At last! That annoying bug with inverted mouse scroll zooming corrected! Now I have to re-train my muscle memory to do things right. :)
Plugin is working fine, no bugs so far. If you're willing to make some improvements, here are a couple of ideas to implement, if possible: 1. Retaining of PDA map position, along with zoom level. 2. Making an option for binoculars and adjustable scopes start at minimum magnification, instead of maximum. 3. PDA as mouse wheel bind option.
1. I didn't think about map position, but i'm not sure if it's technically possible, i'll have a look. 2. Wait...The idea is that the zoom level will be saved between uses, for example if you use the binoculars and zoom out, next time you use binicolars they will be zoomed out, but if you zoom in, next time you use them, they will be zoomed in, isn't that the case for you? 3. Unfortunately i don't think that would work as, it would conflict with the overide bind that happens when you use the mousewheel to zoom in and out in the pda map, but i'll have a look as well.
Hey, this response was faster than a charging chimera! ;)
About that zoom level for binoculars - they always start with max. magnification when used, just like in the original game, regardless how they were set with previous use.
Well the behaviour was different for me so this was more mysterious than a Monolith Statue... But then i remembered why...I'm actually using, beside my mod, a file i modded to force the binoculars to remember the zoom. I just added this file as an optional file in the mod download page, it's called BinocularsRememberZoomLevel.rar just extract it, read the install.txt file for the installation (basically just drag and drop the gamedata folder in your game folder) and you should be good to go. Or you already have modded Prypiat, you can just open the w_binoc.ltx file which will be in ...\Steam\steamapps\common\Stalker Call of Pripyat\gamedata\configs\weapons and add this line:
10 comments
Any plan for SoC? (Compatible with complete mod, if possible).
Thx.
I'll have a look at it but i just hope the code base will be similar so the mod can work.
It's true that this engine is similar but in an earlier version, it might be complicated. :)
Plugin is working fine, no bugs so far. If you're willing to make some improvements, here are a couple of ideas to implement, if possible:
1. Retaining of PDA map position, along with zoom level.
2. Making an option for binoculars and adjustable scopes start at minimum magnification, instead of maximum.
3. PDA as mouse wheel bind option.
Thank you for your work.
2. Wait...The idea is that the zoom level will be saved between uses, for example if you use the binoculars and zoom out, next time you use binicolars they will be zoomed out, but if you zoom in, next time you use them, they will be zoomed in, isn't that the case for you?
3. Unfortunately i don't think that would work as, it would conflict with the overide bind that happens when you use the mousewheel to zoom in and out in the pda map, but i'll have a look as well.
Thank you for your feedback !
About that zoom level for binoculars - they always start with max. magnification when used, just like in the original game, regardless how they were set with previous use.
But then i remembered why...I'm actually using, beside my mod, a file i modded to force the binoculars to remember the zoom.
I just added this file as an optional file in the mod download page, it's called BinocularsRememberZoomLevel.rar just extract it, read the install.txt file for the installation (basically just drag and drop the gamedata folder in your game folder) and you should be good to go.
Or you already have modded Prypiat, you can just open the w_binoc.ltx file which will be in ...\Steam\steamapps\common\Stalker Call of Pripyat\gamedata\configs\weapons and add this line:
scope_dynamic_zoom = on
I wonder why did they remove this option from the file, instead of just changing it to "off" or "false".