(Linux) When I start the game it says that i don't own pripyat even though Ive played the entire trilogy. Is it because i bought it in a bundle or what?
Yes, I have a big nerve dress and am ready to see over many things but there are points on this mod which must be changed very, very urgently, until then I will not recommend the mod!
Difficulty: Rookie! - NPC 6 head shots with the SVD / SVU 3 headshots with the Gauss Up to 2 magazines (!) Per enemy, and that are just the military
All together from less than 150 meters distance, are a thing of impossibility, and make this mod unplayable (temporarily)
begin Please change times that you do not just start with a Pistol and a handful of hope, just as Bandit / Merc or Monolith is properly glued
I fall guaranteed still more, will then change here again
Play on Master difficulty and you'll feel the difference. Rookie makes everyone into bulletsponges, including yourself. Stalker was meant to be played on Master, the right way.
Thats a myth, though gameplay wise its how it feels. If you turn on the health bars Ive actually seen them heal when I try to stab people with knives. Master is the only way to play but at the same time non headshots start to do 0 damage so pack a rifle and a shotgun and only go for headshots.
Is this a remake of SoC or CoP? I started out at the camp from the beginning of SoC. The other start I tried was near the bar from SoC. ... Description says overhaul of CoP.
edit: I think I figured it out CoP is just SoC with some maps added. This whole thing has no story compared to SoC and it's pretty empty of interesting character interaction. I never played vanilla CoP. Does this mod delete/change the storyline? Because it's non-existant. SoC was so much better. But the new maps and replacement of baddies makes it worth playing. Also enemy and friendly AI is good with this mod. Good job with that. And with Warfighter installed it makes a great challenge.
Its all three games mashed together as an open world survival game. Never played the story mostly played to to RP as a loner dealing with the threats of the zone. Its a combat sim not a story though again I havent played the story so maybe its good maybe it isnt
A little help, please. I have started the game as Freedom member at Army Warehouses. My problem is radiation. There is a lot of it around the base, and my starting equipment is shotgun and rookie suit, which offers no protection. I don't have money for anti radiation drugs. I managed to kill some stalkers and got some ammo, AK, L-85 and Fort in decent condition which I got repaired. However, radiation is a problem. Any time I go little farther from the base I got irradiated and have to load previous save. My game is getting nowhere, so I stopped playing, for now. Is there anything I am doing wrong ?
Vodka and start looking for an anti rad artifact. They spawn frequently in gravity anomalies along with weight reduction artifacts. Between those and a healing one youre set. Just going to have to get good otherwise, radiation is the reason I dont play clear sky but thankfully thats not much of an issue here.
Its as empty as the main game. You have the same settlements and everything else, and they you can choose the monster/squad spawns. Personally I prefer a .5 human 1.5 monster spawn, but that means you might see 6 squads on a map. At max human spawns you might get into firefights against 30+ people, my highest fight was against 36 duty/monolith that surrounded me and the only cover I had was a rock that my head still popped out of. Very fun fight mostly because I was using a high fire rate gun instead of my usual sniper rifle. There are plenty of missions you can ask every squad you come across and literally never have to leave a map if you use liberal amounts of sleeping to have things and missions respawn. Its just that there are very few bases throughout the game and youll be hostile to alot of them so it feels like there are maybe 5 rest areas total that you can talk to people in. Pretty empty in terms of say a Bethesda game but it fits the atmosphere. Im sure the average survival time for someone who enters the zone is under a week so of course there arent alot of people.
53 comments
Difficulty: Rookie!
- NPC
6 head shots with the SVD / SVU
3 headshots with the Gauss
Up to 2 magazines (!) Per enemy, and that are just the military
All together from less than 150 meters distance, are a thing of impossibility, and make this mod unplayable (temporarily)
begin
Please change times that you do not just start with a Pistol and a handful of hope, just as Bandit / Merc or Monolith is properly glued
I fall guaranteed still more, will then change here again
edit: I think I figured it out CoP is just SoC with some maps added. This whole thing has no story compared to SoC and it's pretty empty of interesting character interaction. I never played vanilla CoP. Does this mod delete/change the storyline? Because it's non-existant. SoC was so much better. But the new maps and replacement of baddies makes it worth playing. Also enemy and friendly AI is good with this mod. Good job with that. And with Warfighter installed it makes a great challenge.
What do you exactly mean by that though? no missions and such?
There are plenty of missions you can ask every squad you come across and literally never have to leave a map if you use liberal amounts of sleeping to have things and missions respawn. Its just that there are very few bases throughout the game and youll be hostile to alot of them so it feels like there are maybe 5 rest areas total that you can talk to people in. Pretty empty in terms of say a Bethesda game but it fits the atmosphere. Im sure the average survival time for someone who enters the zone is under a week so of course there arent alot of people.
I'm using Windows 11 is this the cause?
Any advice and help would be greatly appreciated.
Thanks.