
All you need to do is to delete the ship.png from
/human/
Then copy the colourscheme you want from
/human/Additional colours/
and rename it ship.png.

_____________________________

Once you've installed it, start up a character of the race you installed it to, and you're golden!

____
* If you've already got a character, and want to swap over to this ship:
--- Head over to ***SteamSteamAppscommonStarboundplayer and back up the files there. ( There'll be 3 files per character, metadata, shipworld and player. )
--- Now, make a new character that has the ship, save, and exit.
--- All you need to do now, is to rename the new character's .shipworld to your old character's .shipworld, and they'll get the ship as it is, bells and whistles.
____

Multiplayer: If I haven't misunderstood, the mod should work 100% in multiplayer, if anyone else playing has the mod installed as well ( they don't need the .structure file though, just the /ships/ax448-Surveyor/ folder. )

Otherwise, it'll work, but they won't be able to see the ship, only the blocks placed by Starbound.

Ps: I think the engine looks snazzy and I hope you like it too.