An Ultra level graphics tweak that increases LOD for trees and buildings, offers better reflections, shadows and eye adaptation with optional forced Raytracing and binaural audio.
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Update 3.0: Significant improvements to performance, some settings have been simplified (still lossless), improvements to eye adaptation and now includes volumetric cloud improvements. Now only 1 version with sections and detailed notes if you don't want every feature. As requested, a read-only engine.ini file instead of a .pak.
This mod aims to give Ultra level visuals with optimized performance. LOD for foliage and buildings are improved along with reflections/shadows, volumetric clouds and eye adaptation. Raytracing is enabled/forced and working as intended (can easily be removed as well). Binaural audio has been enabled which allows for better directional audio and reverb, etc.
Installation: Extract .zip and copy Engine.ini to your Stalker 2 app data folder:
Xbox/Game Pass version:
%localappdata%\Stalker2\Saved\Config\WinGDK
Steam & GOG versions:
%localappdata%\Stalker2\Saved\Config\Windows
Make sure file is marked as "Read-Only" (should be already)
To Uninstall delete the Engine.ini file and the game will recreate its default one on next launch.