S.T.A.L.K.E.R.: Call of Chernobyl

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Yarmoshuk

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Yarmoshuk

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11 comments

  1. Justy89
    Justy89
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    Amazing, this FINALLY got fast travel to work properly for me. Thanks a lot!
  2. 1Al
    1Al
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    is there such mod for cop?
    1. Yarmoshuk
      Yarmoshuk
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      No, I am fairly certain there is no such mod for Call of Pripyat.

      Sorry for the late reply, I have not been very active on nexus for a while.
    2. jpmonteith
      jpmonteith
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      Also, I think Call of Pripyat technically already has fast travel; at least in 2 maps, you just go up to a fellow S.T.A.L.K.E.R., ask him where he's goin', and if he's goin' the same direction you are, choose to come along...or ask him to take you to a specific location. I actually kinda liked that about Call of Pripyat, to be honest, that you could walk up to any random asshole with a gun and then ask him to take you somewhere, like he's guide for hire.

      Edit: Also, call this nit-picking if you like, but why can't you do that in Call of Chernobyl? It was a feature in the original Call of Pripyat, but it's missing here, the only things you can ask someone is either for a job, or if they'll wander the zone with you; never if they'll take you somewhere else for a fee depending on whether or not they like you.
  3. ninjathesushieater
    ninjathesushieater
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    It just crashes when I load a save. However, I tried removeing the "scripts" folder and it fixed the crashing. But I only can see the "Beds" Icon on my map, unable to fast travel.
    1. Yarmoshuk
      Yarmoshuk
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      Do you get any error message when it crashes? If so what does it say?

      Sorry for the late reply, I have not been very active on nexus for a while.
  4. SUxnoobkiller
    SUxnoobkiller
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    cant get it to work plz help. i get the error map_spots.xml
    1. Yarmoshuk
      Yarmoshuk
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      Those errors are caused by having an incompatible map_spots.xml-file. You either have not updated CoC to the latest version (1.4.22) or have a mod that changes the map_spots.xml, making it incompatible with this mod.

      Sorry for the late reply, I have not been very active on nexus for a while.
  5. EnterTheMurk
    EnterTheMurk
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    Awesome! Is it possible to turn the "must have visited a location first" requirement back on in a config file or something?
    1. Yarmoshuk
      Yarmoshuk
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      Yes it is. Delete the file "fast-travel.script" located in \gamedata\scripts\ and the requirement to first visit a location to will be back.

      Be aware, that the system that makes the markers appear in vanilla CoC is buggy. You might have to reload the save in order for the marker to appear, and you might also have to be standing in each location you want a marker for (when reloading the save) in order for the marker to appear (simply just visiting the location is not enough). This is the reason why I changed it in this mod.
  6. Dark0ne
    Dark0ne
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    Welcome to the site, Yarmoshuk!