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Fleflux

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flefluxix

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11 comments

  1. AizenSosuke987
    AizenSosuke987
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     thx for update mods
  2. AizenSosuke987
    AizenSosuke987
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    Hi,
    please update your mods for  new dlc.thx a lot.
  3. weregamer1
    weregamer1
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    I was interested in trying to mod spells, and hit the roadblock that the in-game asset explorer doesn't list them - including for this mod. How did you discover the "Spellbook" directory, and how can I get a look at its effective vanilla contents to mod from?
  4. saitengruo
    saitengruo
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    感谢大佬的mod,大佬有没有想过对另外一个法术动手,就是添加更多符文槽~
  5. AizenSosuke987
    AizenSosuke987
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    Hello Brother
    Thank you very much for the very useful mods you made. As you can see in the picture, a maximum of 21 rooms have been built, and the location of the 21st room is not very suitable. Currently, with the help of other mods, 34 different rooms can be built, with a maximum of 21 places, which is a significant difference. It is possible to do the same for the EXTENSIONS CUPBOARD THE STAIRS in the room of the Indoctrination Hall as you upgraded it from 1 to 5 for the pocket dimension spell. With this, the number of rooms will reach 25.Thank you very much and I will be grateful if you do this.
    Photo link
    https://ibb.co/f0z9RhD
    1. flefluxix
      flefluxix
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      Hi, thank you for your suggestion. Sadly, with my very limited modding skills i'm not able to move the location of the rooms in a seperate column.
      That is also the reason i haven't added more slots to the extension cuppboard or others extensions. Sorry.
    2. AizenSosuke987
      AizenSosuke987
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      Hello,
      thank you very much for your reply.I love this game and I have played this game several times even without mods, and I have many ideas about the game, but unfortunately my modding skills are zero.However, this mods  is one of the best for this game.
    3. watercccube
      watercccube
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      hello,Which mod can build 34 rooms at the same time?
      i cant find any mod
    4. AizenSosuke987
      AizenSosuke987
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      Hello, one mod is not enough for this, you need to activate two mods at the same time, and you also need all the Reputation Reward cities in the game (it can be accessed without mods, but there are mods that make it easier)It is necessary to say that with the help of these mods, not all buildings are accessible from the beginning of the game, but according to the process of the game, they must be researched or bought from cities.I am putting the link of these two mods here. With the first one, all the buildings of the four crafting classes will be open, but to open them all, you need to complete all the missions of the four classes.The second one is mods that enable Grimoire Spellpage Reasearched Blueprints, although it also needs to be researched first. Anyway, at the end of the game, all the buildings will be open, but the big problem right now is that there is not enough space for so many buildings right now.
      https://www.nexusmods.com/spellforceconquestofeo/mods/34
      https://www.nexusmods.com/spellforceconquestofeo/mods/38
  6. BurningFalcon
    BurningFalcon
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    I don't have the game yet and try to investigate beforehand.
    So, is this something only the player is affected by? Does the AI use this in any way?
    1. flefluxix
      flefluxix
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      The AI doesn't work the same way the player does, it doesn't have to build it's own tower up like the player does, so this mod is purely for the player.